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  1. #1
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    Default Paladin mutt for past life and fun?

    Not sure what to call her, since I don't know if I'll do this build or not..I'm curious to hear if people think it'll be playable

    Character will have 1 bard past life - have most everything available outside of the half breed races if you want me to make tweaks. I chose drow, but that can be altered I suppose.

    My definition of "playable" for this build: This will be a second life character - I want to be able to solo pretty much everything up to 20 on hard and provide good dps and support (through cleric burst) when running with people on elite. I don't expect this build to really "shine" on EE content, but it'd be nice if I could at least contribute. I have heard a good paladin is very "clicky dependent" - I am trying to minimize that with this build, because that just simply isn't my play-style.

    I have 3 simple questions about the build:
    1) are paladin and cleric "turns" on different timers? [I would assume so, but I don't know ]
    2) are there any "must have" enhancements I overlooked?
    3) is the force of personality feat worth taking? [it gave me ~5 better save..not sure if that's worth a feat or not].

    Without further ado, the planner:


    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Galactose Sugarwoman
    Level 20 Lawful Good Drow Male
    (2 Fighter \ 12 Paladin \ 6 Cleric) 
    Hit Points: 303
    Spell Points: 493 
    BAB: 18\18\23\28\28
    Fortitude: 29
    Reflex: 17
    Will: 21
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (30 Point)       (Level 1)             (Level 20)
    Strength             14                    17
    Dexterity            10                    12
    Constitution         14                    16
    Intelligence         10                    12
    Wisdom               12                    14
    Charisma             18                    29
    
    Tomes Used
    +2 Tome of Strength used at level 1
    +2 Tome of Dexterity used at level 1
    +2 Tome of Constitution used at level 1
    +2 Tome of Intelligence used at level 1
    +2 Tome of Wisdom used at level 1
    +3 Tome of Charisma used at level 1
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     1
    Bluff                 5                     9
    Concentration         7                    26
    Diplomacy             5                    18
    Disable Device        n/a                   n/a
    Haggle                5                     9
    Heal                  6                    25
    Hide                  1                     1
    Intimidate            5                     9
    Jump                  3                     9
    Listen                2                     4
    Move Silently         1                     1
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                1                     1
    Search                1                     3
    Spellcraft            1                     5
    Spot                  2                     4
    Swim                  3                     3
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Deity) Follower of the Silver Flame
    Feat: (Past Life) Past Life: Bard
    Feat: (Selected) Power Attack
    
    
    Level 2 (Cleric)
    
    
    Level 3 (Fighter)
    Feat: (Selected) Cleave
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 4 (Cleric)
    
    
    Level 5 (Cleric)
    Enhancement: Drow - Spell Resistance (Rank 1)
    Enhancement: Drow - Drow Charisma (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Hunter of the Dead I (Rank 1)
    Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
    Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Extra Turning
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
    Enhancement: Radiant Servant (Clr) - Bliss (Rank 1)
    Enhancement: Radiant Servant (Clr) - Bliss (Rank 2)
    Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 2)
    Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 3)
    Enhancement: Radiant Servant (Clr) - Charisma (Rank 1)
    
    
    Level 9 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Maximize Spell
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Paladin)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Exalted Smite (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Charisma (Rank 1)
    Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 2)
    Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 3)
    Enhancement: Radiant Servant (Clr) - Divine Health (Rank 1)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Knight of the Chalice (Pal) - Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Hunter of the Dead II (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Improved Courage of Heaven (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Censure Demons (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Charisma (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Censure Outsiders (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Vigor of Life (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Holy Retribution (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Sealed Life (Rank 1)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
    Enhancement: Warpriest (Clr) - Toughness (Rank 1)
    Enhancement: Warpriest (Clr) - Toughness (Rank 2)
    Enhancement: Warpriest (Clr) - Toughness (Rank 3)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
    Last edited by marinerfan; 11-25-2013 at 07:51 PM. Reason: extra ? and a bit more detail

  2. #2
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    I am going to bump this thread, because so far this build has been super fun. I am at level 15 and feel basically un-killable with pretty good dps. I played delirium on elite yesterday in a group and easily held my own. The only change I have made is I put more points into warpriest and much less into radiant servant, to get ameliorating strike - I like the free heals that can be "cast" even when in the presence of a beholder. With the proposed changes to paladin, I believe this build will get even better.

    To answer my own questions:
    1) paladin and cleric turns seem to be on the same timer -- I have about 18 turns
    2) I don't know if it is must have, but ameliorating strike is nice
    3) I have had no need for a higher will save, yet.

    A few more comments: I ended up going human because 34 pt>30 pt drow (con is important on this character), I have a greensteel concopp item, because of how I play this character (front and center), I basically have unlimited sp since I pretty much only cast cure spells. I front-loaded the cleric levels and now at level 15, I am still pretty competent to sit back and play a healer if the group I am in seems to need some help (I am not above helping newer players)...and by "sit back" i mean do ameliorating strike, cleric burst, and then cast cure spells if anyone is hurting in between my "free" healing (plus I have 2 of the spell thingies that heal for 10,000, remove neg levels, and death effects as well as 4 lay on hands). I think if I wanted, I could put on a tower shield and be a pretty fearsome tank, but I haven't really tested it out and I would probably need to alter my feats. I didn't put points into intimidate and I kind of regret it, because I could easily handle all the hate on this character.

    I believe this build would also be awesome at 12 pally/6 cleric/2 monk as that would net evasion. I play almost all my characters with evasion, and I wanted to try a heavy duty melee for a change.

  3. #3

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    The next update will overhaul Pallies so people, I suspect, are holding off on builds. The cutoff min level for splashes is 14 Pally for the buffed Holy Sword spell

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  4. #4
    Community Member XodousRoC's Avatar
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    Quote Originally Posted by marinerfan View Post
    I believe this build would also be awesome at 12 pally/6 cleric/2 monk as that would net evasion. I play almost all my characters with evasion, and I wanted to try a heavy duty melee for a change.
    Quote Originally Posted by Saekee View Post
    The next update will overhaul Pallies so people, I suspect, are holding off on builds. The cutoff min level for splashes is 14 Pally for the buffed Holy Sword spell
    Yeah, deep pally splashes won't want to miss on level 14 for the improvements made to Holy Sword...it's the most improved aspect of the entire overhaul. I should think, if you really wanted an evasion version, a 14 Pally/4 Cleric/2 Monk would work just fine. You'd net Holy Sword, Ameliorating Strike, and evasion. No tier 5s in cleric, but such is life. With your healing amp, cure spells, LoH, 10k Heals, and Ameliorating Strike, you'd be pretty effective if built right. Dps, evasion, saves, and self healing (with party helping heals on deck) in a single package.

  5. #5
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    Quote Originally Posted by Saekee View Post
    The next update will overhaul Pallies so people, I suspect, are holding off on builds. The cutoff min level for splashes is 14 Pally for the buffed Holy Sword spell
    14 pally/6 cleric is probably what I will switch to, if I haven't TR'd. 2 Fighter is mostly for feats, which actually I think I could manage without..maybe

  6. #6

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    Quote Originally Posted by marinerfan View Post
    14 pally/6 cleric is probably what I will switch to, if I haven't TR'd. 2 Fighter is mostly for feats, which actually I think I could manage without..maybe
    just stay with your build as is; TR and try a new one! Past Life pally is a great boost; having more than one is sweet.

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  7. #7
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    Quote Originally Posted by Saekee View Post
    just stay with your build as is; TR and try a new one! Past Life pally is a great boost; having more than one is sweet.
    This was my intent..lol I am way too cheap to get a heart for a preemptive change like that

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