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  1. #1
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    Default Cleric your favorite Tier 1 twists priority

    Endless Faith or Endless turning or Unearthy Reactions (+6 reflex) or Radiance power or Healing power?

    Thinking

    Endless Faith always
    Unearthy Reactions for EE or all?
    Cocoon
    Endless turning (for zerg EH)
    Radiance Power
    Healing Power

    in that order of importance?

    Include how you run if different Destinies and your favorite Destiny?
    Last edited by firemedium_jt; 11-10-2013 at 02:45 PM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  2. #2
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    Default

    Are you in Angel or Unyielding?

    Are you melee or caster offensively?

    Are you pure or monk/pally splash?

    Do you intend to heal much?


    Favorites for caster cleric

    First slot Tsunami (tier 3) OR Energy Burst (tier 4) whatever energy you like best

    Second slot
    If in Angel 2) Endless Faith (tier 1)
    If in Unyielding 2) Renewal ~ with empowered healing and enlarge applied (tier 3)

    Third Slot Cocoon ~ with empowered healing and optional enlarge metamagics applied (tier 1)


    Tsunami, Renewal, Cocoon is fairly rare combo to see, it require max fate points and uses a fair amount of sp.
    However it is effective for an Unyielding divine.

    You would probably prefer Endless Faith to Tsunami.
    But the walk across spheres is truly worth it for Cocoon.
    Cheap heals mean more sp to spend elsewhere.
    For the same reason, Renewal is worth twisting in for Unyielding.

    A cleric does not get as much out of Angel as a Favored Soul does,
    however a Morninglord Divine Disciple might consider it.
    Once Divine Wrath is charged up, keeping it going every 15 second is easier with a large amount of mobs present.
    Last edited by Silverleafeon; 11-10-2013 at 11:47 AM.

  3. #3
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    Yeah I forgot Cocoon in there. amended.

    Cocoon is the one that does not need line of sight right? and nice range?

    It is a Melee Cleric mainly, but more of a Generalist. The plan is to stay in FOTW for melee role in EH with Grimm Precision or Lay Waste? Momentum Swing and Endless Faith for mana.

    For a Healing role zerg EH with Exalted Angel with Sense Weakness, Momentum swing and Endless turning.

    For a EE or raid healing then in Exalted Angel for spell points with Cocoon, Unearthly Reactions, and Endless Turning or Healing Power.

    The plan is to mostly go FOTW melee unless optimal healing is needed. He has some Generalist casting spell power if needed if short on casters. Endless faith is needed cause his mana is low.







    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    The Epic Generalist Perfbuild
    Level 28 Lawful Good Human Male
    (2 Fighter \ 17 Cleric \ 1 Wizard \ 8 Epic) 
    Hit Points: 409
    Spell Points: 1126 
    BAB: 14\14\19\24
    Fortitude: 18
    Reflex: 6
    Will: 20
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             18                    25
    Dexterity             8                     8
    Constitution         14                    16
    Intelligence          8                     8
    Wisdom               16                    22
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Strength used at level 20
    +2 Tome of Constitution used at level 20
    +4 Tome of Wisdom used at level 20
    +1 Tome of Strength used at level 23
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               0                    17
    Bluff                -1                     7
    Concentration         6                    36
    Diplomacy            -1                    10
    Disable Device       n/a                    n/a
    Haggle               -1                     7
    Heal                  3                    17
    Hide                 -1                     7
    Intimidate           -1                     7
    Jump                  4                    15
    Listen                3                    14
    Move Silently        -1                     7
    Open Lock            n/a                    n/a
    Perform              n/a                    n/a
    Repair               -1                     7
    Search               -1                     7
    Spellcraft           -1                     7
    Spot                  3                    14
    Swim                  5                    16
    Tumble               n/a                    n/a
    Use Magic Device     n/a                    n/a
    
    Level 1 (Cleric)
    Feat: (Human Bonus) Empower Healing Spell
    Feat: (Selected) Toughness
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    
    
    Level 3 (Cleric)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Cleric)
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Empower Spell
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    
    
    Level 9 (Cleric)
    Feat: (Selected) Quicken Spell
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Cleric)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Cleric)
    
    
    Level 14 (Cleric)
    
    
    Level 15 (Cleric)
    Feat: (Selected) Cleave
    
    
    Level 16 (Cleric)
    
    
    Level 17 (Cleric)
    
    
    Level 18 (Cleric)
    Feat: (Selected) Heighten Spell
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Divine Disciple (Clr) - Divine Emissary of Darkness (Rank 1)
    Enhancement: Divine Disciple (Clr) - Sacred Defense (Rank 1)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 1)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 2)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 3)
    Enhancement: Divine Disciple (Clr) - Spell Points (Rank 1)
    Enhancement: Divine Disciple (Clr) - Spell Points (Rank 2)
    Enhancement: Divine Disciple (Clr) - Spell Points (Rank 3)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 1)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 2)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 3)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 1)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 2)
    Enhancement: Divine Disciple (Clr) - Spellpower: Universal (Rank 3)
    Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
    Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
    Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
    Enhancement: Radiant Servant (Clr) - Bliss (Rank 1)
    Enhancement: Radiant Servant (Clr) - Bliss (Rank 2)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 2)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 3)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Incredible Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Clr) - Sanctuary (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
    Enhancement: Warpriest (Clr) - Toughness (Rank 1)
    Enhancement: Warpriest (Clr) - Toughness (Rank 2)
    Enhancement: Warpriest (Clr) - Toughness (Rank 3)
    Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Clr) - Inflame (Rank 1)
    Enhancement: Warpriest (Clr) - Inflame (Rank 2)
    Enhancement: Warpriest (Clr) - Inflame (Rank 3)
    Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 1)
    Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 2)
    Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 3)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Warpriest (Clr) - Ameliorating Strike (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Last edited by firemedium_jt; 11-10-2013 at 12:18 PM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  4. #4
    Community Member Vellrad's Avatar
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    Code:
    Warpriest  of Moradin
    Level 28 Neutral Good Dwarf Male
    (2 Fighter \ 17 Cleric \ 1 Wizard \ 8 Epic) 
    Hit Points: 455
    Spell Points: 1020 
    BAB: 14\14\19\24
    Fortitude: 20
    Reflex: 5
    Will: 12
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             16                    29
    Dexterity             8                    11
    Constitution         16                    21
    Intelligence         12                    16
    Wisdom                8                    11
    Charisma             16                    20
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 13
    +4 Tome of Constitution used at level 13
    +4 Tome of Intelligence used at level 13
    +4 Tome of Charisma used at level 13
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Past Life) Past Life: Wizard
    Feat: (Selected) Power Attack
    Level 2 (Cleric)
    Feat: (Deity) Follower of the Sovereign Host
    Level 3 (Cleric)
    Feat: (Selected) Empower Healing Spell
    Level 4 (Cleric)
    Ability Raise: STR
    Level 5 (Cleric)
    Level 6 (Cleric)
    Feat: (Selected) Empower Spell
    Level 7 (Cleric)
    Level 8 (Cleric)
    Ability Raise: STR
    Level 9 (Cleric)
    Feat: (Selected) Maximize Spell
    Level 10 (Cleric)
    Level 11 (Cleric)
    Level 12 (Cleric)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Slashing Weapons
    Level 13 (Wizard)
    Feat: (Wizard Bonus) Quicken Spell
    Level 14 (Cleric)
    Level 15 (Cleric)
    Feat: (Selected) Great Cleave
    Level 16 (Cleric)
    Ability Raise: STR
    Level 17 (Cleric)
    Level 18 (Cleric)
    Feat: (Selected) Two Handed Fighting
    Level 19 (Cleric)
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    Level 22 (Epic)
    Level 23 (Epic)
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    Level 25 (Epic)
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Damage Reduction
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Forced Escape
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Child of the Mountain (Rank 1)
    Enhancement: Dwarf - Child of the Mountain (Rank 2)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Clr) - Sanctuary (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
    Enhancement: Warpriest (Clr) - Toughness (Rank 1)
    Enhancement: Warpriest (Clr) - Toughness (Rank 2)
    Enhancement: Warpriest (Clr) - Toughness (Rank 3)
    Enhancement: Warpriest (Clr) - Sacred Touch (Rank 1)
    Enhancement: Warpriest (Clr) - Sacred Touch (Rank 2)
    Enhancement: Warpriest (Clr) - Sacred Touch (Rank 3)
    Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Clr) - Inflame (Rank 1)
    Enhancement: Warpriest (Clr) - Inflame (Rank 2)
    Enhancement: Warpriest (Clr) - Inflame (Rank 3)
    Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 1)
    Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 2)
    Enhancement: Warpriest (Clr) - Inflame: Saving Throws (Rank 3)
    Enhancement: Warpriest (Clr) - Inflame: Energy Absorption (Rank 1)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Warpriest (Clr) - Ameliorating Strike (Rank 1)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Power (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Vessel (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Vessel (Rank 2)
    Enhancement: Warpriest (Clr) - Divine Vessel (Rank 3)
    Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
    Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
    Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 2)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 3)
    Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 1)
    Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 2)
    Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 3)
    Enhancement: Radiant Servant (Clr) - Unyielding Sovereignty (Rank 1)
    Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Sentinel
    Twists: sense weakness, IPA, tunnel or healing power
    Fury
    Twists: IPA, healing power, damage boost
    LD
    Twists: Sense weakness, tunnel vision, healing power
    Last edited by Vellrad; 11-11-2013 at 05:47 AM.
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  5. #5
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    Quote Originally Posted by Vellrad View Post
    Sense weakness, Improved power attack, and, depending on quest, either healing power or tunnel vision.

    That's what I carry : )

    Ok, but what is your Destiny?
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  6. #6
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    For my clonk: brace for impact + legendary tactics + evocation specialist,

    Im planning to replace evo specialist with sense weakness (serious dps increase on a clonk) once I can upgrade the slot to tier 4 (need 3 more fate points). Occasionally slotting energy burst (fire) seems interesting, too.

    Im currently running FoTW to unlock primal epic destiny feats (perfect TWF and mass frog), but might want to go back to GMoF as primary destiny some time.

    disclaimer: Im mostly running EH, often solo.

    edit: with aura and ameliorating strike, i get a lot of free healing, so I think cocoon is overkill.

    edit2: build: 18/2 clonk, wis based, full twf, grave wrappings with stunning fist (thus legendary tactics), radiant aura + ameliorating strike, no spellpen (except +7 from PLs) and no heighten but decent evo dc from high wis, +3 evo from feats +3 from magister evo twist +4 (+5 at 26) from wheelon necklace.
    Last edited by Makkuroi; 11-10-2013 at 04:53 PM.
    Zeugen der Dreizehn, Thelanis:
    Makkuroi, chain TR: currently drow pure caster warlock
    PLs: Completionist; 3xWiz, Sor; 2x Pal, Brd, Monk EPLs: 3x CotQ,Brc,DS,EW,EC 1xFH,PLD ; IPLs: 2x BF; 3x PDK, SDK

  7. #7
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    If you all could edit and give a brief summary of your builds. What kinda caster clerics and what kind of melee clerics.



    +1
    Ameliorating strike is very helpful for mass healing/supplemental healing. I use it alot. It is just the melees should let me get it in to top them off before they kill the last monster, lol.
    Last edited by firemedium_jt; 11-10-2013 at 05:01 PM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  8. #8
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    As others have said, it depends on build, and on quest. I'm fond of caster divines. I'd pretty much always be in Exalted Angel.

    A typical set-up for me for EEs would be:
    • Evocation Specialist
    • Precise Evocation
    • Acute Instincts


    Though I might go defensive and do this for, say, FoT:
    • Energy Sheath
    • Cocoon
    • Draconic Perception


    Or to plough through easy content even faster (Hard CitW, e.g.)
    • Energy Burst
    • Wild Shots
    • Boulder Toss


    The wonderful thing about twists (and gear) is that you can easily change them all the time as needed. Unlike other parts of your build where you really do need to plan carefully and stick to the optimum.
    Last edited by SirValentine; 11-11-2013 at 05:11 AM.

  9. #9
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    Quote Originally Posted by SirValentine View Post
    As others have said, it depends on build, and on quest. I'm fond of caster divines. I'd pretty much always be in Exalted Angel.

    A typical set-up for me for EEs would be:
    • Evocation Specialist
    • Precise Evocation
    • Acute Instincts


    Though I might go defensive and do this for, say, FoT:
    • Energy Sheath
    • Cocoon
    • Draconic Perception


    Or to plough through easy content even faster (Hard CitW, e.g.)
    • Energy Burst
    • Wild Shots
    • Boulder Toss


    The wonderful thing about twists (and gear) is that you can easily change them all the time as needed. Unlike other parts of your build where you really do need to plan carefully and stick to the optimum.
    Energy sheath looks good.

    What do u mean by energy burst?

    Thx for the details based on build and content.

    I think Unearthly might be better than perception.
    Last edited by firemedium_jt; 11-11-2013 at 10:25 AM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  10. #10
    Community Member Vellrad's Avatar
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    Quote Originally Posted by firemedium_jt View Post

    What do u mean by energy burst?
    Draconic T4,

    1d15+15 damage per level, (acid/fire/cold/elec), reflex save for half, DC20+int/cha+half level
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  11. #11
    2015 DDO Players Council
    Axel's DDO Channel
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    I run a melee cleric.

    I like the +30 spellpower from angel. If raiding, I'll swap to cocoon.

    Other than that my 2 other commonly used twists are improved power attack and momentum swing, this is while in Fury of the Wild.

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