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Thread: PRR as a monk

  1. #1
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    Default PRR as a monk

    What are the sources of PRR for a monk ?
    Up to 15 from earth stance
    Up to 15 from Iron Skin
    Up to 14 from a blue augument

    And after that ? Is there a way to stack more.

  2. #2
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by poptolev View Post
    What are the sources of PRR for a monk ?
    Up to 15 from earth stance
    Up to 15 from Iron Skin
    Up to 14 from a blue augument

    And after that ? Is there a way to stack more.
    24 from guardians ring, does not stack with blue augment
    15 from standing with stone t4 gmof ability
    15 from planar conflux
    10 meditation of war, t5 shintao ability while in earth stance

    94

  3. #3
    Community Member Miow's Avatar
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    okay he's got it covered up in there

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    Quote Originally Posted by Lonnbeimnech View Post
    24 from guardians ring, does not stack with blue augment
    15 from standing with stone t4 gmof ability
    15 from planar conflux
    10 meditation of war, t5 shintao ability while in earth stance

    94
    Theoretically...

    +5 - Two Weapon Defense and Ninja Spy weapons or kamas.
    +20 - Combat Expertise and LD:Improved Combat Expertise.
    +10 to 20 - US:Heed No Pain +10. + 20 while Unbreakable.

    So, 139; if running Unyielding Sentinel with two twists and some funky feat choices. This does not include multiclassing options.
    Last edited by sebastianosmith; 12-15-2013 at 09:36 AM.
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    +10 for casting shield from EK tree? if your in to weird builds (if it stacks with those others)

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    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by sebastianosmith View Post
    Theoretically...

    +5 - Two Weapon Defense and Ninja Spy weapons or kamas.
    +20 - Combat Expertise and LD:Improved Combat Expertise.
    +10 to +20 - US:Heed No Pain
    +10 Physical Resistance. +20 while Unbreakable.

    So, 139; if running Unyielding Sentinel with two twists and some funky feat choices. This does not include multiclassing options.
    and another 36 if you want 3 of each divine epic past life and 3 pdk past lives
    and another 10 from epic feat : epic damage reduction

    so 185

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    Quote Originally Posted by Demarill View Post
    +10 for casting shield from EK tree? if your in to weird builds (if it stacks with those others)
    It's funny that you mention that ... the plan was 12 wiz/4 monk/4 rogue (staff build) and I wanted to see how much PRR I can squeeze into it.

  8. #8

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    Quote Originally Posted by poptolev View Post
    It's funny that you mention that ... the plan was 12 wiz/4 monk/4 rogue (staff build) and I wanted to see how much PRR I can squeeze into it.
    Well, in that case; aim for a 70ish PRR when in mountain and invest heavily in Dodge. PM Bone Armor is another 10, if that's your plan.
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  9. #9
    Build Constructionist unbongwah's Avatar
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    If you multiclass, you can pick up:
    • +25 PRR from Stalwart / Sacred D. defensive stance (11 APs, ftr or pal 6)
    • +10 PRR from Warpriest PrE (8 APs, cleric or FvS lvl 2)
    • +10 PRR while dual-wielding from Tempest (11 APs, rgr 2) - doesn't work w/handwraps
    • +10 PRR from Eldritch Knight (8 APs, sorc / wiz 2)
    • +10 PRR from Pale Master (9 APs, wiz 3, altho zombie form is terrible for a melee build, so presume at least wiz 6 & 11 APs for vamp)


    AP costs listed are the minimum you have to spend in that PrE to gain that PRR. AFAIK, these all stack w/each other. So the highest PRR combo would be monk 12 / ftr or pal 6 / <splash> 2 for +35 PRR; defensive stance also boosts threat, which is helpful if making a hate-tank. But that costs you access to higher-lvl monk goodies like Quivering Palm; monk 16 / 2 / 2 might be a better split if going WIS-based.

    EDIT: okay, technically the highest PRR combo would be something like pal or ftr 6 / wiz 3 / monk 11, but that's probably not a good idea.
    Last edited by unbongwah; 12-15-2013 at 05:15 PM.

  10. #10
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by poptolev View Post
    the plan was 12 wiz/4 monk/4 rogue (staff build)
    Any staff build which doesn't have Staff Spec (+1 crit range & multiplier) is sacrificing a decent chunk of DPS. If you're fixed on wiz 12, I recommend rog 5 / monk 3 or monk 6 / rog 2 instead, depending on which PrE abilities you want more.

  11. #11
    Community Member Theolin's Avatar
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    About 191/206 max ... or about 134/149 not too difficult

    I beleive there are 4(2 Defense stances counting as 1) choices for PRR: Monk(Mountian), Divine(wall of steel), Stalwart/Scared Defence, EK - you can choose 3 of them

    https://www.ddo.com/forums/showthrea...ldridge-Knight


    Gear: 24
    Epic DR: 10
    Head no pain tier 4 core unyealding: 10
    wall of steel(enh): 10
    --- 54

    stances:
    Mountian Stance: 30: 15 stance 15 enhancements
    ICE: 20
    Unbreakable twist: 20: 10 unbreakable + 10 Head no Pain
    ----124

    spells / additional stance
    EK Imporved sheild: 10 or Stalwart Def: 25
    -- 134 / 149

    more with
    GMoF standing with stone twist: 15
    artifact: 15
    --164 / 179

    Epic Past lives: 27
    -- 191 / 206
    Last edited by Theolin; 12-15-2013 at 07:07 PM.

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    At what point does it become redundant is my question.
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    Quote Originally Posted by zaphear View Post
    At what point does it become redundant is my question.
    If you have 25% incorp. and 25% dodge (and depending on the HP I guess ?), my best bet would be - around 50-70 (inbetween the 25.67% and 32.84% reduction)

    as for the T5 acrobat/henshin - already have set my eyes on the T5 EK ... like hell I'm gonna recast Tenser's every 2-3 minutes. I barely remember to re-cast Haste.
    The current plans are:
    - 6 points in acrobat for DEX to DMG (and the +15% IAS)
    - 11 points in shintao for the 15 PRR
    - 11 points in AM for almost free Haste (so I can stay in Earth stance for almost no loss)
    - 21 points in PM for Wraith Form
    - 31 points in EK for Tensers (laziness can be pain in the ass XD)

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    Quote Originally Posted by zaphear View Post
    At what point does it become redundant is my question.
    When you start gimping it in other areas.

    Just because you can achieve a certain "max", doesn't always mean that you should.
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    Quote Originally Posted by LOOON375 View Post
    When you start gimping it in other areas.

    Just because you can achieve a certain "max", doesn't always mean that you should.
    Exactly. DDO is typically about maximizing, and with multiple variables, when X+Y =100 and x & Y >=0, The highest X*Y will always be when x=y.

    So you always want moderate dodge and moderate prr, as opposed to no prr and max dodge, or no dodge and max prr.

  16. #16
    Community Member cdr's Avatar
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    PPR is on a curve of diminishing returns. 20->30 is +5.1% reduction and 70->80 is +3.1%, for example. Around 80 is where you start having to give up too much for too small a percent increase.

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