I am getting old and lazy. I could comb through DDOcast's old podcasts and the various forums, here and elsewhere, but I hoped all of you, my close friends here on the forums, could help jog my memory. I have decided to compile a list of our "favorite" game changes that have come to DDO - often without player input and not infrequently, unannounced. Now, I know, I know, some of you might say 'nerfs' - but let's keep it clean, shall we? I will add, in the interest of fully exploring the depth of this subject, that DDO's slow to change or refusal to change something certainly could be considered for the list (e.g., item duplication).
So, what is it for you? Select scroll removal from vendors? A specific quest change? XP change? Leveling tokens? Stat damage? Astral Shards? Spell Pass? Random Loot change?
Please post what is in your list or place your vote for something already nominated.
Your Top 10 'Worst' DDO game changes:
1 - * Ghostbane: 2013's devolving Loot Tables  (8)
2 - * Forum Changes / Reputation System / Moderation / auto-logout (7)
3 - * ML issues for Loot (including: Abbott, Risia Festival Glaciation, from no ML to ML:+16 & stealth nerfing Spell Lore) (5)
4 - * The Offer Wall Saga (4)
4 - * Enhancement pass (assuming 2013 and not the first) (4)
6 - * Content (Mabar , "Shadowfail" , Caught in the Web ) (3)
6 - * Epic destiny cost & grind (3)
8 - * Dungeon Alert (2)
8 - * U5 combat changes, involving offhand proc for TwF (2)
8 - * Low named/raid loot drops, frequently adjusted (2)
8 - * Undocumented change removing +5 tome upgrades from lvl 27 loot
8 - * Exploits (2)
8 - * Bravery Bonus Streak (2)
8 - * AC changes (2)
8 - * The lack of endgame play and content (2)
8 - * Astral shards & ASAH (2)
8 - * The death/neglect /shelving of pretty much all raids (2)
+ Top 10 Changes nominated as positives
1 + Full hit points and mana, removal of debuffs (e.g., curse and blindness) upon exiting a completed quest; regenerating in town (4)
2 + Adding a "Reset" button to Quest Windows (3)
3 + Open on Hard (2nd life), open Elite (3rd life+) (2)
3 + Gianthold expansion (2)
3 + PM no longer need to spend 100 sp each time they enter a quest (2)
3 + 2013 Enhancement pass (2)
+ MOTU expansion
+ New classes (monks, arti's, druids)
+ Inventory upgrade
+ Hard/Elite openings for TR
+ PM can finally wear PLIS
+ Stealth improvements
+ Making more skills relevant (e.g., Skills like heal/repair are finally useful)
+ Shared Bank / not losing items in the DDO mail anymore
+ The removal of Death XP penalties
+ Blowing up the Market Tent
+ The Vale and the Shroud, the Hound, and Vision of Destruction.
+ The item change/update that brought old items up to date to new DDO standards
Feel free to endorse more than once if you see something you had forgotten.