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  1. #1
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    Default Remove XP repetition negatives on quests.

    Remove XP repetition negatives on quests.
    Why force players to play the way you want them to play?
    If I want to run a certain quest I enjoy for the XP, let me do it !

  2. #2
    Community Member redspecter23's Avatar
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    Quote Originally Posted by maximus123123123 View Post
    Remove XP repetition negatives on quests.
    Why force players to play the way you want them to play?
    If I want to run a certain quest I enjoy for the XP, let me do it !
    If the way you play involves Kobolds New Ringleader from 1 to 7, then VoN 3 from 7 to 13, then Litany of the Dead to 20 then your idea is fantastic.

    I pray you are never in charge of any sort of game balancing system. Even Turbine does a better job than this obvious troll attempt.
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  3. #3
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    Quote Originally Posted by redspecter23 View Post
    I pray you are never in charge of any sort of game balancing system. Even Turbine does a better job than this obvious troll attempt.
    To me, the term "game balancing" has to do with difficulty and challenge.
    There is nothing either difficult or challenging about running other quests for XP other than the ones that give higher XP. The only difference is in the time wasted.

    So your reply makes no sense.

    This is not a "game balancing" issue. It is a time wasted issue by having to run poor XP/minute quests to level up after reincarnating.

  4. #4
    Community Member Miow's Avatar
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    Quote Originally Posted by redspecter23 View Post
    If the way you play involves Kobolds New Ringleader from 1 to 7, then VoN 3 from 7 to 13, then Litany of the Dead to 20 then your idea is fantastic.

    I pray you are never in charge of any sort of game balancing system. Even Turbine does a better job than this obvious troll attempt.
    /thread

  5. #5
    Community Member Zibowskij's Avatar
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    I say we just put the dojo on the live servers

  6. #6
    Community Member Qhualor's Avatar
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    Quote Originally Posted by maximus123123123 View Post
    So your reply makes no sense.
    Your response makes no sense.

    By removing penalties it would be exactly like Redspecter says. Not at all good for the game.
    Gary Gygax quotes

    The essence of a role-playing game is that it is a group, cooperative experience.

    There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you are involved in, whether its a fantasy game, the Wild West, secret agents or whatever else. You get to sort of vicariously experience those things.

    Role-playing isn't storytelling. If the dungeon master is directing it, its not a game.

    When AI approximates Machine Intelligence, than many online and computer run RPGs will move toward actual RPG activity. Nonetheless, that will not replace the experience of "being there" anymore than seeing a theatrical motion picture can replace the stage play.

    The secret we should never let the game masters know is that they don't need any rules.

  7. #7
    Bwest Fwiends Memnir's Avatar
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    I'm happy with the new way of doing it - removing the penalty to allow for daily runs w/o penalty. I think that removing the penalty outright would be a bad move.


    /not signed
    53699

  8. #8
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by Memnir View Post
    I'm happy with the new way of doing it - removing the penalty to allow for daily runs w/o penalty. I think that removing the penalty outright would be a bad move.


    /not signed
    I agree with this. I like the new way. The penalty goes away, but you have to wait a little while for that.

    I wouldn't curl up in the corner to cry if repeat penalties went away entirely, but I don't see a need for the change requested in the OP - repeat penalties are already removed, so I'm happy now.
    No one in the world ever gets what they want
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    Everybody dies frustrated and sad
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  9. #9
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    -80% pen in a quest.

    +20% XP pot.
    +20% Greater Tome of Learning.
    +5% Voice/Mantle
    +5% Ship XP Buff.

    Equals to -30% Pen. You can farm your high xp quests with 30% pen. So the idea of completely removing repetition penalty would be silly.

  10. #10
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    /not signed x infinity your idea would be some mind numbingly boring why even play?

    The ANTI-Realms FANBOI NUKE THE REALMS ITS THE ONLY REAL WAY TO BE SURE

  11. #11
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    Quote Originally Posted by Memnir View Post
    I'm happy with the new way of doing it - removing the penalty to allow for daily runs w/o penalty. I think that removing the penalty outright would be a bad move.


    /not signed
    Exactly and where is our pic to go with this

    The ANTI-Realms FANBOI NUKE THE REALMS ITS THE ONLY REAL WAY TO BE SURE

  12. #12
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    Hey, while we're at it, why the heck do we even NEED more than one quest??? Just give me Return to Delera's tomb minus the flaggers, and make it worth 3 mil xp. Now THAT'S saving time!

  13. #13
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    Quote Originally Posted by XxJFGxX View Post
    -80% pen in a quest.

    +20% XP pot.
    +20% Greater Tome of Learning.
    +5% Voice/Mantle
    +5% Ship XP Buff.

    Equals to -30% Pen. You can farm your high xp quests with 30% pen. So the idea of completely removing repetition penalty would be silly.
    Don't forget the possible +10% VIP, and that you can get 50% pots, so potentially farming the high xp quests with no penalty at all, or at best a +10% boost if you're VIP.
    Oh yes, and you can burn through all the GH elite quests fairly easily solo, skipping Crucible (love the quest, hard to solo though) if you're VIP, and get an EXTRA 45k or so xp per complete saga run that is also boosted by all the above xp buffs w/o penalty.

    If any lower level sagas ever get added, the same idea will apply there as well. Liberate Korthos Saga, anyone? :P
    Last edited by digital_terror1; 11-18-2013 at 01:29 AM.

  14. #14
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    I think the new system is even better than the old one, especially for folks that play a bit slower. They can come back the next day and re-run a certain quests and the penalty has gone down by 50%. With the old system it would never bounce back to 0% penalty. Now run Litany to -60%, come back next day and do a few more runs starting at -10%. Not bad.

    Doesn't really suit my play style as I blaze / zerg thru quests as fast as I can, but hey .... I still get to cap as fast as I did before the change :-) Just needed to make a couple of adjustments along the way .. lol

  15. #15
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    Quote Originally Posted by maximus123123123 View Post
    Remove XP repetition negatives on quests.
    Why force players to play the way you want them to play?
    If I want to run a certain quest I enjoy for the XP, let me do it !
    /not signed

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