Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
As one that loves to read and explore I found my first run of this adventure to be exhilarating. Each message to be read, talking to each NPC to "learn" about them and what they knew of Lord Sable and the Manner.
The main NPC gives clues to items that will help you discover the Thrall and it appears these items are hidden throughout the Manner, the other Guests give clues as to what will distract them which are other items that can be discovered. I was running with a rather impatient guild group that was putting more stress on finding a Thrall and less on "Saving" a guest so I was only able to effect the saving of a single guest leaving the other 3 to be at the end fight.
It only took us 20 to 30 minutes (I still had 10+ minutes of the 40 minutes of ship buffs) to complete the quest (Epic Hard) killing the named creatures in each of the areas and getting their chests and I ended with 69K XP from Quest Completion plus all the optional XP. I actually attribute this time in a new quest because we took the time to talk/read. I imagine once I have the text memorized (2 more runs) I won't need to constantly read it to know what to do next.
The end fight difficulty for this first time was getting the melee to come down into the Light, I didn't feel the pillars were all that strong, but that might be because I switched to a weapon more suitable for killing constructs. So much like the Shadow King, Sable in the light of day was extremely weakened, while in the dark he was highly resistant to all forms of attack.
I can't wait to go in either solo or with a friend of mine that was not able to join me last night as I honestly think he will enjoy this quest and it's current cerebral nature.
@krimsonrane - I applaud your use of tactics to pull the Thrall out of the fight, very clever.
from a gameplay point of view this puzzle, like all puzzles in DDO, gets rather easy once you figure out the pattern and the only thing that seems to be randomized is the order of events, not the events themself
I still like this quest a lot, because it feels like you are doing a real investigation, talking to the guest and exploring the mansion for the various items you need
Last edited by jarial89; 11-13-2013 at 12:20 PM.
I found the quest pretty nice change of pace from the lately too common: Kill a million trash to advance. So I would likely place it among the top three nice new quests within the last year.
I like it. Too bad there was no voice actress for Lucille and her journals.
.:Sarlona - ELH:. Inamorata (TR11 Completionist WIP) / Groundloop (TR2) / Signalmixer (TR) / Serraphiia (TR)
Angelorum (TR) / Darqchylde / Aetherielle / Rashree / Colordepth / Wintremoon / Tarrynn
Amarizi / Genozid / Arising / Tenpercenter / Ellixia / Zecele / Harika / Lainiel / Zephale
I enjoyed this quest too, Ran it solo on EE. I thought it was a good mix of intrigue, plot and battling. I took a dungeon crawl approach. I saved 3 guests and it took a couple of hours to get to end fight. I sneaked around the last chamber in an attempt to take out the pillars without being discovered. I was discovered taking down the last pillar and all hell broke loose.
That vampire totally owned me, it was marvelous.
Argonnessen - Glibb Bonefish, Lev 28 pure Elf Ranger
This form's session has expired. You need to reload the page.Reload