Since there seems to be some interest and confusion, I thought I'd post how I run DDO on Debian. It's really simple - all of 8 steps from scratch to DDO by my count.
I run x64 and the "testing" release (currently equivalent to "Jessie"). Both my desktop and my laptop are dualbooted, with DDO already installed on the Windows partition. This is Debian-specific, but likely applicable to Debian-derived distros, eg Ubuntu.
- Enable multiarch (technical details). This is required for Wine on x64. Sounds complicated, but only requires one line:Code:sudo dpkg --add-architecture i386
- Refresh apt:Code:sudo apt-get update
- Install Wine:Code:sudo apt-get install wine
- Install 32bit OpenGL drivers, necessary if on x64. I have nvidia, if you're using ATI or Intel look up your appropriate package.Code:sudo apt-get install libgl1-nvidia-glx:i386
- Install PyQT4, a dependency of Pylotro (if you want to build Pylotro with python3 for no good reason, sudo apt-get install python3-pyqt4).Code:sudo apt-get install python-qt4
- From https://github.com/Lynx3d/pylotro download the source zip, or git clone it.
- Build Pylotro withCode:sudo python setup.py install
- Run pylotro, "switch games" to DDO, set game dir to the DDO program files folder on your Windows partition, enjoy.
You may want to copy ddo.keymap and UserPreferences.ini from your Windows partition to "~/.wine/drive_c/users/<user>/My\ Documents/Dungeons\ and\ Dragons\ Online/" so you don't have to set them all again. Or you may want to start clean and adjust differently for linux.
If you don't have DDO on a Windows partition already, it's easy to install DDO in Wine.