So I hear that there is no reason to run a pure build because multi-classes are oh so powerful. Maybe too powerful. Ergo, for the sake of balance, I suggest that we nerf multi-class builds. I say, start with the monk and work your way down from there.
I mean, the new enhancement system has created a disproportionate group of multiclass builds that needs fixing. After all, if new players can't make their pure builds as powerful as the multiclassed ones, then they'll leave the game. It'll be like Ghostbane all over again, and we can't have that now, can we?
At the very least, do it for the children.
Oh wait...is this one of those Fight Club rules thingies again?