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  1. #1
    Community Member Deathdefy's Avatar
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    Default Pure Repeater Damage - Shadar-kai 10 Rogue / 6 Ranger / 4 Artificer

    Slaying Arrows from Arcane Archer,
    Endless Fusillade from Battle Engineer,
    Sniper Shot and Aimed Shot from Deepwood Sniper,
    and a handful of Sneak Attack + Improved Evasion + Int to Crossbow Damage from Rogue.

    OC: Ranged is taken along with all ranged feats.

    Destiny of choice is Fury with twisted Pin, Otto's and (somewhat discretionarily since you're ranged and have UMD and some scroll mastery) Cocoon.

    That's the build in a nutshell.

    Enhancements are what allow this build to be Shadar-kai:
    11 - Mechanic - 50% Scroll Mastery / Int to Damage
    32 - AA - Arrow of Slaying
    24 - BE - Endless Fusillade
    13 - DWS - Aimed Shot + Sniper Shot
    80

    Shadar-kai are awful with terrible enhancements relative to their Dex race competitors halfling and drow (but especially halfling)... but there are literally 0 discretionary points! Hooray!

    So we can use them for the only things they're good for:
    - skipping levels 1 - 14
    - not being a robot with alarmingly sharp edges in a crowded marketplace
    - getting an inherent Dex bonus for the nearly irrelevant cost of Cha (since we have UMD as a class skill already).

    It's worth noting I assume pretty serious tomes - but rejig stat points accordingly if you don't have them since nothing really matters as there are 0 DC dependent abilities. Every MOD of Int, which is, I suppose, the primary stat, is strictly +1 hit and +1 damage per bolt.

    Starting Stats (36 point build; for 32 points, just note the minimum thresholds and plan accordingly, dropping Con to 14 or Int even lower as required):
    STR 16 (+3 Level-ups at levels 16,20 and 24, +4 tome) = 23 for Overwhelming Crit qualification at 24.
    CON 16
    DEX 16 (+5 tome) = 21 for Combat Archery at 21 and IPS at 15
    INT 16 (+4 Level-ups at levels 4,8,12 and 28) to maximize skill points (and crossbow to-hit and damage) until we need to veer off to get Strength for OC: Ranged.
    WIS 8
    CHA 6



    1 Rogue 1 Point Blank Shot
    2 Ranger 1
    3 Ranger 2 Completionist, [Rapid Shot] <-- If you don't have Completionist I like all of Quickdraw, Lightning Reflexes and Quicken as options.
    4 Ranger 3
    5 Ranger 4 Precise Shot
    6 Ranger 5 Power Attack
    7 Ranger 6
    8 Artificer 1 Rapid Reload, [X-Bow Proficiencies]
    9 Artificer 2 Cleave, [Rune Arm Use]
    10 Artificer 3
    11 Rogue 2
    12 Rogue 3 Precision
    13 Rogue 4
    14 Rogue 5
    15 Rogue 6 Improved Precise Shot
    16 Artificer 4 [IC: Ranged] <-- worth noting that Precision is NOT an Artificer Bonus Feat else it would be here. If you don't have Completionist and opt for Quicken to fill that space, you can move Precision to level 3, IC: Ranged to level 12, and place Quicken here.
    17 Rogue 7
    18 Rogue 8 Great Cleave
    19 Rogue 9
    20 Rogue 10 [Improved Evasion]
    Epic 1 Combat Archery
    Epic 2
    Epic 3
    Epic 4 OC: Ranged
    Epic 5
    Epic 6 Toughness
    Epic 7 Blinding Speed
    Epic 8 Doubleshot

    The AA Disclaimer:
    Most AA abilities don't work on crossbows. "Ranged attacks" do though. So Inferno shot, Shattermantle Shot, Dispelling Shot, and Arrow of Slaying are all in. But there's a fair amount of unthrilling filler to hit the 30 AP threshold to take Arrow of Slaying.

    The DWS Justification:
    Headshot ain't all that.
    Mercy shot ain't all that.

    Battle Engineer and Mechanic at least speak for themselves I hope.


    Skill points are a nightmare due to the different levels of different classes and whatnot. My hot tip is to max traps and UMD and bluff, then go nuts apart from that. If you feeling like a jaunt in Shiradi, I'd max diplo.


    That's about it. Yay Shadar-Kai!
    Khyber: Aggrim (Completionist!)
    All of my builds are grossly out of date. Just roll a human or drow mechanic / assassin rogue thing.
    Blind insta-kills floating eye balls.

  2. #2
    The Hatchery Dielzen's Avatar
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    Default

    I'm confused, how are you using Slaying Arrows on a "pure repeater" build? Repeaters use Arrows now?

  3. #3
    Community Member Deathdefy's Avatar
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    Default

    Quote Originally Posted by Dielzen View Post
    I'm confused, how are you using Slaying Arrows on a "pure repeater" build? Repeaters use Arrows now?
    Nay, but Arrow of Slaying works on repeaters. And I suspect every other 'Ranged attack'. The label is wrong.

    Should be 'Projectile of 250 damage assuming no critical hits', but that's less catchy.
    Khyber: Aggrim (Completionist!)
    All of my builds are grossly out of date. Just roll a human or drow mechanic / assassin rogue thing.
    Blind insta-kills floating eye balls.

  4. #4
    Community Member Bolo_Grubb's Avatar
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    Default

    tagging to look at when I have more time, sounds like an interesting build.
    Kill'em all and let their favorite deity sort'em out
    Quote from a shroud run "I am an idiot, not a newb"

  5. #5
    Community Member MartinusWyllt's Avatar
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    Default

    Quote Originally Posted by Deathdefy View Post
    Nay, but Arrow of Slaying works on repeaters. And I suspect every other 'Ranged attack'. The label is wrong.

    Should be 'Projectile of 250 damage assuming no critical hits', but that's less catchy.
    That's nice to know.

  6. #6
    Community Member Myrddinman's Avatar
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    Default

    Wow...I literally just rolled this build a few days ago on one of my character's 3rd life I did decide to go with WF, as she already has a 3rd tier Epic Ring of the Master Artifice...plus I hate being neg leveled. I find that the Greater Auto Repair procs often enough, plus the free Reconstruct is nice. However, it was a tough decision.

    She's sitting at level 18.4 right now, without a ton of gear (most waiting for her at 20+). I'd be interested in hearing about your experiences in AA, as that was my original thought; but after playing a her a bit with that AP spread (pretty much identical to yours), I found that my SP pool was decimated quickly. Arrows (Bolts) of Slaying is awesome, but with the SP cost, it was tough to stomach...not to mention needing to allocate 9 AP's to Terror/Paralyzing Arrows was too much investment.

    So, I landed on DWS. I haven't really played that much with her either way, so I'm not sure where I will land. I did decided to not go OC, due to the heavy feat/stat investment...hopefully I won't regret it.
    Quote Originally Posted by 404error View Post
    there will always be bugs in DDO it will never be bug free at any point in its lifetime.

  7. #7
    Community Member Deathdefy's Avatar
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    Quote Originally Posted by Myrddinman View Post
    Wow...I literally just rolled this build a few days ago on one of my character's 3rd life I did decide to go with WF, as she already has a 3rd tier Epic Ring of the Master Artifice...plus I hate being neg leveled. I find that the Greater Auto Repair procs often enough, plus the free Reconstruct is nice. However, it was a tough decision.

    She's sitting at level 18.4 right now, without a ton of gear (most waiting for her at 20+). I'd be interested in hearing about your experiences in AA, as that was my original thought; but after playing a her a bit with that AP spread (pretty much identical to yours), I found that my SP pool was decimated quickly. Arrows (Bolts) of Slaying is awesome, but with the SP cost, it was tough to stomach...not to mention needing to allocate 9 AP's to Terror/Paralyzing Arrows was too much investment.

    So, I landed on DWS. I haven't really played that much with her either way, so I'm not sure where I will land. I did decided to not go OC, due to the heavy feat/stat investment...hopefully I won't regret it.
    To be honest I only rolled TRed into this yesterday, but I am already feeling the spell point concerns.

    I thought I'd be using Inferno Shot, Shattermantle Shot and Dispelling Shot as part of my heavy rotation but they're just too expensive (and much weaker than Aimed Shot and Sniper Shot anyway). I also think Dispelling Shot dispels other party members' DoTs but that's a separate complaint.

    I'm finding my usual rotation of Aimed Shot, Sniper Shot, then sometimes Arrow of Slaying (if it's off cooldown and I'm fighting something that it won't be too much of a waste on) is SP light enough for heroics. I am using a GS Spell Point item, and do have some caster PLs that add SP too, but I think just one decent Wizardry item would be enough provided I didn't use the other AA shots and either used shrines or was frugal with Arrow of Slaying.

    For epics I will try out DWS Tier 5 for the reason of the spell point issue. It's very unfortunate Moonbow, etc, don't work for repeaters, but c'est la vie.

    Incidentally, if you're not taking OC: Ranged, I'd be tempted to go a Mental Toughness or two.
    Khyber: Aggrim (Completionist!)
    All of my builds are grossly out of date. Just roll a human or drow mechanic / assassin rogue thing.
    Blind insta-kills floating eye balls.

  8. #8
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    Thumbs up

    I made my very first TR following this build with some changes. And it's good, thank you! With Doublecross bow at level 16 it's fantastic.
    As this my second life, and still there are quests never done, i kept the very good basis, but wanted it to be more usable at levels below 20. I decided not to invest to strength and OC. That frees quite many feats, and easies progress. I wanted to keep all saves and spot higher and invested to wisdom, with abilities 10/16/16/16/14/6.
    Because i don't have yet Epic MGs, i had to recycle past life gear from DEX based rogue with usual feats: weapon finesse, dodge, toughness. I switched quicken to skill focus UMD because low CHR hurt it too much. I can now use stoneskin, heroism and cure critical wounds with occasional failures. Enchantments are for leveling now, and i plan to try AA when enough points are available.
    - Argonessen, Coruon

    Code:
    Character Plan by DDO Character Planner Version 04.20.01
    DDO Character Planner Home Page
    
    Coruon Saunis
    Level 28 True Neutral Shadar-Kai Male
    (10 Rogue \ 6 Ranger \ 4 Artificer \ 8 Epic) 
    Hit Points: 422
    Spell Points: 432 
    BAB: 16\16\21\26\26
    Fortitude: 14
    Reflex: 24
    Will: 13
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             10                 15                   15
    Dexterity            16                 21                   21
    Constitution         16                 21                   21
    Intelligence         16                 29                   32
    Wisdom               14                 19                   19
    Charisma              6                 11                   11
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    +5 Tome of Strength used at level 19
    +5 Tome of Dexterity used at level 19
    +5 Tome of Constitution used at level 19
    +5 Tome of Intelligence used at level 19
    +5 Tome of Wisdom used at level 19
    +5 Tome of Charisma used at level 19
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               7                 23                   31
    Bluff                 2                 22                   30
    Concentration         3                 18                   29
    Diplomacy            -1                  1                    9
    Disable Device        7                 33                   45
    Haggle               -2                  0                    8
    Heal                  2                 14                   22
    Hide                  7                 27.5                 38.5
    Intimidate           -1                  1                    9
    Jump                  4                 22                   30
    Listen                3                 11                   24
    Move Silently         7                 27.5                 38.5
    Open Lock             7                 27                   39
    Perform              n/a                n/a                   n/a
    Repair                3                 12                   21
    Search                7                 33                   46
    Spellcraft            3                 24                   32
    Spot                  6                 26                   39
    Swim                  0                  4                   12
    Tumble                4                  6                   14
    Use Magic Device      2                 23                   34
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 3 (Ranger)
    Feat: (Selected) Precision
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 4 (Ranger)
    Ability Raise: INT
    Feat: (Automatic) Diehard
    
    
    Level 5 (Ranger)
    Feat: (Automatic) Precise Shot
    Spell (1): Camouflage
    Spell (1): Jump
    Spell (1): Longstrider
    Spell (1): Merfolk's Blessing
    Spell (1): Ram's Might
    Spell (1): Resist Energy
    Spell (1): Summon Nature's Ally I
    Spell (1): Tumble
    
    
    Level 6 (Ranger)
    Feat: (Selected) Dodge
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 7 (Ranger)
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    
    
    Level 8 (Artificer)
    Ability Raise: INT
    Feat: (Automatic) Artificer Construct Mastery
    Feat: (Automatic) Artificer Knowledge: Scrolls
    Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
    Feat: (Automatic) Inscribe Artificer Scroll
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rapid Reload
    Feat: (Automatic) Revive Iron Defender
    Feat: (Automatic) Unleash Iron Defender
    Spell (1): Conjure Bolts
    Spell (1): Ablative Armor
    Spell (1): Enchant Armor
    Spell (1): Enchant Weapons
    Spell (1): Master's Touch
    Spell (1): Shield of Faith
    
    
    Level 9 (Artificer)
    Feat: (Selected) Weapon Finesse
    Feat: (Automatic) Artificer Craft Mastery
    Feat: (Automatic) Artificer Knowledge: Potions
    Feat: (Automatic) Artificer Rune Arm Use
    Spell (1): Grease
    
    
    Level 10 (Artificer)
    Feat: (Automatic) Artificer Knowledge: Wands
    Spell (2): Personal Augmentation: Insightful Strikes
    
    
    Level 11 (Rogue)
    Feat: (Automatic) Evasion
    
    
    Level 12 (Rogue)
    Ability Raise: INT
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Automatic) Trap Sense
    
    
    Level 13 (Rogue)
    Feat: (Automatic) Trapmaking
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Improved Precise Shot
    Enhancement: Shadar-Kai - Shadar-Kai Grit (Rank 1)
    Enhancement: Shadar-Kai - Shadar-Kai Intelligence (Rank 1)
    Enhancement: Shadar-Kai - Shadow Phase (Rank 1)
    Enhancement: Shadar-Kai - Keen Senses (Rank 1)
    Enhancement: Shadar-Kai - Keen Senses (Rank 2)
    Enhancement: Shadar-Kai - Keen Senses (Rank 3)
    Enhancement: Shadar-Kai - Student of Pain (Rank 1)
    Enhancement: Shadar-Kai - Student of Pain (Rank 2)
    Enhancement: Shadar-Kai - Student of Pain (Rank 3)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 1)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 2)
    Enhancement: Shadar-Kai - Improved Dodge (Rank 3)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Shadar-Kai - Guile (Rank 1)
    Enhancement: Shadar-Kai - Nothing is Hidden (Rank 1)
    Enhancement: Shadar-Kai - Nothing is Hidden (Rank 2)
    Enhancement: Shadar-Kai - Nothing is Hidden (Rank 3)
    Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 2)
    Enhancement: Battle Engineer (Art) - Field Engineer (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
    Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1)
    Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1)
    Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 1)
    Enhancement: Mechanic (Rog) - Awareness (Rank 2)
    Enhancement: Mechanic (Rog) - Awareness (Rank 3)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Faster Sneaking (Rank 3)
    
    
    Level 16 (Artificer)
    Ability Raise: INT
    Feat: (Artificer Bonus) Skill Focus: Use Magic Device
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Insightful Reflexes
    Feat: (Automatic) Improved Uncanny Dodge
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Ability Raise: INT
    Feat: (Rogue Bonus) Improved Evasion
    Enhancement: Battle Engineer (Art) - Item Defense (Rank 1)
    Enhancement: Battle Engineer (Art) - Item Defense (Rank 2)
    Enhancement: Battle Engineer (Art) - Item Defense (Rank 3)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 1)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 2)
    Enhancement: Battle Engineer (Art) - Damage Boost (Rank 3)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1)
    Enhancement: Battle Engineer (Art) - Endless Fusilade (Rank 1)
    Enhancement: Battle Engineer (Art) - Intelligence (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Improved Weapon Finesse (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: INT
    Feat: (Selected) Epic: Great Intelligence
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Toughness
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    
    
    Level 28 (Epic)
    Ability Raise: INT
    Feat: (Epic Destiny) Epic Destiny: Doubleshot

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