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  1. #1
    Community Member redoubt's Avatar
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    Default von1 shrine on epic hard is still broken

    shrine door still closes when last troll is killed. Can we get this (and all this sort of stuff) fixed please?
    /sigh

  2. #2
    Community Member Thanimal's Avatar
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    Default

    Also would be nice if 3rd wave didn't instantly cause Dungeon Alert Orange. Being constantly Harried during the course of doing the adventure exactly as intended, doesn't seem reasonable.

  3. #3

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    Quote Originally Posted by redoubt View Post
    shrine door still closes when last troll is killed. Can we get this fixed please?
    This is fixed internally, and currently slated for Update 21.

  4. #4
    Community Member Ivan_Milic's Avatar
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    Quote Originally Posted by Steelstar View Post
    This is fixed internally, and currently slated for Update 21.
    And da alert?

  5. #5
    Community Member toaftoaf's Avatar
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    lets hope that fix goes live ...again

  6. #6
    Community Member Arianka's Avatar
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    Quote Originally Posted by toaftoaf View Post
    lets hope that fix goes live ...again
    may b the ice piramid will also go live by acident again to.

  7. #7
    Community Member Satyriasys's Avatar
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    Quote Originally Posted by Steelstar View Post
    This is fixed internally, and currently slated for Update 21.
    Is the Monk nerf going to make it in Update 21 or do we have to wait for 22?
    Join Date: Nov 2009

  8. #8
    Community Member Robai's Avatar
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    Quote Originally Posted by Steelstar View Post
    This is fixed internally, and currently slated for Update 21.
    Awesome, thanks.

    EDIT:
    Quote Originally Posted by Thanimal View Post
    Also would be nice if 3rd wave didn't instantly cause Dungeon Alert Orange. Being constantly Harried during the course of doing the adventure exactly as intended, doesn't seem reasonable.
    Alert is fine. Never had problems with it. I always fight inside Kobold room, and actually haven't noticed alert (or it didn't matter).
    Last edited by TheRobai; 01-19-2014 at 11:03 AM.

  9. #9
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    Quote Originally Posted by Thanimal View Post
    Also would be nice if 3rd wave didn't instantly cause Dungeon Alert Orange. Being constantly Harried during the course of doing the adventure exactly as intended, doesn't seem reasonable.
    As someone who solo's 99% of the time, the DA isn't an issue. Even if you start in the middle like I do.
    It's only once it hits red that I get annoyed - but even then, you get over it. *cough* stormhorns *cough*

  10. #10
    Founder adamkatt's Avatar
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    Quote Originally Posted by Satyriasys View Post
    Is the Monk nerf going to make it in Update 21 or do we have to wait for 22?
    Whats the monk nerf?
    Outatime Exodus
    This character is dedicated to a once great game destroyed by a greedy corperation.. Goodbye Star Wars Galaxays!
    http://www.youtube.com/watch?v=MWu8NOa69vM

  11. #11
    Community Member Ykt's Avatar
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    Quote Originally Posted by adamkatt View Post
    whats the monk nerf?
    -25 qp dc

  12. #12
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by redoubt View Post
    shrine door still closes when last troll is killed. Can we get this (and all this sort of stuff) fixed please?

    Today we got the door the open by killing all the troll but one, that archer up on his platform. We then hovered around the shrine door for a min or so then killed the last troll and door opened.

    The end fight seems to have some kind of scripting problem and I think the shrine door thing may be related.
    Quote Originally Posted by Cordovan
    Insulting the development team is not allowed.
    Quote Originally Posted by Jendrak
    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

  13. #13
    The Hatchery danotmano1998's Avatar
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    Quote Originally Posted by Steelstar View Post
    This is fixed internally, and currently slated for Update 21.
    Thanks for looking into this..
    It can be kind of a pain in the rear if you get locked inside that room with no DDoors available.
    You either pike the end fight or re-enter for a hefty xp hit.
    Neither of which falls into the desirable or fun category.

    Can you guys maybe put a lever inside?
    That way if the fix ever gets accidentally reverted there is a solution in place. Thanks!
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  14. #14
    Community Member mightstriker's Avatar
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    Default VON I shrine room door.

    My group has not been using a D-Door to get out of the room. We have been using /stuck command instead. Ports you outside the shrine, no piking needed. Since we don't replay the quest more than once a day, tops - no reason not to. Don't see that this is an abuse when the bug is known about already...

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