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  1. #1
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    Default New Ruby augment: Tactical feats.

    Incorporate stunning, trip, and sundering blow to red augment slots.

    ML4 +2
    ML8 +4
    ML12 +6
    ML16 +8
    ML20 +10
    ML24 +12

    Now the red augments could be quite useful at cap

  2. #2
    Who does your taxes?
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    Default

    Excellent idea.

  3. #3
    Community Member HatsuharuZ's Avatar
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    Default Very good idea~

    Red slots already have alot of competition, though. Wouldn't it be better to put them with the yellow or blue slots?

  4. #4

  5. #5
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    Quote Originally Posted by HatsuharuZ View Post
    Red slots already have alot of competition, though. Wouldn't it be better to put them with the yellow or blue slots?
    No red slots would be better, since you dont wanna be over powered. Red slots are the way to go. If it were to be blue or yellow then melee who use tactical feats would become WAY OP.

  6. #6
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    Default

    Oh and just to clear any confusion, I do not want the ruby to engulf all of the tactical feats, just 1 at a time. IE + 10 sundering ruby at lvl 20, +8 stunning at lvl 16 .

  7. #7
    Community Member Golddragon87's Avatar
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    Default

    I approve of this message.
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

    Proud resident of Sarlona. Player of "Gilgimesh the Steel Demon".

  8. #8
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    Default

    Bump

  9. #9
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    Default

    /signed.

    Been thinking for a while that red augments could use something else, and I think this is perfect. Might adjust the values slightly, but other than that, I dig.

  10. #10
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    Default

    Bump

  11. #11
    Community Member HatsuharuZ's Avatar
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    Default

    Quote Originally Posted by Nammmmmmm View Post
    No red slots would be better, since you dont wanna be over powered. Red slots are the way to go. If it were to be blue or yellow then melee who use tactical feats would become WAY OP.
    How so? That would only happen if the augments stacked with item-based tactical DC effects.

  12. #12
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    Quote Originally Posted by HatsuharuZ View Post
    How so? That would only happen if the augments stacked with item-based tactical DC effects.
    Because people would be running around with all the types of tacticle things, maxed out in armors ect.
    This needs to be in a red augment in order to be even considered to the devs.

    and
    '/bump

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