Sup guys, here's my take on the very good fighter/ cleric build from EllisDee37 (post in this very forum), design to play the same way, swinging a big nasty weapon while being able to self heal himself pretty good.
I started with a F12/P8, but realize 8 pally is pretty useless (except for 2nd level spells), so i pick up 2 cleric instead which allow me to get warpriest enhancements.
Note: this build is base on the iconic race: bladeforged because of their SLA to reconstruct.
Fighter 12/ Paladin 6/ Cleric 2
Progression: P (no choice) F-F-P-F-F-C-P-F-F-P-F-C-F-P-F-P-F-F-F
Feats: toughness, power attack, cleave, stunning blow, great cleave, weapon focus, improved critical, weapon specialization, quicken, greater weapon focus, adamantine body, THF, imp THF, Grt THF
Bladeforged -17 AP
improved fortification I
improved fortification II
communion of scribing III
power of the forge
warforged CON II
mproved fortification III
Kensai - 32 AP
extra action boost III
kensai weapon specialization I
haste boost III
kensai weapon specialization II
kensai weapon specialization III
kensai weapon specialization IV
Knight of the Chalice - 19 AP
extra turning II
extra smite II
extra smite II
damage boost III
exalted smite III
Sacred Defender - 4 AP
extra lay on hands III
Warpriest - 8 AP
divine might III
Offence: lots of feats, damage boost, haste boost, high STR, divine might, smite evil, spells (divine favor), bladesworn transformation.
Defense: lots of HP, bladeforged immunities, pally saves, good PRR (with adamantine body, pally enhancements), aura, buffs
Self healing: lots of lay on hands, auto reconstruct (can be use while in bladesworn form), spells, scrolls/ wand (UMD)
I'm probably forgetting stuff, but overall the synergy seems very good and this guy could really dish out damage, specially vs evil outsiders...
So this is the build... please feel free to comment and point flaws (not a build expert)