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  1. #1
    Build Constructionist unbongwah's Avatar
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    Aug 2009
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    Default Revisiting the Dwarven Defender

    As I mentioned in another thread, I've been leveling a pure dwarven fighter as a classic Dwarven Defender: i.e., dwarven axe + shield, heavy armor, lots of HPs, the whole shebang. Figures I would try to play a S&B tank right after Turbine turned monk "tanks" back into the "I WIN!" button again. The goal is not so much "Can I make a S&B tank as good as a pajama build?" (SPOILER: no, I can't); but rather "What's the best 'classic' S&B fighter build I can come up with?" This thread will contain the build I've been using, plus maybe a couple of possible variants, and hopefully the pros & cons of multiclassing instead.

    Basically, I'm trying to play the class the way I think Turbine intends for it to be played; before going into why that's a bad idea in the current game.

    I wanted to take advantage of dwarf racial bonuses: in particular Dwarf Fortress (+dmg while S&B), tactics DCs, and saves vs spells. The idea was to have a mix of DPS, tactics, survivability, and threat amp.

    So, onto the build!
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 True Neutral Dwarf Female
    (20 Fighter \ 8 Epic) 
    Hit Points: 569
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 21
    Reflex: 7
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             18                    29
    Dexterity            11                    13
    Constitution         18                    24
    Intelligence         11                    13
    Wisdom                8                    10
    Charisma              6                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Constitution used at level 23
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               0                    19
    Bluff                -2                     7
    Concentration         4                    15
    Diplomacy            -2                     7
    Disable Device        n/a                   n/a
    Haggle               -2                    10
    Heal                 -1                     8
    Hide                  0                     9
    Intimidate            2                    33
    Jump                  4                    17
    Listen               -1                     8
    Move Silently         0                     9
    Open Lock             n/a                   n/a
    Perform              n/a                    n/a
    Repair                0                     9
    Search                0                    11
    Spellcraft            0                     9
    Spot                 -1                     8
    Swim                  4                    17
    Tumble                n/a                  10
    Use Magic Device      0                    18
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Power Attack
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 3 (Fighter)
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Sunder
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Dodge
    Feat: (Selected) Mobility
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Shield Deflection
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Tactics (Rank 1)
    Enhancement: Dwarf - Dwarven Tactics (Rank 2)
    Enhancement: Dwarf - Dwarven Tactics (Rank 3)
    Enhancement: Dwarf - Child of the Mountain (Rank 1)
    Enhancement: Dwarf - Child of the Mountain (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Stand Like Stone (Rank 1)
    Enhancement: Dwarf - Stand Like Stone (Rank 2)
    Enhancement: Dwarf - Dwarf Fortress (Rank 1)
    Enhancement: Dwarf - Dwarf Fortress (Rank 2)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stand Fast (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Defensive Sweep (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Last Stand (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Defense Boost (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Defense Boost (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Defense Boost (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    The 28-pt F2P-friendly version would start STR 16 DEX 12 CON 18 INT 12; use +1 INT tome for CE+Imp Trip, +1 DEX for Dodge+Mobility, and either +2 or +3 CON tome for epic Toughness (put lvl 24 stat pt into CON w/+2 tome).

    Feats: for me, the must-have feats on this build were Power Atk/Cleave/GC; IC:Slash & Overwhelming Crit; the THF chain; Shield Mastery, ISM, Imp Shield Bash (stacks w/Shield Striking, AFAIK); and Toughness+eToughness. That 13 feats out of 21 (7 heroic + 11 ftr + 3 epic), leaving eight to spare. I like having tactics feats, so I spent four on Stunning Blow, CE+Imp Trip, and Imp Sunder. The rest I spread around: Dodge+Mobility for +5% Dodge +2 MDB; Blinding Speed for perma-Haste; and Shield Deflection for good measure. EDIT: ED feats are Tactician (+2 DCs) and Elusive Target; if I decide to be more DPS-focused, I'll do GTHF & GTWF (+5% doublestrike).

    Enhancements: I spent 41 APs into SD tree for full core enhs, max stance bonuses, Shield Striking, Block & Cut, threat amp, and +2 STR; Defense Boost is filler (needed to spend 3 APs to get capstone). I spent 21 APs in Kensei for max Haste Boost, extra Action Boost, +3 tactics, core enhs thru Power Surge (+8 STR), and +2 hit/dmg w/axes. The remaining 18 APs went into dwarf tree for +1 CON, the first axe enh, +3 DCs, +2 saves, and Dwarf Fortress (+pre-reqs) for +5% dmg while S&B; if I dropped the tactics & saves bonuses, I can goose that up to +7%.

    Tactics DCs: the build gets +2 from SD capstone, +3 dwarven enhs, +3 Kensei enhs, +4 from Power Surge (+8 STR), +6 Legendary Tactics, +2 Tactician feat. Between that, high STR (inc. +6 from defensive stance), and the DC-boosting gear I plan to acquire, I certainly hope that's enough to keep my DCs relevant into epics.

    Epic Destiny: for DPS, the primary ED will be Legendary Dreadnought - Master Blitz, Headman's Chop, Devastating Critical, and Anvil of Thunder are all good. For Twists, I'd want Legendary Shield Mastery ASAP; not sure what to do for the rest.

    Drawbacks: the biggest ones are the same as pure fighters have always had, namely zero self-sufficiency and low Reflex & Will saves. Defensive stance provides +3 to saves and dwarven spell defense adds another +4 as configured; but I'll still be relying on gear and friendly healers to keep me alive.
    Last edited by unbongwah; 12-13-2013 at 09:51 AM.

  2. #2
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    13,990

    Default

    For comparison, here's a build which mostly ditches the tactics side of things (tho it keeps CE+Imp Trip) as well as Mobility & IC:Blunt to focus more on DPS/doublestrike:
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 True Neutral Dwarf Female
    (20 Fighter \ 8 Epic) 
    Hit Points: 566
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 17
    Reflex: 7
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             18                    31
    Dexterity            11                    13
    Constitution         18                    21
    Intelligence         11                    13
    Wisdom                8                    10
    Charisma              6                     8
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Constitution used at level 23
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Power Attack
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 3 (Fighter)
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Dodge
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - One Cut (Rank 1)
    Enhancement: Kensei (Ftr) - Alacrity (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 1)
    Enhancement: Kensei (Ftr) - Reed in the Wind (Rank 2)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 1)
    Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 2)
    Enhancement: Kensei (Ftr) - Critical Accuracy (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Kensei (Ftr) - Critical Damage (Rank 1)
    Enhancement: Kensei (Ftr) - Critical Damage (Rank 2)
    Enhancement: Kensei (Ftr) - Critical Damage (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stand Fast (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Going for the Kensei capstone adds +15% doublestrike which stacks w/Block&Cut's doublestrike bonus; the Weap Foc/Spec feats & enhs boost base axe dmg; PTWF is another +5% doublestrike while PTHF is +10% glancing blows.

    The drawback to this approach (apart from lower DCs & the loss of two tactics feats) is there's barely any APs left for the dwarf tree; ideally I'd want to max out Dwarf Fortress as well for +7% dmg. If anyone can tell me how to add another 15 APs to my char, I'll get right on that...

    Multiclassing: the obvious splash to take is pally 2; it costs you a feat and the SD capstone (which is not so great, TBH), but you gain a potentially huge bonus to saves. In epic levels, if you Twist in Bane of Undeath to grant Turn Undead, you can add Divine Might; but that costs 11 APs to max out in KotC tree. If you want to do that, I'd start STR 16 CHA 12 and change alignment to Lawful Good.

    So maybe something like this:
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Dwarf Female
    (18 Fighter \ 2 Paladin \ 8 Epic) 
    Hit Points: 566
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 26
    Reflex: 10
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             16                    27
    Dexterity            11                    13
    Constitution         18                    22
    Intelligence         11                    13
    Wisdom                8                    10
    Charisma             12                    14
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Constitution used at level 23
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Power Attack
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Force of Personality
    Feat: (Fighter Bonus) Improved Sunder
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Dodge
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Tactics (Rank 1)
    Enhancement: Dwarf - Dwarven Tactics (Rank 2)
    Enhancement: Dwarf - Dwarven Tactics (Rank 3)
    Enhancement: Dwarf - Child of the Mountain (Rank 1)
    Enhancement: Dwarf - Child of the Mountain (Rank 2)
    Enhancement: Dwarf - Child of the Mountain (Rank 3)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Stand Like Stone (Rank 1)
    Enhancement: Dwarf - Stand Like Stone (Rank 2)
    Enhancement: Dwarf - Stand Like Stone (Rank 3)
    Enhancement: Dwarf - Dwarf Fortress (Rank 1)
    Enhancement: Dwarf - Dwarf Fortress (Rank 2)
    Enhancement: Dwarf - Dwarf Fortress (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Kensei (Ftr) - Tactics (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stand Fast (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Tactician
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    I also added Force of Personality: I like the idea of being able to ignore WIS and still have decent Will saves, even though it's arguably the least important save; most Will-based spells can be blocked w/gear or buffs (e.g., Freedom of Movement protects against Hold). One advantage to dropping SD capstone is I freed enough APs to max out Dwarf Fortress & saves bonuses. This configuration is w/out Divine Might, though; I'll need to free 11 APs to add it in if/when BoU is Twisted in.

    EDIT (2/5/14): for comparison's sake, here's a CON-based ftr 18 / pal 2 w/TYWA instead.
    Code:
    Character Plan by DDO Character Planner Version 04.20.01
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Dwarf Female
    (18 Fighter \ 2 Paladin \ 8 Epic) 
    Hit Points: 622
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 28
    Reflex: 10
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             16                    23
    Dexterity            11                    13
    Constitution         18                    27
    Intelligence         11                    13
    Wisdom                8                     8
    Charisma             12                    14
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Charisma used at level 7
    +5 Tome of Strength used at level 23
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Power Attack
    
    
    Level 2 (Paladin)
    Feat: (Deity) Follower of the Sovereign Host
    
    
    Level 3 (Paladin)
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: CON
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Force of Personality
    
    
    Level 16 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Dodge
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Shield Deflection
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Sunder
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Armor Mastery (Rank 1)
    Enhancement: Dwarf - Dwarven Armor Mastery (Rank 2)
    Enhancement: Dwarf - Dwarven Armor Mastery (Rank 3)
    Enhancement: Dwarf - Child of the Mountain (Rank 1)
    Enhancement: Dwarf - Child of the Mountain (Rank 2)
    Enhancement: Dwarf - Child of the Mountain (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Stand Like Stone (Rank 1)
    Enhancement: Dwarf - Stand Like Stone (Rank 2)
    Enhancement: Dwarf - Stand Like Stone (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarf Fortress (Rank 1)
    Enhancement: Dwarf - Dwarf Fortress (Rank 2)
    Enhancement: Dwarf - Dwarf Fortress (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stand Fast (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Defensive Sweep (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Constitution (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Constitution (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    The +5 STR tome is necessary to hit STR 23 for Overwhelming Crit; without it, the STR needs on this build are more modest (base 17 for ITHF/GTHF), but you also take a DPS hit.
    Last edited by unbongwah; 02-05-2014 at 08:38 PM.

  3. #3
    Build Constructionist unbongwah's Avatar
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    Reserved for future use (x2)

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    Interesting builds, although might I ask exactly how well the first 1 is? As a pure fighter, for tanking both dungeon quests and raids (with the right gear)..

    EDIT: Also, why the Imp Crit Bludgeoning? Is there any other feat that'd work better?
    Last edited by MagicBlade; 11-08-2013 at 02:13 PM.

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    Build Constructionist unbongwah's Avatar
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    IC:Blunt is a placeholder for Shield Deflection, which doesn't appear to be in the current builder.

    I haven't done any "real" tanking with this build yet; she's currently only lvl 14 and running in a static duo with a RL friend, who's playing a cleric.

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    Community Member Teh_Troll's Avatar
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    This is a darned good attempt at shining a tuhrd.

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    Quote Originally Posted by unbongwah View Post
    IC:Blunt is a placeholder for Shield Deflection, which doesn't appear to be in the current builder.

    I haven't done any "real" tanking with this build yet; she's currently only lvl 14 and running in a static duo with a RL friend, who's playing a cleric.
    Well, it's the only build I've seen that's actually in detail after the enhancement update, so I'll go with it.. and if I decide I don't like it, well... I have a LR+20 I can use and change classes... or attempt and stick it out until 20 then TR for something better...

    Unbongwah - it's not part of the same topic, but might you know what good classes go with Drow?

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    Community Member pappo's Avatar
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    Quote Originally Posted by unbongwah View Post


    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting

    Level 6 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Probably a newb question, but:

    If you are fighting with Dwarven Axes and S&B, why do you take all the Two Handed Fighting Feats ?
    Last edited by pappo; 12-15-2013 at 10:28 AM.

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    Community Member FestusHood's Avatar
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    Quote Originally Posted by pappo View Post
    Probably a newb question, but:

    If you are fighting with Dwarven Axes and S&B, why do you take all the Two Handed Fighting Feats ?
    Dwarven axes and Bastard swords give glancing blow damage when used alone or with a shield. NOT when fighting with two weapons though.

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    Community Member pappo's Avatar
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    Quote Originally Posted by FestusHood View Post
    Dwarven axes and Bastard swords give glancing blow damage when used alone or with a shield. NOT when fighting with two weapons though.
    I didn't ask about Two weapon , I asked about Two Handed feats on a S&B build.

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    Community Member Crann's Avatar
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    Quote Originally Posted by pappo View Post
    I didn't ask about Two weapon , I asked about Two Handed feats on a S&B build.
    Bastard Sword/Dorf axes only proc glancing blows with the THF feats.

  12. #12
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by pappo View Post
    If you are fighting with Dwarven Axes and S&B, why do you take all the Two Handed Fighting Feats ?
    Quote Originally Posted by FestusHood View Post
    Dwarven axes and Bastard swords give glancing blow damage when used alone or with a shield. NOT when fighting with two weapons though.
    What Festus said. It'll also boost greataxe dmg, if/when I use them.
    Quote Originally Posted by pappo View Post
    With those Saves, won't he just be held and enfeebled all the time by casters ?
    Prot. from Evil protects against Command; FoM protects against Web & Hold spells. Ray of Enfeeblement & Otto's Irresistable are issues, though, because they have no DC check, only Spell Pen checks. My first draft of this build had Warding DM which added Spell Resistance as an SLA; I dropped it due to lack of APs, but it's not hard to squeeze it back in (see this build variant).

    Otherwise, though, the trick to dealing with casters is taking them out before they take you out, which is part of why I focused on tactics DCs. Nothing ruins a mage's day quite like being stunned or flat on the ground while an angry midget beats on them.
    Quote Originally Posted by BoBoDaClown View Post
    That said - I would be interested in the saves on this build - obviously really important in EE.

    Do you think you can get meaningful Reflex saves? You get +3 from Dwarven Runes?
    Dwarven Runes is +3 to saves from spells (total of +5 inc. base racial bonus); however Child of the Mountain is up to +3 Fort -3 Reflex, so Reflex saves are definitely very much a concern. Truth be told, I expect a pally splash like my 2nd post is far better than staying pure, for exactly that reason. My Kundarak Wall has lower AC & PRR and probably lower DPS (Dwarf Fortress only works w/full plate), but much better survivability in all other respects: i.e., Evasion, higher saves, Unyielding Sovereignty for emergencies, Emp Heal + Rejuv Cocoon someday, etc.

    However as I said before, this build is largely a test / experiment to see how far I can push a pure ftr these days, not a sincere effort to make an EE-worthy tank. If nothing else, I don't have the time & patience for serious gear farming.

    Anyway, I just hit lvl 20 last night; farmed up my PDK set to start. As I said, I've just been duoing with a friend (light DiDi-specced cleric); haven't done any serious gearing up or even run any raids yet. We Elite-streaked to lvl 12 or so, then Hard-streaked the rest of the way; nothing to brag about, but not too bad for a pair of first-lives without any twink gear to start or access to ship buffs.

    My biggest complaint about Last Stand (SD capstone) is the +100% max HPs aren't autogranted to you. So it's like you equipped a False Life +1,000 item; you've got this big empty HP bar to start. And what healer (apart from a hireling) is gonna want to fill that bar with one or more Heals, only to see them disappear again when LS wears off? Still, at least it's on a separate timer from other action boosts and stacks with any of them, AFAICT.

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    Community Member pappo's Avatar
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    Quote Originally Posted by unbongwah View Post
    What Festus said. It'll also boost greataxe dmg, if/when I use them.
    Ok, thanks unbongwa. That is what I was asking.
    ---------------------------------------------------------------------------------------

    I leveled this toon to 19 last night. I am having fun with it but my AC is only 57 with Combat Expertise turned on. I have a level 11 Human Paladin with a 76 AC in Defender.
    I guess I thought a Defender would be up in the 70/80's by now so he could Intimidate and Turtle in Raids and Epics.

    Are there anymore AC increases coming and what will I expect to see for max AC ?

    Thanks for the build.

  14. #14
    Build Constructionist unbongwah's Avatar
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    I didn't bother investing in AC, largely because it feels like a losing proposition at higher levels. Instead, I focus on a mix of DPS, tactics DCs, threat amp, PRR, and a bit of Dodge & saves bonuses for good measure.

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    Community Member pappo's Avatar
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    Quote Originally Posted by unbongwah View Post
    I didn't bother investing in AC, largely because it feels like a losing proposition at higher levels. Instead, I focus on a mix of DPS, tactics DCs, threat amp, PRR, and a bit of Dodge & saves bonuses for good measure.
    So you think this toon will survive a tank with Harry ?

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    Community Member pappo's Avatar
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    Quote Originally Posted by unbongwah View Post

    Level 28 True Neutral Dwarf Female
    (20 Fighter \ 8 Epic)
    Hit Points: 569
    Spell Points: 0
    BAB: 20\20\25\30\30
    Fortitude: 21
    Reflex: 7
    Will: 6
    With those Saves, won't he just be held and enfeebled all the time by casters ?

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    Quote Originally Posted by pappo View Post
    With those Saves, won't he just be held and enfeebled all the time by casters ?
    a) Those aren't his endpoint saves.
    b) Held isn't a problem in later levels because of FOM, and isn't too much of a problem in earlier levels because of AC/PRR etc
    c) I don't think Ray of Enfeeblement gives a save?


    That said - I would be interested in the saves on this build - obviously really important in EE.

    Do you think you can get meaningful Reflex saves? You get +3 from Dwarven Runes?
    Server: Thelanis
    Guild: Fallen Immortals
    Toons: Soza, Sozz, Sozza, Sossa (bards)

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    Founder xberto's Avatar
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    I'm thinking about going pure Con based Dwarven fighter. I've been huge fan of tactics but decide to drop completely because of DCs, I've got +5 Str tome so I worked in OC. Dumped Wis and Cha and put some extra points in INT so I can get good skill levels of intimidate, heal, UMD, and jump.

    I kept pure fighter for the doublestrike. Hopefully Spell resist, DR, and other enhancements can offset the poor saves.

    I also omitted Weapon Focus and Specialize. I'm just not sure i need to go that far into Kensei line for 2 feat

    The Weapon Finesse feat at lvl 16 is just a place mat for Shield Deflect (not in the planner)

    Which do you commit. a White or Black Dragon helm, to this kind of build?


    Think this turd is shiny enough?




    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Gutter Tank  Pure
    Level 28 Lawful Good Dwarf Male
    (20 Fighter \ 8 Epic) 
    Hit Points: 702
    Spell Points: 114 
    BAB: 20\20\25\30\30
    Fortitude: 26
    Reflex: 11
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             16                    23
    Dexterity            16                    20
    Constitution         18                    32
    Intelligence         14                    17
    Wisdom                8                    11
    Charisma              6                     9
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +5 Tome of Strength used at level 19
    +5 Tome of Constitution used at level 19
    
    Level 1 (Fighter)
    Feat: (Selected) Cleave
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 3 (Fighter)
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Least Dragonmark of Warding
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Mastery
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Combat Expertise
    Feat: (Selected) Improved Shield Bash
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Dodge
    
    
    Level 16 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Weapon Finesse
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Mobility
    Feat: (Selected) Spring Attack
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Whirlwind Attack
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: CON
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Epic)
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    Sarlona
    Gutter-Oowaoonah-Ute-Mauhl-Rockroll-Gutsack-Talrasha

  19. #19
    Build Constructionist unbongwah's Avatar
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    Aug 2009
    Posts
    13,990

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    You only get the doublestrike capstone if you spend 41 APs in Kensei; considering you need at least 33 APs into SD for Block & Cut and 18 APs into dwarf for TYWA, it's impossible to have all three.

    EDIT: here's a sample of a CON-based ftr 18 / pal 2 variant I considered:
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Dwarf Female
    (18 Fighter \ 2 Paladin \ 8 Epic) 
    Hit Points: 642
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 29
    Reflex: 10
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             16                    23
    Dexterity            11                    13
    Constitution         18                    29
    Intelligence         11                    13
    Wisdom                8                     8
    Charisma             12                    14
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Charisma used at level 7
    +5 Tome of Strength used at level 23
    
    Level 1 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Power Attack
    
    
    Level 2 (Paladin)
    Feat: (Deity) Follower of the Sovereign Host
    
    
    Level 3 (Paladin)
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Great Cleave
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: CON
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Improved Trip
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 15 (Fighter)
    Feat: (Selected) Force of Personality
    
    
    Level 16 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Dodge
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Mobility
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Sunder
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Dwarven Constitution (Rank 1)
    Enhancement: Dwarf - Dwarven Toughness (Rank 1)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Armor Mastery (Rank 1)
    Enhancement: Dwarf - Dwarven Armor Mastery (Rank 2)
    Enhancement: Dwarf - Dwarven Armor Mastery (Rank 3)
    Enhancement: Dwarf - Child of the Mountain (Rank 1)
    Enhancement: Dwarf - Child of the Mountain (Rank 2)
    Enhancement: Dwarf - Child of the Mountain (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 1)
    Enhancement: Dwarf - Dwarven Runes (Rank 2)
    Enhancement: Dwarf - Dwarven Runes (Rank 3)
    Enhancement: Dwarf - Stand Like Stone (Rank 1)
    Enhancement: Dwarf - Stand Like Stone (Rank 2)
    Enhancement: Dwarf - Stand Like Stone (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Dwarf Fortress (Rank 1)
    Enhancement: Dwarf - Dwarf Fortress (Rank 2)
    Enhancement: Dwarf - Dwarf Fortress (Rank 3)
    Enhancement: Dwarf - Axe Training (Rank 1)
    Enhancement: Dwarf - Throw Your Weight Around (Axes) (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Axes (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stand Fast (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Defensive Sweep (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Constitution (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Constitution (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: CON
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    You can swap Imp Trip & Imp Sunder for Spring Atk & Whirlwind, if you prefer.
    Last edited by unbongwah; 01-08-2014 at 06:11 PM.

  20. #20
    Founder xberto's Avatar
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    Feb 2006
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    Far Out Man
    Posts
    1,108

    Default

    Quote Originally Posted by unbongwah View Post
    You only get the doublestrike capstone if you spend 41 APs in Kensei;
    ah yes of course. I knew that . I think your 18/2 is better than pure fighter now and switching out the Trip/sunder for Spring/WW would work well for the playsyle im looking for. All good advise thx. My position however is I'm kind of in "future proofing" mode right now, as I'm getting real sick of TRing. I have 7 characters with at least 1 past life and as the game gets closer to "end game" it becomes increasingly difficult to keep them all viable and fun to play. If I'm going to build a "tank", ready for what the future might bring, I think pure dwarven fighter is probably the way to go. If i need to optimize, I can likely do it with just an epic TR. Hopefully I wont TR him until some Dwarven Iconic is released.
    Sarlona
    Gutter-Oowaoonah-Ute-Mauhl-Rockroll-Gutsack-Talrasha

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