DDO Bonus Days brings you +15% Guild Renown, now through February 23rd!
It's terribly sad to see the fellowships being broken apart the way that had with lack of grouping, lack of legitimate end game, poor scaling, loot rewards not being commensurate with difficulty, massive dps boost, trait trees dumbing down the classes and encouraging mindless button mashing for the win, and solo-centric playstyle highly encouraged.
I'd be happy to see all the Lesser Shrines upped to Majors, etc. Lvl 100 should have SOME benefit.
Originally Posted by Towrn
Ship buffs last twice as long, or even until death.
Ability to use new GTR shrines that give 40 resist, and +3 to a stat.
Shame on you Rest, for even joking about it
And agreeing with the 'guilds made by members' is where the problem lies. My concern is that those who feel the need to have the 'best' of everything will slowly but inevitably drift from the newly low level (1st life) guild to others with better or bigger buffs. Shallow I agree, but there you go.
Having said that, guilds won't be destroyed, for sure. Maybe we will just end up with 100 or 200 small guilds, six members each for the GR gain? Surely changing guild dynamics in a possibly un-good way? Or maybe that's how things are already?
If we hadn't 'worked' so hard to get where we are, fair enough @ lolz. But with the ever more confusing tr system as a whole? I don't find much
joy at the prospect of yet another TR grind
Anyway no biggie, just the initial shock at the horror of the thought of starting over with the guild ... erm, we would keep existing ship/hookpoints etc? Also, I feel they will just raise max level for any bigger/better/new buffs heh
Casuals are divided on two groups, as I call them, normal (good) casuals, that don't mind not having everyting best, and hardcore powercasuals (again as I call them) that don't put effort into anything, but still want to have everything best, and are offended when someone better at game gets best items, and they can't because they're unable to, because of their own choice.
(for example, normal (good) casuals says that they don't care if new raids will have EE only gear, because they play only EH, so they don't need it, while hardcore powercasuals will cry that its forever beyond their reach, as, for unknown reason, they're forbidden to improve their skills to try EE, and threfore, they must have the best gear rewarded for EH or EN.)
We slowly start to go off topic here, BTW.
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