I have been playing DDO for well over four years now. I have seen lot of changes to the game and game play. Personally I like making pure characters, from level 1 to 20, I take the same class, no multi classing for me.
But, it seems that now we are require to have at least two levels of this or that for evasion or dodge as the higher level quests require it. Ever since the concept of AC has changed many people have added monk levels their characters. Well, I don't even like playing monks and I certainly have no desire to add monk levels to my characters.
Some of the best events in the game have been completely ruined, for example why is their chain whipping rogues in Mabar... That was a major turn off for me. I was so excited for Mabar, then with the massive lag wiping in the event it didn't help any. Truly disappointing!
How about some of the annoying stupid bugs! I have a human male character with a shield and sword, about every third swing my character jumps to the left, what is up with that... Non of my other characters do that! Is that just bad programming!?
I personally went though some hard days of tying to find groups for my rogue, every time I tried to join a pug albeit for a raid or a quests I was constantly denied, as everyone wanted something other then a rogue.
So I guess I should just convert all my characters to monks so I can have a very high AC and dodge and I can run around as a ignorant solo player. What happened to the balanced party concept... Seems to be missing or just plainly gone from DDO. I guess I am one of the odd people who think MMOs are for socializing and not for showing off my dumb toon, that can do everything.
Anyway that is my rant. I wished more players would make a character that was their own and not have tons of clones running around.