I don't understand why Infernal is .5 damage per ML weaker than the rest of the elemental effects... does it alter the ML by less than the other effects?
Will the new banes add to enhancement bonus the way old banes used to?
Also, I hope Potency, etc, comes back to hats, etc.
I also agree with an above poster that brand new names for effects would be preferred, to help distinguish old items from new ones. Also, it would be great if items had their effect's roman numeral appear in their name (e.g., +2 Flaming IV scimitar, instead of +2 Flaming scimitar), mainly to make it easier to find stuff in the AH.
Lastly, just want to say thanks for dealing with this (and us!) over the weekend.