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Thread: Guild Buffs 2.0

  1. #41
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    I'd just be happy if the largest ship had enough space to place everything....

  2. #42

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    Quote Originally Posted by Chaimberland View Post
    It would be nice if there was a way to implement a guild bank account where guild members could donate plat towards ship buffs. Only guild leaders and officers would be able to withdraw from that account and they would only be able to purchase guild ship amenities from that account.
    I'd take it a step further: You can't withdraw plat from the guild bank account, but instead buying the amenities withdraws from the account directly.

  3. #43
    Community Member Chaimberland's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    I'd take it a step further: You can't withdraw plat from the guild bank account, but instead buying the amenities withdraws from the account directly.
    Good point, this would prevent theft.

  4. #44
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    Quote Originally Posted by Uska View Post
    I have zero interest in the AH and I never really pull anything worth selling there and don't desire to waste my limited time on it. We don't need a plat sink just because some players have tons of plat
    You never know what is worth selling until you post it. I'm often surprised we need things.

    And we absolutely do need plat sinks in this game because the vast majority of players have tons of plat, not just 'some', and despite your personal and rather unusual inability to earn plat.
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  5. #45
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    Quote Originally Posted by EllisDee37 View Post
    I'd take it a step further: You can't withdraw plat from the guild bank account, but instead buying the amenities withdraws from the account directly.
    I rather like the whole idea honestly, especially if it withdraws directly from the bank for the buffs and closes opportunities for needless drama and misunderstandings.
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  6. #46
    Community Member FestusHood's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    Not anymore; nowadays they are much cheaper. Nibel's estimates are correct, and I alluded earlier that I don't think it's WAI but since they're redoing guild ships anyway I don't think the devs care.

    A brand new buff now lasts 5 weeks instead of 3 days, and replacing a buff with a different one makes it brand new. So, just for an example, on the 1st of every month replace the +2 strength shrine with a mailbox then replace that mailbox with a +2 strength shrine and you now have a 5-week +2 strength shrine for 2500 plat. For crewmen use the silver flame dude as your placeholder. For larges, the cheapest xp shrine. (I think; possibly the stone of change.)

    Doing this costs around 40k for the level 55 astral ship and around 75-80k for the level 85 astral ship. (I'm in two guilds, one with a 55 ship and one with an 85, and I extend the buffs on both every month.)
    I didn't know about this trick. I suspect most people don't.

  7. #47
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    Quote Originally Posted by TrinityTurtle View Post
    I rather like the whole idea honestly, especially if it withdraws directly from the bank for the buffs and closes opportunities for needless drama and misunderstandings.
    You all are aware that any guild member can refresh buffs, right? You only have to be an officer to place new buffs. Any member can add time to them. This whole bank thing just seems like a convoluted way to do exactly what we have now. :P

  8. #48
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    Quote Originally Posted by TrinityTurtle View Post
    You never know what is worth selling until you post it. I'm often surprised we need things.

    And we absolutely do need plat sinks in this game because the vast majority of players have tons of plat, not just 'some', and despite your personal and rather unusual inability to earn plat.
    Wrong

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  9. #49

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    Quote Originally Posted by jalont View Post
    You all are aware that any guild member can refresh buffs, right? You only have to be an officer to place new buffs. Any member can add time to them. This whole bank thing just seems like a convoluted way to do exactly what we have now. :P
    Well, as mentioned, nobody should be extending buffs in the current game, only replacing them.

  10. #50
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    Quote Originally Posted by FestusHood View Post
    I didn't know about this trick. I suspect most people don't.
    I didn't either, but I was counting only the buff prices (crew, resists, stats), not including the shroud altars and stuff.

    I don't like the idea of guild buffs being a "slot" in the ship for the simple reason it competes with convenience items. Why put a banker on my ship, if instead I can get 30 acid resist or +2 strength? Buffs should be in one place, convenience in another. And we should have enough buffs/crew options that even the largest ship can't hold all of them at the same time, thus leading the guild to choose what they prefer on their ship.
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