- Aside from the diversity issue, what are the biggest problems with random loot, today?
The only things exciting about random loot at the moment is multiple or odd slot colors to use as crafting blanks and the occasional cursed/mastercrafted/wondrous crafted item that happens to have a useful affix. A solid affix with two slots or a rare slot will also pique my interest.
- What weapon and equipment types do you feel are underserved in named and in random loot?
A large number of the one-handed weapons are hard for me to find a reason to keep/equip. I'm working my way into more melee lives, so that opinion may change.
- I’d love to hear about some of the non-named loot your character’s are currently wearing.
My main character is currently using three non-named items:
>Crafted feather fall ring of resistance +4 with yellow and colorless slots containing topaz of deathblock and diamond of vitality +20 augments with master craftsmanship added. (ML13)
>Ogre Power +6 gloves with Topaz of fear immunity and diamond of charisma +5 augments
>Health +6 belt with a green slot containing a sapphire of false life +25.
Secondary characters are using stat items and deadly items.
Note: trying to add in-line comments to a quote is an amusing effort.