Page 19 of 20 FirstFirst ... 9151617181920 LastLast
Results 361 to 380 of 381
  1. #361
    2017 DDO Players Council Starla70's Avatar
    Join Date
    Apr 2010
    Location
    East Coast USA
    Posts
    883

    Default

    Quote Originally Posted by mikarddo View Post
    Removing Renewal from Exalted Angel is still a huge mistake imho - and one I cannot figure out why you want to push through. Sofar I havent seen a single argument that I would consider valid. Adding it to US is good and I understand the arguments for buffing US that way - but keep it in EA as well.

    If you look at the Player Character Balance thread posted by Varg you see exactly zero mention that healing others is too strong in DDO. Nor do you see any mention that being in EA is too strong or that playing a divine caster is over powered. Not once does anyone make such a claim.

    Yet you want to nerf the offensive divine caster's ability to heal others cheaply?

    Thats what you are doing when you remove Renewal and the replacement isnt making up the gap at all. Nor would twisting in Renewal from US as the divine offensive caster be a reasonable solution as the he needs the twists to be competitive offensively. Compared to the Bladeforged Arcane (Recon SLA, displacement, etc) and the Divine is probably still behind *with* Renewal - but atleast has the secondary role of healing others cheaply with Renewal to somewhat compensate (not that it compensates all that much with Cocoon and Recon SLA so abundantly around but still).

    So, please reconsider and keep Renewal in EA so the game retains a small chance that the role of "healing others" even if just as a secondary role wont be completely gone in favor of self-healing and self-healing only. The rest of the work you have done is really good and the communication splendid but this issue is still a sore spot.
    Once again I totally agree. Why can renewal not be in both trees? The very idea that is has to be used for self only in US and if twisted it will not work in that destiny is mind boggling in the first place. There are players who want to be a strong healer and not a sword and board at the same time. This new change also hurts the paladin. Not that I am a huge fan, but I do know many who are. Again, why should you have to splash monk to be a strong toon? Oh, wait, I know because they got nerfed again and monk was not touched, got it.

  2. #362
    Community Member jaegarnel's Avatar
    Join Date
    May 2011
    Posts
    562

    Default

    Quote Originally Posted by Qhualor View Post
    despite the stupidity like this that is spewed all the time on the forums, if someone wants to play healbot in my group, ill gladly take them. ive never been in a group whether it be HN or EE where a divine healer was a wasted party slot.
    Healbot IS a wasted party slot, because a divine doesn't need to focus on healing only to be able to heal groups. I'm sorry, but especially in today's BYOH environment, if the only thing you do is heal, you're useless, because that means you're piking 95% of the time.

    Which is better, a cleric who will watch your red bar all the time, and overheal you every time you get hurt, or one that will toss you a heal when needed but will help the group kill mobs the rest of the time (i.e. 95% of the quest)?
    And if you answer the first one, remind me never to group with you on my cleric, thanks.

  3. #363
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    13,418

    Default

    Quote Originally Posted by jaegarnel View Post
    Healbot IS a wasted party slot, because a divine doesn't need to focus on healing only to be able to heal groups. I'm sorry, but especially in today's BYOH environment, if the only thing you do is heal, you're useless, because that means you're piking 95% of the time.

    Which is better, a cleric who will watch your red bar all the time, and overheal you every time you get hurt, or one that will toss you a heal when needed but will help the group kill mobs the rest of the time (i.e. 95% of the quest)?
    And if you answer the first one, remind me never to group with you on my cleric, thanks.
    I like healbots because it means I can focus on what I do best without having to worry about my red bar. quests go so much smoother and faster when there is a nanny. it doesn't mean I need to have them in my groups waiting around for one to join and it doesn't mean I cant be self sufficient. healbots are actually quite rare these days. its better to stay in the fight instead of having to back out and heal up or slow down moving through the quest to the next mob fight getting my hp back up. I can just keep trucking.

    if you honestly think they are a waste of a spot than think about how much dps you lose out on stopping to heal up, throwing heals on others and rezzing dead players. calling them a waste of a spot when they are saving you manna for buffs, heals and letting you just kill just shows how inexperienced a player you are. they provide a lot more than you obviously know and its too bad this way of thinking filters through the population giving the wrong impression of a play style that some actually enjoy doing.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  4. #364

    Default

    Quote Originally Posted by Qhualor View Post
    I like healbots [...] calling them a waste of a spot when they are saving you manna for buffs, heals and letting you just kill just shows how inexperienced a player you are.
    Healbots encourage other players to adopt bad practices. Ignoring your own red bar is always a bad practice.

  5. #365
    Death's Dominator Eth's Avatar
    Join Date
    Oct 2010
    Location
    Germany
    Posts
    5,497

    Default

    Is this barbarian + nannybot love some sort of khyber culture?
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  6. #366
    2014 DDO Players Council
    SirValentine's Avatar
    Join Date
    Sep 2009
    Location
    Eastern USA
    Posts
    6,802

    Default

    Quote Originally Posted by Encair View Post
    First impression, 3 DCs and Wrath makes up for the loss of Renewal. It really sucks though, amount of healing you used to do with Renewal only was certainly underestimated.
    My Cleric was never heal-specced or heal-focused, but I tossed Renewal around all the time, because it was cheap. For self-heals, I can substitute Positive Energy Burst, but when is anyone else ever in range? And I don't have SP to waste casting the actual Heal spell on all my party members all the time.

    I love +3 DC, but the main result of the Renewal removal will be that my party members get a lot LESS healing from me.

    If they had to remove Renewal, a cheap single-target Cure would have been much better than an expensive Mass Cure that I'll likely almost never use.

  7. #367
    Community Member Qhualor's Avatar
    Join Date
    Sep 2009
    Posts
    13,418

    Default

    Quote Originally Posted by EllisDee37 View Post
    Healbots encourage other players to adopt bad practices. Ignoring your own red bar is always a bad practice.
    not for some players. theres a difference between ignoring it relying soley on someone else and letting someone else who wants to take care of it because they want to play that role. a smart player will still know how to be self sufficient even in a group with a healer or hire.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  8. #368
    Community Member Hendrik's Avatar
    Join Date
    May 2006
    Location
    Bell's Brewery, MI.
    Posts
    10,991

    Default

    Quote Originally Posted by Qhualor View Post
    I like healbots because it means I can focus on what I do best without having to worry about my red bar. quests go so much smoother and faster when there is a nanny. it doesn't mean I need to have them in my groups waiting around for one to join and it doesn't mean I cant be self sufficient. healbots are actually quite rare these days. its better to stay in the fight instead of having to back out and heal up or slow down moving through the quest to the next mob fight getting my hp back up. I can just keep trucking.

    if you honestly think they are a waste of a spot than think about how much dps you lose out on stopping to heal up, throwing heals on others and rezzing dead players. calling them a waste of a spot when they are saving you manna for buffs, heals and letting you just kill just shows how inexperienced a player you are. they provide a lot more than you obviously know and its too bad this way of thinking filters through the population giving the wrong impression of a play style that some actually enjoy doing.
    Not to mention a healbot in a raid is a great addition! That one healbot can and does cover the whole raid with ease and opens another slot for another FOTM character.

    Thankfully on my home server that ignorance about healbots is not the norm and my healer is actually sought out by people because they know what he can do for the party.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  9. #369

    Default

    Quote Originally Posted by SirValentine View Post
    My Cleric was never heal-specced or heal-focused, but I tossed Renewal around all the time, because it was cheap. For self-heals, I can substitute Positive Energy Burst, but when is anyone else ever in range? And I don't have SP to waste casting the actual Heal spell on all my party members all the time.

    I love +3 DC, but the main result of the Renewal removal will be that my party members get a lot LESS healing from me.
    You can still cast renewal on your party members, just not on yourself, and you are always in range of your positive energy burst.

  10. #370
    The Hatchery Wipey's Avatar
    Join Date
    Nov 2010
    Posts
    2,249

    Default

    Quote Originally Posted by SirValentine View Post
    stuff
    Pretty much.
    I had response to Ellis in Notepad but somehow didn't post it.
    Quote Originally Posted by EllisDee37 View Post
    My cleric rarely needs to heal himself, what with aura running 24/7. When he does it's almost always via burst, occasionally the heal spell.
    Depends where.
    After 10 or so EE Wyrm runs on cleric, I simply feel it's not enough. And more like a luxury, can't wait for aura ticks.
    But ironically I don't have good heal amp on cleric ( don't tell anyone ).

    Aura is great ( and "the cleric thing" ) but there are also disadvantages if you have it, most of the RS tree is junk and focused on useless turning.

    I believe I said that Renewal move would mean aura again in those feedback threads, will see how it goes now.
    I like the changes, just hope it is not gonna mean auto change to Sentinel for raids.
    Of course I am not stingy with pots in EE ( 3 - 15 per run, everyone spends resources ) but sp saving / healing done by Renewal is often underestimated.

    There are almost no mass healing situations at all in any raids, so when someone is at 50 % health, are you gonna cast Quickened Heal on them ? Or Cocoon ( it might be needed 2 seconds later for someone else ).
    Or wait a bit, but then you or they might have to move.
    Or they will get themselves with Cocoon ( which looks cheap for 12 sp but over the course of 45 - 90 mins it adds up ) ?
    That's the huge strength of Renewal.

    Mass healing and " timing" and " umm they will live a second longer, will they " are not really useful anymore now when everybody is constantly moving and possible huge spike damage.

    Shahang (fvs caster), Bellezza (assassin), Wipekin (monkcher), Farida (air savant), Nezhat (melee) Ghallanda/Devourer

  11. #371
    Community Member Teh_Troll's Avatar
    Join Date
    Apr 2013
    Location
    Under the bridge
    Posts
    5,874

    Default

    Quote Originally Posted by Encair View Post
    Pretty much.
    I had response to Ellis in Notepad but somehow didn't post it.

    Depends where.
    After 10 or so EE Wyrm runs on cleric, I simply feel it's not enough. And more like a luxury, can't wait for aura ticks.
    But ironically I don't have good heal amp on cleric ( don't tell anyone ).

    Aura is great ( and "the cleric thing" ) but there are also disadvantages if you have it, most of the RS tree is junk and focused on useless turning.

    I believe I said that Renewal move would mean aura again in those feedback threads, will see how it goes now.
    I like the changes, just hope it is not gonna mean auto change to Sentinel for raids.
    Of course I am not stingy with pots in EE ( 3 - 15 per run, everyone spends resources ) but sp saving / healing done by Renewal is often underestimated.

    There are almost no mass healing situations at all in any raids, so when someone is at 50 % health, are you gonna cast Quickened Heal on them ? Or Cocoon ( it might be needed 2 seconds later for someone else ).
    Or wait a bit, but then you or they might have to move.
    Or they will get themselves with Cocoon ( which looks cheap for 12 sp but over the course of 45 - 90 mins it adds up ) ?
    That's the huge strength of Renewal.

    Mass healing and " timing" and " umm they will live a second longer, will they " are not really useful anymore now when everybody is constantly moving and possible huge spike damage.
    The way you talk about hjealing makes my loin-clothe feel tighter . . .

  12. #372
    2014 DDO Players Council
    SirValentine's Avatar
    Join Date
    Sep 2009
    Location
    Eastern USA
    Posts
    6,802

    Default

    Quote Originally Posted by EllisDee37 View Post
    You can still cast renewal on your party members
    No, I can't. It's not in my ED anymore.

    I have no reason to twist it in. Like I said, not having a cheap and easy way to heal my party members just means I won't be healing them. Burning a twist slot for a little non-self-targetting HoT would be very expensive. Way too expensive for normal questing.

    If I wanted to focus on healing others, either as a lifestyle choice or situationally if requested by a raid leader or something, I STILL wouldn't twist it...I'd just run in Sentinel.

  13. #373

    Default

    Quote Originally Posted by Encair View Post
    There are almost no mass healing situations at all in any raids, so when someone is at 50 % health, are you gonna cast Quickened Heal on them ? Or Cocoon ( it might be needed 2 seconds later for someone else ).
    I'll keep using (twisted) renewal on them.

    Quote Originally Posted by SirValentine View Post
    I have no reason to twist it in.
    If you complain about not being able to cast renewal on other people, then yes you do have a reason to twist it in. If you choose not to twist it in, do not complain about not being able to use renewal on other people.

  14. #374
    Community Member
    Join Date
    Dec 2009
    Posts
    2,523

    Default

    Quote Originally Posted by SirValentine View Post
    If I wanted to focus on healing others, either as a lifestyle choice or situationally if requested by a raid leader or something, I STILL wouldn't twist it...I'd just run in Sentinel.
    Quote Originally Posted by SirValentine View Post
    If they had to remove Renewal, a cheap single-target Cure would have been much better than an expensive Mass Cure that I'll likely almost never use.
    If you want to focus on healing others, you should be in sentinel. The only argument for EA would be the AE healing from divine wrath, but earlier up the page you indicated you don't have a need for AE healing.

    If you are focused on healing what did exalted bring... a lil bit of positive spell power? Is that really an issue? A little extra mana... divine wrath... There isn't any compelling reason not to be in sentinel unless you are doing something other than being a dedicated healer.

  15. #375
    2014 DDO Players Council
    SirValentine's Avatar
    Join Date
    Sep 2009
    Location
    Eastern USA
    Posts
    6,802

    Default

    Quote Originally Posted by Ancient View Post
    If you want to focus on healing others, you should be in sentinel.
    Yup, that's the same thing I just said in what you just quoted. :-)

    Quote Originally Posted by Ancient View Post
    If you are focused on healing what did exalted bring... a lil bit of positive spell power? Is that really an issue? A little extra mana... divine wrath... There isn't any compelling reason not to be in sentinel unless you are doing something other than being a dedicated healer.
    No idea. Who are you asking?

    Can somebody who is focused on healing answer Ancient here?

    I'm focused on DC-casting. Before this patch, I did do a little light healing on the side with Renewal, and now I won't be doing that anymore.

  16. #376
    2014 DDO Players Council
    SirValentine's Avatar
    Join Date
    Sep 2009
    Location
    Eastern USA
    Posts
    6,802

    Default

    Quote Originally Posted by EllisDee37 View Post
    If you complain about not being able to cast renewal on other people, then yes you do have a reason to twist it in. If you choose not to twist it in, do not complain about not being able to use renewal on other people.
    Huh?

    I used to have an ability, that, though not my primary focus, was somewhat useful. Turbine removed it. Though I will live without it, I will miss it. However, it is not important enough to me to waste a rare, precious, powerful twist slot on it. As a result, I will not be using that ability on my fellow party members.

    To recap:
    1) I will miss it, and
    2) The result of it's removal will be that I won't be using it on other people.

    Whether or not anyone wants to characterize me making those 2 statements as "complaining", those are both true statements, and relevant to the thread topic of the divine sphere epic destiny changes.

    The moderators can remove my posts if such on-topic "complaining" is against the forum rules.

  17. #377

    Default

    Quote Originally Posted by SirValentine View Post
    Whether or not anyone wants to characterize me making those 2 statements as "complaining", those are both true statements, and relevant to the thread topic of the divine sphere epic destiny changes.
    You are free to twist it in. This is a true statement, and relevant to the thread topic of the divine sphere epic destiny changes.

    You could easily drop your acute senses twist, twist in renewal, and gain a net +2 dc over what you had a week ago. (Or keep acute senses and drop the draconic twist, netting +3 necro and +1 evo compared to a week ago.)

    EDIT: Switching out of argumentative mode, I'm curious how budstein is going to spend his 24 AP in the new exalted, and look forward to any updates in that thread.

  18. #378
    Community Member
    Join Date
    Dec 2009
    Posts
    2,523

    Default

    Quote Originally Posted by SirValentine View Post
    Can somebody who is focused on healing answer Ancient here?

    I'm focused on DC-casting. Before this patch, I did do a little light healing on the side with Renewal, and now I won't be doing that anymore.
    No real need for an answer. Outside of someone having some amazing insight or extreme edge case (like a bard using the mass SLA and divine wrath to solo AE heal a raid)... I've already looked at the ED and pretty much come to a conclusion. It would take some sizeable insight to convince me otherwise.

    To move back to your issue, if you are just spot healing then cocoon should be enough. If your pushing the limits of cocoon then you are getting pushed out of your focus area (DC casting) and that is a red flag.

    Sorry, this is the reverse of the boulder toss nerf/"fix". I'm ok with this one. Thats why nerfs/"fixes" in general are so lousy... one person's "thats fine" is an issue for another person. I would gladly give you back renewal to get the old boulder toss back.

  19. #379
    Community Member AtomicMew's Avatar
    Join Date
    Oct 2010
    Posts
    2,871

    Default

    lol.

    +3 universal DC, tons of uber SLAs including a free healing SLA... EA gets a massive boost, so much so that even sorcs will run it over draconic, and yet divine players still find room to complain about renewal. Seriously amazing. :/

  20. #380
    Community Member Fhauvial's Avatar
    Join Date
    Oct 2011
    Location
    The Desert, USA
    Posts
    289

    Default

    Has anyone else noticed Divine Wrath no longer dealing positive energy damage to undead? Now it just does light damage..
    (Combat): ********** was healed by you for 5,033 points.

Page 19 of 20 FirstFirst ... 9151617181920 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload