Argonnessen: Hilmir - Purkilius - Jinu - Vignir @ Blood Assassin´s
I ran many, many EEs before the comm update on EEs, and got 100%+ bonus on those as long as they didn't add up to 100+ comms (which a lot of EEs didn't - hence why some of us avoided EE SHs). Telling someone they couldn't have ever got 100%+ bonus on EEs was/is factually incorrect, they could before the "fix/nerf", and I and plenty of others definitely did.
Whether or not you "count" something make no difference in whether it was possible or not. It was, though it is no longer.
CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
Shiradi Wiz Plan for 1st Lifers: https://www.ddo.com/forums/showthrea...r-First-Lifers
U25 Patch 1 Dex Halfling Assassin Build: https://www.ddo.com/forums/showthrea...x-Assassin-1-0
Warlock DC Caster: https://www.ddo.com/forums/showthrea...ld-Blast-Build
Several characters on Sarlona all starting with "Rand" in the Guild "Guardians of House Cannith". My main four characters are Randowl (20 Warlock EA DPS Build), Randslar (Bard 14 / Fighter 4 / Rogue 2 Swashbuckler), Randek (Druid CC Caster 17/Fvs 3) and Randomall (Rogue 20 assassin).
they just need to be added to chest reward loot. I have been saying this from the beginning.
but the turn in amount are just bunk by itself.
The Fockers of Argo
Fuglymofo; LOOON; Hobaggin; Fuglyrobo; Buttscracher; Whoaa
Not sure if it's related or not . . . but when this bonus was active there were a hell of a lot more EE pugs of high level content than there were now. Last night was one VON3 LFM after the other.
I'm guessing at the bonus drop-rate coms were worth pursuing over XP.
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