Some classes in this game (mainly sorcs and wizards) have always been popular because they are powerful, while some classes, like paladins and bards for example, are neither popular nor particularly powerful in terms of damage output. This has been a very common opinion before and after the enhancement pass.
I can't help but wonder if these preconceptions by players have somehow influenced the developers during the making of the enhancement trees, thus perpetuating a vicious cycle of mediocrity.
In other words... has the previous popularity of a class before the enhancement pass somehow influenced the quality of it's class enhancements after the implementation of the tree system? What do you all think?
Edit: Clerics are an exception. IIRC, when they first came out in the enhancement alpha, the sheer godawfulness of their enhancements made a lot of players upset, and they got two new trees very quickly (relatively speaking).