Ok, as the post says. Normally I play pure classes only. To date i have a level 20 of almost every class (Meh! Paladins). That being said, i have a 2nd life fella that I want to TR Again. 1st life was a fighter, 2nd life a monk. I have +2 tomes only, I have considered purchasing a +4 ultimate, but it wont be anytime soon. (If I like him enough possible +4 tomes with an LR next life). That being said, it is primary Dex Focused for combat Archery, and as it stands it follows the Dark Path. The Ultimate goal of the build: Primary DPS. Note: I leave 2 AP's free for those final 2 AA enhancements at 22 and 25. (I am currently Epic 23)


Issues that I need addressed (Build will follow questions).

1. Feats: I cover all of the archer bases. I fit in a toughness, Along with Weapon Focus & Weapon specializations: Ranged. However, I am unsure if the Dodge & Mobility would be better replaced with something else. Any input is welcome.

2. Enhancements: The Big one. I feel like I am missing something. Possibly not paying enough attention to the Kensai tree, and I wonder if i carried the elf enhancements to far. I went for the +dex to damage. I have not ruled out the idea of dropping the Elemental Arrow Enhancements in favor of the force only. This would free up more APs to be used elsewhere. Monk Enhancements: Very specefic here as i almost completely ignored the Monk enhancements. Basically this whole section is a mess. I think I should be doing something more with it, maybe 3/3 Stealthy for the +1 Passive Ki Regen.

3. The Classic question: Light vs Dark. I went Dark on this build for the Sneak attack bonuses. After completing the enhancements I wasn't able to do much with the sneak attack. I feel that the 1st point in Dark is wasted, and think Light might be better? I really dont know.

4. Lastly: Passive Ki Regen. I hear that 2 is idea to keep 10k stars up. I am not sure how I would achieve that on this build. There may be something I am missing.

Code:
Character Plan by DDO Character Planner Version 04.19.02
DDO Character Planner Home Page

Level 20 Lawful Good Elf Male
(8 Fighter \ 6 Monk \ 6 Ranger) 
Hit Points: 308
Spell Points: 135 
BAB: 18\18\23\28\28
Fortitude: 19
Reflex: 19
Will: 13

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 20)
Strength             16                    18
Dexterity            16                    24
Constitution         14                    16
Intelligence          8                     8
Wisdom               16                    19
Charisma              8                     8

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               7                    23
Bluff                -1                    -1
Concentration         6                    25
Diplomacy            -1                    -1
Disable Device       n/a                   n/a
Haggle               -1                    -1
Heal                  3                     5
Hide                  3                     7
Intimidate           -1                    -1
Jump                  7                    11
Listen                3                     6
Move Silently         3                     7
Open Lock             n/a                   n/a
Perform              n/a                   n/a
Repair               -1                    -1
Search               -1                     1
Spellcraft           -1                    -1
Spot                  3                     6
Swim                  n/a                   n/a
Tumble                n/a                  16
Use Magic Device     -1                    -1

Level 1 (Monk)
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Point Blank Shot
Feat: (Monk Bonus) Stunning Fist


Level 2 (Monk)
Feat: (Monk Bonus) Zen Archery


Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Past Life: Disciple of the Fist


Level 4 (Ranger)


Level 5 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons


Level 6 (Fighter)
Feat: (Fighter Bonus) Power Attack
Feat: (Selected) Toughness


Level 7 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 8 (Monk)


Level 9 (Monk)
Feat: (Selected) Dodge


Level 10 (Monk)
Feat: (Monk Bonus) Ten Thousand Stars


Level 11 (Ranger)


Level 12 (Ranger)
Feat: (Selected) Improved Critical: Ranged Weapons


Level 13 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant


Level 14 (Ranger)


Level 15 (Fighter)
Feat: (Selected) Improved Precise Shot


Level 16 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons


Level 17 (Fighter)


Level 18 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Mobility


Level 19 (Fighter)


Level 20 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Elven Dexterity (Rank 1)
Enhancement: Elf - Elven Accuracy (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcanum (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Elf - Arcane Archer (Rank 1)
Enhancement: Elf - Aerenal Grace (Rank 1)
Enhancement: Elf - Aerenal Weapon Training (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Focus: Archery (Rank 1)
Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Archery (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Archery (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Elf) - Flaming Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Force Arrows (Rank 3)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Elf) - Corrosive Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 3)
Enhancement: Arcane Archer (Elf) - Frost Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Dexterity (Rank 1)
Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 2)
Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 3)
Enhancement: Arcane Archer (Elf) - Shock Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Dexterity (Rank 1)
Enhancement: Arcane Archer (Elf) - Arrow of Slaying (Rank 1)
Enhancement: Arcane Archer (Elf) - Improved Elemental Arrows (Rank 1)
Enhancement: Arcane Archer (Elf) - Runebow (Rank 1)

Note: SP increasing Enhancements are filler Enhancements.


Thoughts and opinions are appreciated. I have had much serendipity when i posted a potential build before. Started with one build and ended up with something radically different.