Think I'd rather see epic restless isles & Titan or epic Shan To Kor though.
Think I'd rather see epic restless isles & Titan or epic Shan To Kor though.
Just remove the scaling from the amount of mobs, the enemies already get more HP/damage, why add more (already harder) opponents against bigger parties? I personally would remove that scaling factor in general, but especially in the alert-inducing quests.
I have hope that epic 3BC can be incredibly enjoyable. I hope they give us some new storyline that ties all the quests together. I would prefer most animal and vermin type creatures removed from the quests and explorer zone, really epic has no place for such things unless they are named creatures, some unique specimen that has survived the ages quietly growing in power.
Also this cannot be said enough... there is a giant white arch between the location of the scrag rare and the little dancing kobold island, this enormous white arch does not have an explorer location currently, but it should. Furthermore, it looks like the doorway into some vast ruin, large enough for a dragon perhaps. This arch begs to be used. Give it an explorer location. Give it a mysterious quest.
If any of these suggestion has been said before, my apologies, I don't have the time to read all the pages in a thread anymore.
"Its not D&D anymore, more D$D." -- Brannigan
Blood Scented Axe Body Spray (Thelanis)
Aelonwy - Wydavir - Metaluscious - Aertimys - Aelyrra - Kaelaria - Lunaura - Aelurawynn - Saurscha - Crystalorn - Aurvaeyn - Vaelyns - Wyllowynd
I'm not sure how much data you can have as a lot of vets already have all those slots, focus on their "mains" and therefore have no reason to spend on inventory and bank slots. Perhaps you should look at how many people have MAX bank and inventory slots as a REAL indicator on how desired this feature is.
Toons on Orien:
Daemonav Atreides: WF artificer (TR 2/14)////Irullan Atreides: human FvS (TR 2/?!?)////Lorrellei Atreides: human ice/acid sorcerer////Aliademon Atreides: elf PM necro/enchant wizzie (TR 2/8)
When the number of trees that multiclasses could get was expanded from 3 to 6, pure class players were worried that they would be ignored again. We were assured that as a minimum when it came to power that Capstones would be as powerful or more powerful than Evasion. The Devs then proceeded to do nothing to increase power of capstones since they were originally unveiled.
And even if the Capstones were increased to match the power of Evasion, it ignores the fact that all Core Abilities are weak especially compared to stuff available in the trees that need 5 levels or less. Core Abilities, especially those in the upper levels need a major boost besides capstones. Capstones and the core abilities are competing with Evasion and up to 4 trees of abilities (with several of the weaker classes having only two trees, like Bard and Paladin).
The Dev need to look at what is gained with 2 levels of Paladin or Monk and 6 levels of Monk and adjust the Core Abilities and Capstones to meet those very "abused" splashes.
But I don't think this will happen, since I brought up several times in MOTU beta about the weak capstones and Devs repeatedly said that there was nothing wrong with capstones and that players were asking for too much power in the capstones. So nothing was done in the past year and three or four months because the Devs themselves shut down communication when it came to capstones. Even with players expressing how bad the capstones are. And even though players continue to joke about things like more than 4 levels of Paladin makes builds bad.
This doesn't even touch on people's concerns about particular trees that didn't involve Sorc or Cleric (which were the only places the Devs showed interest in fixing).
So no, I don't believe you when you say that there's going to be anything to rebalance enhancements because when it came to the simple job of making Capstones viable, you shut down debate about it and ignored players' concerns.
I know that complicates development, but failing to do so is just a cop out and really undermines a lot of otherwise fantastic work.
For example, y'all did some great work in the eGH wilderness, but then I pop into a Cabal for One and I'm fighting Hobos. On the power curve Hobos should average maybe level 6, and no more than maybe 1% should ever pass level 13. A level 24 Hobo is the Elminster of his people. He is a raid boss... not the fodder I am wading through.
Question: How many of your players utilize the forums, as a percentage? You all calculate this.
Statement: You look terrible silly and forgive me but inept asking for the players to use the bug reporting tool that you (Turbine) can NOT repair. The bug report from ingame is down and has been for a very long time.
As I play the game I enjoy so much I find bugs and I get frustrated by them. Sometimes I bug report them, but that means going to desktop and opening the forums and the bug page, and I am used to going to the forums and have them bookmarked. How many of your non-forum using players do you think will bug report if they have to leave the game/drop to desk top and then go to the forums that they don't care to use in the first place?
So, seriously, bug report it as a constant mantra from you (Turbine staff) who can't even repair the bug reporting tool is so incredibly...inane. Of ALL the bugs reported, the very bug of YOUR bug reporting tool being down should be fixed so that WE may bug report as you ask. If you cannot fix it, well...how does that help our confidence in your ability to repair ANY bug if you cannot repair a high priority (isn't the broken bug reporting tool a high priority?) bug like your own broken bug report???
I love the game, I feel that Turbine has a lot of talented people who care about doing a good job. Some days, the egg on their face comes from them, not us nor our volatile emotional states (yeah, players are volatile).
Thumbed_Servant (to 3 cats ) I LOVE playing a healer (nannybot to the derisive folks)
Leader: Order of Sunlit Rose on Argonnessen server
Current active toons: Hildegarde 22 clr/ Pixsie 20 rog/ Muhther25 clr/ Sheolah 2-14 multi(rog/wiz)/ Heidie 2-7multi(rgr/clr)/ Grindhaus 23 ftr/ Slashira 20 ftr/ Commandur 11 clr
Astreya the Unturning
It's always a shame when the hammer of poor design choices smashes the fun of player tactical adaptation.
I enjoy 3BC and won't complain about it being made epic.
However, the primary complaint against it is quite valid. Demons, Devils, Dragons; these are epic things. Hobgoblins and Minotaurs (and humanoids in general) are NOT epic.
I'm being serious. Coyle is so hated that he's practically an internet meme. You'll probably revive more interest in Threnal by switching Coyle to an evil undead and by having a sense of humor in how you handle him than you could through just about any other change you could make to the pack.
Last edited by EnjoyTheMoment; 12-12-2013 at 10:18 PM.
Quote Originally Posted by Teh_Troll View Post
You need a team dedicated to nerfing monks.
you dev respond to trolls... come on look at there accounts and see how much money they have spend on the game, and lives they have tred..... Now listen to players that play the game... That is all I am asking.
RoJox look me up
With respect always
First and for most Empire guild spend more then 5k or more on the game can you say that?
By the way, since I'm apparently falling behind on my 'repeating the obvious' quota for the year:
When are we going to see racial enhancement PRE tree unlocks so we can give fully informed feedback on the current state of capstones instead of evaluating it on a portion of the system?
Unfortunately this is another arrow in the quiver of the complaints about half-finished systems.
On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...
[Many Casual & Average players] quietly moved on without needing to do the "Look at me strut out the door in my drama queen dress" routine -Ungood
...make the favor, experience, and loot the same across the board, regardless of the difficulty ...Then, folks can set the difficulty to their enjoyment level -TerysDethswind
This form's session has expired. You need to reload the page.Reload