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  1. #101
    Community Member Fedora1's Avatar
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    Fortunately it is easy to craft, but everbright is also MIA.

  2. #102
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    Quote Originally Posted by Myrddinman View Post
    Interesting, I took the dates listed in the OP to mean that Feather would be filling-in what was added/worked-on each of those days...meaning that it wouldn't necessarily be updated every day, but filled-in at some point during the week, detailing the work each day.

    But, who knows? It is also entirely possible that Feather's overlord put a cease and desist on the idea. It wouldn't be the first time a Dev went out of their way to communicate in a manner such as this, to only have the rug pulled-out from under them.
    The title says weekly update so I assume it will be approximately once per week. That's great, I would never expect someone to provide daily updates.
    CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
    Shiradi Wiz Plan for 1st Lifers: https://www.ddo.com/forums/showthrea...r-First-Lifers
    LE Capable Int Assassin - U29: https://www.ddo.com/forums/showthrea...Assassin-Build
    Warlock DC Caster: https://www.ddo.com/forums/showthrea...ld-Blast-Build

    Several characters on Sarlona all starting with "Rand" in the Guild "Guardians of House Cannith". My main four characters are Randowl (20 Warlock EA DPS Build), Randslar (Bard 14 / Fighter 4 / Rogue 2 Swashbuckler), Randek (Druid CC Caster 17/Fvs 3) and Randomall (Rogue 20 assassin).

  3. #103
    Community Member DrunkDwarves's Avatar
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    Quote Originally Posted by Skavenaps View Post
    if anything, HA should be a BLUE augment due its really powerfull (and tbh its more similar to vitality, false life, fortification and so).

    so no, no easy to comeby yellow ones.
    I repeated troll's suggestion for yellow augments because yellow slots have very limited/almost no utility. Many of my toons have yellow slots that double for colorless or are simply empty because there aren't any useful augments to put inside those slots. Even with stacking DC augments for casters (too little too late btw) you can only put in immunity augments (which can be covered by spells), striding (if you don't have a quiver), or sp augments. As you listed, blue already has a ton of useful options for any toon and is overloaded.

    I'd like to be able to actually use my yellow slots so please consider healing amp as a YELLOW augment. All non-weapon slots should be useful, not just blue.
    Member of Over Raided, level 100 Guild on Orien
    DPS: If it's not solving all your problems, you simply aren't using enough of it.

  4. #104
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by Feather_of_Sun View Post
    November 11th, 2013
    Hasn't happened yet.

    November 12th, 2013
    Hasn't happened yet.

    November 13th, 2013
    Hasn't happened yet.
    I'm not sure if I understand the aim of this thread.

    Are you just collecting the info you had posted during this week, or did you plan to make daily updates?
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
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  5. #105
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    Quote Originally Posted by Arianka View Post
    the same thing that happened to all other devs who talked to us - they got there pee pee spanked by there bosses for having the nerve to care.
    Or y'know maybe their job is to actually build, design, make and adjust content first and foremost, not just sit around spoon-feeding ravenous fans every single miniscule tidbit of info so they'll quit gnashing their teeth and attacking the devs and designers with every other breath.

  6. #106
    The Hatchery Scraap's Avatar
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    Quote Originally Posted by losian2 View Post
    Or y'know maybe their job is to actually build, design, make and adjust content first and foremost, not just sit around spoon-feeding ravenous fans every single miniscule tidbit of info so they'll quit gnashing their teeth and attacking the devs and designers with every other breath.
    Stop talking sense. You'll ruin my shares in Orville.

    @FoS: Already given tailored feedback in the thread this was initially posted at, so I'll simply re-iterate: Decent enough start on 1/3 to 1/4 of the problem, though I certainly hope that from now on a wider view is taken regarding tasking updates to all the loot systems, and not the most common, easily obtained one.

    On the newer entries: Can't say I'm in love with going from augs compressing the deltas between schools to yet another raise in expected DCs, but having followed the store-related thread, I can't say I'd really do different.
    Last edited by Scraap; 11-13-2013 at 06:10 PM.

  7. #107
    Community Member TekkenDevil's Avatar
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    Quote Originally Posted by slarden View Post
    The title says weekly update so I assume it will be approximately once per week. That's great, I would never expect someone to provide daily updates.
    I would. It's not difficult to log into a forum and type up 3 paragraphs about what you've done that day.
    Once again, people perpetuating the lie that game development is rocket science and that communicating with fans is somehow detrimental.
    Last edited by TekkenDevil; 11-14-2013 at 11:29 AM.

  8. #108
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    Quote Originally Posted by Feather_of_Sun View Post
    November 11th, 2013
    Hasn't happened yet.

    November 12th, 2013
    Hasn't happened yet.

    November 13th, 2013
    Hasn't happened yet.

    November 14th, 2013
    Hasn't happened yet.

    November 15th, 2013
    Hasn't happened yet.
    Looks like someone bit off more than they could chew again.

  9. #109
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    Quote Originally Posted by Feather_of_Sun View Post

    • Infernal - 2% Chance On Hit: A blast of flame ignites your target, dealing 4 to 16 damage per Minimum Level of this item to all nearby enemies.
    • Meteoric (Can only be found in the highest level treasure) - 2% Chance On Hit: A falling star strikes your target, dealing 3 to 18 Fire Damage and 1 to 6 Bludgeoning Damage per Minimum Level of this item to all nearby enemies. Affected foes must also make a DC (20+Item Level) Reflex Saving Throw or be knocked prone.
    • Glacial - 2% Chance On Hit: A burst of glacial frost chills your target, dealing 7 to 14 Cold Damage per Minimum Level of this item to all nearby enemies.
    • Erosive - 2% Chance On Hit: A blast of acid corrodes your target, dealing 3 to 18 Acid Damage per Minimum Level of this item to all nearby enemies.
    • Tempestuous - 2% Chance On Hit: A bolt of lightning strikes your target, dealing 1 to 20 Electric Damage per Minimum Level of this item to all nearby enemies.
    • Righteous - 2% Chance On Hit: A blast of holy energy strikes your target, dealing 3 to 12 Good Damage per Minimum Level of this item to all nearby non-good enemies.
    • Kinetic - 2% Chance On Hit: A burst of magical force strikes your target, dealing 3 to 12 Force Damage per Minimum Level of this item to all nearby enemies.
    I don't understand. Why reuse the names given to abilities that were actually awesome? Just use Greater Acid Torrent etc. to avoid confusion.
    2% on 250 damage nets for 5 damage on average... not really the 24 that the real tempestuous damage.

    Also, righteous is still in use even though it doesn't come on random loot anymore (Antique Greataxe, Alchemical fire-upgrade).

    -edit-

    I was a bit too negative in my first response. The abilities aren't great but that's not the main problem. The reusing of names from abilities that have nothing to do with these is problematic( especially since the old loot is still around (even if it doesn't drop anymore).
    The english dictionary is full of words, and creative prefix-suffixing works as well.
    Last edited by Rull; 11-18-2013 at 10:24 AM.

  10. #110
    Hero Silken-Akira's Avatar
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    Quote Originally Posted by -Sikra- View Post
    Looks like someone bit off more than they could chew again.
    Truly hope this is not true and we see more in short future

  11. #111
    Community Member Arianka's Avatar
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    Quote Originally Posted by -Sikra- View Post
    Looks like someone bit off more than they could chew again.
    yep.

    Quote Originally Posted by Silken-Akira View Post
    Truly hope this is not true and we see more in short future
    lol.

  12. #112
    Community Member Ykt's Avatar
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    FoS just trolled the forum folks making them think he would do a daily report on his progress for U21.

  13. #113
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    Ohh. Looks like we got an update! The new cosmetics look great! Thanks Feather!
    RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
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  14. #114
    The Hatchery danotmano1998's Avatar
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    So Feather, are you still working on loot, or did you get replaced by the new guy?
    <-Curelite Bottling Company->

    Quote Originally Posted by Chilldude
    Dude, did you see they way that guy just pressed button 1? It was amazing! A display of skill unseen since the 1984 World Games where in the men's room, between events, a man washed his hands with such unbridled majesty that people were claiming the faucet he used was OP.

  15. #115

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    Quote Originally Posted by danotmano1998 View Post
    So Feather, are you still working on loot, or did you get replaced by the new guy?
    I'm worried this thread got feather a pink slip.

  16. #116
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    Quote Originally Posted by Coldin View Post
    Ohh. Looks like we got an update! The new cosmetics look great! Thanks Feather!
    He really should have stopped in and made a new post saying something like "updated" that way it would be obvious in the dev tracker that there was new info.

  17. #117
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    Thank you for the update. That was a huge amount of progress in one week.
    CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
    Shiradi Wiz Plan for 1st Lifers: https://www.ddo.com/forums/showthrea...r-First-Lifers
    LE Capable Int Assassin - U29: https://www.ddo.com/forums/showthrea...Assassin-Build
    Warlock DC Caster: https://www.ddo.com/forums/showthrea...ld-Blast-Build

    Several characters on Sarlona all starting with "Rand" in the Guild "Guardians of House Cannith". My main four characters are Randowl (20 Warlock EA DPS Build), Randslar (Bard 14 / Fighter 4 / Rogue 2 Swashbuckler), Randek (Druid CC Caster 17/Fvs 3) and Randomall (Rogue 20 assassin).

  18. #118
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    Quote Originally Posted by Rull View Post
    I don't understand. Why reuse the names given to abilities that were actually awesome? Just use Greater Acid Torrent etc. to avoid confusion.
    2% on 250 damage nets for 5 damage on average... not really the 24 that the real tempestuous damage.

    Also, righteous is still in use even though it doesn't come on random loot anymore (Antique Greataxe, Alchemical fire-upgrade).

    -edit-

    I was a bit too negative in my first response. The abilities aren't great but that's not the main problem. The reusing of names from abilities that have nothing to do with these is problematic( especially since the old loot is still around (even if it doesn't drop anymore).
    The english dictionary is full of words, and creative prefix-suffixing works as well.
    pyroclasmic/calderic/acidic/boric/nitic/phosporic/acetic/oxalic/ascorbic/cyclonic/tectonic/hurricanic/arctic/polar/tsunamuc/tyfonic/incendiary/kindling/magmic/molting/rupturing/scalding/seismic/simoon-something/evaporating/squalling/sulfurous/tornado-something/volcanic/charring, etc

  19. #119
    Community Member rest's Avatar
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    I guess weekly means something different to some people.

  20. #120
    Community Member Golddragon87's Avatar
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    Quote Originally Posted by EllisDee37 View Post
    I'm worried this thread got feather a pink slip.
    This is my concern as well. The new guy is cool and all but is Feather still here?
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

    Proud resident of Sarlona. Player of "Gilgimesh the Steel Demon".

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