Awright, here's the thing:
I spent 20 minutes trying to navigate the path to the Deneith Jester before reason overcame pride and I took the easier Tavern-Ladder route to the Harbor Jester. I wander about and see players running through the landscape like mountain goats at an Olympic Parkour event; me, I can't seem to get up the Harbor ramp without accidentally running off the side half the time. "Misery's Peak" was a nightmare scenario of crawling around in sneak mode and in constant fear that I would take one wrong turn and blow the last hour's progress in one fatal plummet (compounded by my natural fear of heights - the utter lack of anything resembling a guard rail in this world tends to play on that a bit).
So the question: is there some toggle or setting or something that would persuade my rather acrobatic character to behave more like a rather acrobatic character and less like the middle-aged overweight health inspector with thumbs for fingers who happens to be piloting him, which is to say, to not go walking happily off the edge to his doom unless I actually hit the jump or otherwise instruct him to do so? Or, is my agile rogue doomed to limp through the landscape like an acrophobic fat man because the guy at the controls just happens to be a thumb-fingered acrophobic fat man?