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  1. #1
    Community Member DyrtNap's Avatar
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    Default The Dyrtnap: an Eldrich Archer BF 8wiz/6rgr/6mnk Solo Build

    I've played this game off and on for years but this is the first build I've ever posted and though I'm not too terribly proficient at character building I think this one might have some potential.

    First and foremost I'm a soloer. Thus Ranged characters are my first choice nowadays. I've never played an archer but I figure that a free Pinion really was a sign from God that it was time to try.

    The main concept is a solo EE/Raid capable Monkcher with quickened heals that doesn't need f'ing scrolls. Will it work? We shall see and I would love any thoughts on its viability from more experienced players.

    Epic Feats are more or less place holders. I'd love feedback on what to choose.

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Warforged Male
    (6 Monk \ 6 Ranger \ 8 Wizard \ 8 Epic) 
    Hit Points: 900+ 
    Spell Points: 1025 
    BAB: 14\14\19\24
    Fortitude: 16
    Reflex: 17
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             16                    23
    Dexterity            16                    21
    Constitution         14                    19
    Intelligence         10                    15
    Wisdom               14                    23
    Charisma              6                    11
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    +5 Tome of Strength used at level 19
    +5 Tome of Dexterity used at level 19
    +5 Tome of Constitution used at level 19
    +5 Tome of Intelligence used at level 19
    +5 Tome of Wisdom used at level 19
    +5 Tome of Charisma used at level 19
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Human
    Feat: (Selected) Power Attack
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 3 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Zen Archery
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Monk)
    Feat: (Selected) Point Blank Shot
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    Ability Raise: WIS
    
    
    Level 9 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elf
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Ranger)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Feat: (Selected) Master of Forms
    
    
    Level 13 (Wizard)
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 14 (Wizard)
    
    
    Level 15 (Wizard)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 16 (Wizard)
    Ability Raise: WIS
    
    
    Level 17 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 18 (Wizard)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 19 (Wizard)
    
    
    Level 20 (Wizard)
    Ability Raise: STR
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    Why not just use scrolls?

    1: I hate scrolling. No actually I HATE SCROLLING with the ever burning fury of a thousand hells. I hate scrolling more than kitten video's in my inbox. I take that back its a tie but... you get my point.
    2: Sometimes when soloing you need a big heal right now. Not in 27 seconds. RIGHT F'ING NOW i.e. Quickened Reconstruct SLA.
    3:I hate rebuffing every 20 seconds. i.e. extended lvl 8 buffs > Scrolls. *Greater Heroism will suck but most everything else is covered.

    Why EK Wizard over WP Cleric/FvS?*

    Read the above.

    Why not more Wizard?

    I wanted both 10k Stars and Manyshot as part of my rotation.

    Enhancements: *This is a ROUGH outline I don't have enough playtime yet to solidify it*

    Racial: > Reconstruct SLA

    EK: > Tensers toggle.

    Ninja: > Shadow Veil.

    Deepwood: > Sniper Shot

    AA: > Not 100% sure seems like I can only get to Force Arrows unless I give up Shadow Veil. My bet is that 15% more incorp is worth it.

    Gear:
    I haven't sat down and made up a gear list yet I think I will want this to evolve some and let my final playstyle influence my gear. If there is any interest after I have some time I will update the OP.

    Pros:
    No scrolling
    Strong Soloer when fully geared and built.
    More TBD

    Cons:
    Tough enhancement decision due to being spread thin.
    Requires at least a LR+3 AND an ITR
    Steep stat requirements. i.e. 36pt build + at least 3 + 5 tomes *this is true of most/all Monkchers builds though.
    More TBD

    I have two big questions I'm hoping you guys can help me with

    1: Is Paralyzing Arrows worth the AP since I'm not grabbing Slaying Arrows.
    2: Which Epic / Destiny Feats should I take.

    Any feedback is appreciated!!!
    If there is any interest I will update the OP as I go along and the build matures.
    Last edited by DyrtNap; 11-12-2013 at 01:39 AM.

  2. #2
    Community Member Arkadios's Avatar
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    Just a quick suggestion, you could go 12wis/6mnk/2rgr as the only thing you're getting from aa is force arrows, you do miss out on sniper shot though. You gain a second reconstruct (for when 1 is not enough) higher level spells, and higher core enhancements in the ek line. I haven't looked so I don't know if the trade off is worth it but it's worth considering. although you do lose itwf, manyshot and precise shot as free feats and only gain a wizard bonus slot. Maybe on further consideration it's not so worth it.
    Quote Originally Posted by katz View Post
    wow. i actually made it to someone's sig! O.o


    yay!

  3. #3

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    o.O Warforged Reconstruct SLA?
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

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  4. #4
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    Quote Originally Posted by Impaqt View Post
    o.O Warforged Reconstruct SLA?
    It is insane. I'm pretty positive he means bladeforged, but meh. Since you can now tr into an iconic.... a tr into one gives you a 34 point build off the bat, plus good stat distribution.

  5. #5

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    Quote Originally Posted by Scrag View Post
    It is insane. I'm pretty positive he means bladeforged, but meh. Since you can now tr into an iconic.... a tr into one gives you a 34 point build off the bat, plus good stat distribution.
    Wouldnt he need at least 1 paladin level if the build was Bladeforged?
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  6. #6
    Community Member cdr's Avatar
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    Shadow Veil is completely unnecessary on ranged. I don't know a single person that takes it.

  7. #7
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    Quote Originally Posted by Impaqt View Post
    Wouldnt he need at least 1 paladin level if the build was Bladeforged?
    Not with u20 I believe if you tr. Could be wrong.

  8. #8

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    Quote Originally Posted by Scrag View Post
    Not with u20 I believe if you tr. Could be wrong.
    I dont own Iconics, but that doesnt sound right at all to me.

    THe SLA's are tied to the concept of a Warforged Paladin getting Reapair instead of cure spells.... But if thats true,That would be a really good reason for me to buy Iconics...

    If it is true... Seems like a pretty serious Fundamental/build breaking Flaw in the build as not using scrolls seems very importatnt to the op and having this SLA on his warforged seems pretty important.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  9. #9
    Community Member cdr's Avatar
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    When you TR into an iconic, you are not required to take any levels of the iconic's class. You can take whatever classes you want.

    Technically you do have to take level 1 as the iconic class right now (eg paladin for bladeforged), but you can then LR out of that iconic class level. It's a limitation in Turbine's code that they intend to fix later, not by design - the intended design is to let you take whatever classes you want.

  10. #10

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    Quote Originally Posted by cdr View Post
    When you TR into an iconic, you are not required to take any levels of the iconic's class. You can take whatever classes you want.

    Technically you do have to take level 1 as the iconic class right now (eg paladin for bladeforged), but you can then LR out of that iconic class level. It's a limitation in Turbine's code that they intend to fix later, not by design - the intended design is to let you take whatever classes you want.


    Figures...

    so as long as we dont mind spending 1000 turbine points for a LR +1, we can get out of Paladin... Oh and then another 500 for the Alignment change if we want a Bard or Barb I guess...

    Dont hold your breath on a "fix".

    Yeah... not missing Iconics still...
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  11. #11
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by cdr View Post
    Shadow Veil is completely unnecessary on ranged. I don't know a single person that takes it.
    Perhaps so, but monk 6 for 10K Stars is a de facto pre-req for any true monkcher. At which point it's just a question of whether or not you spend the 11 APs to acquire Veil.
    Quote Originally Posted by Impaqt View Post
    THe SLA's are tied to the concept of a Warforged Paladin getting Reapair instead of cure spells....
    The Reconstruct SLA is in the Bladeforged tree; it's independent of the other changes to BF pallies, namely getting Repair as pally spells.

  12. #12
    Community Member DyrtNap's Avatar
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    Quote Originally Posted by Scrag View Post
    It is insane. I'm pretty positive he means bladeforged, but meh. Since you can now tr into an iconic.... a tr into one gives you a 34 point build off the bat, plus good stat distribution.
    Yup that's what I mean as stated in the title and in the build writeup several times.

    Quote Originally Posted by cdr View Post
    Shadow Veil is completely unnecessary on ranged. I don't know a single person that takes it.
    It probably is. I only solo EE's/Raids so personal survivability is king to me but this may be overkill. I definitely noticed a HUGE difference in how much I got hit on my PM Shiradi /w 35%(bugged @30% iirc) incorp + 28% dodge and Displace VS. my WF Shiradi with 10% incorp + 28% dodge and Displace. It felt required on Lamannia but I also didn't have BF so I was using VERY weak repair spells no Pinion and had never played an Archer before. That said my WF is about 100x more survivable because Recon > Incorp since eventually you WILL get hit by a melee for 50% of your health in 1/2 a second. I'll probably have to play around to see what works. I already have a tough time finding the AP I need so this will probably be a good place to save some pts since I'm finding it tough to *need*/get that 3% extra dodge.

    Quote Originally Posted by Impaqt View Post
    Figures...

    so as long as we dont mind spending 1000 turbine points for a LR +1, we can get out of Paladin... Oh and then another 500 for the Alignment change if we want a Bard or Barb I guess...

    Dont hold your breath on a "fix".

    Yeah... not missing Iconics still...
    Actually depending on your build it can be much steeper. Unless I've missed a workaround you can't LR until you have leveled to 15 and you can't have more than 3 classes at any time. For example with this build I would have to go 1Pal/8rng/6mnk. Then I have to erase the original Paladin lvl and replace the 2 rgr levels AND buy three +5 tomes. I'm not sure its worth it to me. I may just but a + 5 Str and Wis and skip CA but still...

    It is definitely expensive and I'm sitting here debating whether I want to as I write this.

    Quote Originally Posted by Impaqt View Post
    THe SLA's are tied to the concept of a Warforged Paladin getting Reapair instead of cure spells.... But if thats true,That would be a really good reason for me to buy Iconics...

    If it is true... Seems like a pretty serious Fundamental/build breaking Flaw in the build as not using scrolls seems very importatnt to the op and having this SLA on his warforged seems pretty important.
    Yeah its actually borderline broken if you ask me. Being able to drop healing bombs on yourself as so many build that are only limited by how much Blue bar you can squeeze in w/o loosing too much in the process. It gives MANY builds HUGE survivability buffs with only 13 pts invested in racial tree.

    As to Scrolls I think that if the implementation were different I wouldn't mind it. I think having to unequip weapons is unnecessary considering how slow things like Heal scrolls cast since they can't be Quickened. Also 30 second buffs annoy me and this build has enough of those as it is.

    I'm honestly struggling with the decision considering the monetary cost atm. This is the only character I have that is eligible for the Raiders box and either way I will be ITR it into BF for aesthetics. I love my the pure domination of my 15wiz/3fvs/2mnk Shiradi but am also a little bored but this build just felt clunky testing on Lammania. I'm guessing thats due to trying to do EE's with a Sinew Bow and no experience. It performed well but just took forever to accomplish anything.

    Did anyone else feel like archers were clunky and then changed their mind after a little practice?
    Last edited by DyrtNap; 11-12-2013 at 09:46 PM.

  13. #13
    Community Member DyrtNap's Avatar
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    Quote Originally Posted by Arkadios View Post
    Just a quick suggestion, you could go 12wis/6mnk/2rgr as the only thing you're getting from aa is force arrows, you do miss out on sniper shot though. You gain a second reconstruct (for when 1 is not enough) higher level spells, and higher core enhancements in the ek line. I haven't looked so I don't know if the trade off is worth it but it's worth considering. although you do lose itwf, manyshot and precise shot as free feats and only gain a wizard bonus slot. Maybe on further consideration it's not so worth it.
    I really like Sniper Shot if for nothing more than a button to push that causes 4 huge #'s during 10k/MS that 1 shot orange mobs.

    You are right it just isn't worth it. I thought about it from every angle I could and just realized that the lost feats are too huge and more or less build breaking.

    I just had a thought in the shower a few mins ago. I kinda jumping the gun a little. I wasn't planning on making this build until a week or so ago. So I actually have zero tomes, VERY little gear and I'm not sure if the monetary cost is worth it. Theoretically I think this build would hold up. But there is a steep cost monetarily.

    I'm leaning towards running this after leveling something less intensive to 28 again. That said discussion is awesome and I'll do my best to keep up with this until I actually do play it to cap and report back. If anyone decides to run their version of this or something close to it I would ABSOLUTELY LOVE to hear about your experience and take in some advice.

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