Looking for feedback on a build for my 3rd life (2 prior arti lives). I am after a ranger past life and getting used to some of the fun people say rangers are.

The basic requirements for me are a halfling and full trap skills with good ranged damage. I have a GS Triple Earth Great Cross and a blank alchemical greatcross to work with mid-levels and a bit of cannith crafting skill for lower levels. If I could wedge in 2 levels of arti to make use of my stockpile of rune arms, I'd consider it, but AP are pretty tight in this build.

I also went close to full skill levels in heal to make max use of the ranger vigor clicky, dragonmark, and spells to allow self-heals and soloing.

Anything obvious I missed?

Suggested gear? (I might have quite a bit of it, but just haven't listed any...)


Code:
Character Plan by DDO Character Planner Version 04.19.03
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TestRagged 
Level 28 True Neutral Halfling Male
(6 Rogue \ 14 Ranger \ 8 Epic) 
Hit Points: 352
Spell Points: 291 
BAB: 18\18\23\28\28
Fortitude: 16
Reflex: 22
Will: 9

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(36 Point)       (Level 1)          (Level 28)           (Level 28)
Strength             10                 12                   12
Dexterity            16                 21                   23
Constitution         14                 16                   16
Intelligence         18                 26                   26
Wisdom               10                 12                   12
Charisma             10                 12                   12

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Dexterity used at level 11
+3 Tome of Intelligence used at level 11

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 28)          (Level 28)
Balance               7                 15                   23
Bluff                 4                 10                   20
Concentration         2                  3                   11
Diplomacy             0                  3                   14
Disable Device        8                 31                   44
Haggle                0                  1                    9
Heal                  2                 22                   35
Hide                  7                 29                   44
Intimidate            0                  1                    9
Jump                  4                 24                   34
Listen                4                 11                   24
Move Silently         7                 29                   42
Open Lock             7                 29                   40
Perform               n/a               n/a                   n/a
Repair                4                  8                   21
Search                8                 31                   44
Spellcraft            4                  8                   16
Spot                  4                 24                   35
Swim                  0                  2                   10
Tumble                n/a                7                   15
Use Magic Device      4                 24                   40

Level 1 (Rogue)
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Artificer
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Halfling Thrown Weapon Focus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Mechanic (Rog) - Arbalester (Rank 1)
Enhancement: Mechanic (Rog) - Crossbow Training (Rank 1)
Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 1)


Level 2 (Rogue)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Mechanic (Rog) - Mechanics (Rank 1)
Enhancement: Mechanic (Rog) - Mechanics (Rank 2)
Enhancement: Mechanic (Rog) - Mechanics (Rank 3)
Enhancement: Mechanic (Rog) - Awareness (Rank 1)


Level 3 (Rogue)
Feat: (Selected) Rapid Reload
Feat: (Automatic) Trap Sense
Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1)
Enhancement: Mechanic (Rog) - Awareness (Rank 2)
Enhancement: Mechanic (Rog) - Crossbow Training (Rank 1)


Level 4 (Rogue)
Ability Raise: INT
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 2)
Enhancement: Mechanic (Rog) - Awareness (Rank 3)
Enhancement: Mechanic (Rog) - Crossbow Training (Rank 1)


Level 5 (Rogue)
Feat: (Automatic) Improved Heroic Durability
Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 3)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2)
Enhancement: Mechanic (Rog) - Use Magical Device (Rank 3)


Level 6 (Rogue)
Feat: (Selected) Precision
Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1)
Enhancement: Mechanic (Rog) - Crossbow Training (Rank 1)


Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Bow Strength
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Wild Empathy


Level 8 (Ranger)
Ability Raise: INT
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting


Level 9 (Ranger)
Feat: (Selected) Skill Focus: Use Magic Device
Feat: (Automatic) Diehard


Level 10 (Ranger)
Feat: (Automatic) Precise Shot


Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Archer's Focus


Level 12 (Ranger)
Ability Raise: DEX
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Enhancement: Halfling - Halfling Luck (Rank 1)


Level 13 (Ranger)
Feat: (Automatic) Improved Wild Empathy


Level 14 (Ranger)


Level 15 (Ranger)
Feat: (Selected) Least Dragonmark of Healing
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)


Level 16 (Ranger)
Ability Raise: INT
Feat: (Favored Enemy) Favored Enemy: Aberration
Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
Enhancement: Halfling - Stealthy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Resistance (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Increased Empathy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Empathic Healing (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Accuracy (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Accuracy (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Accuracy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Damage (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Damage (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Favored Damage (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 2)
Enhancement: Deepwood Stalker (Rgr) - Killer (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Favored Enemy (Dragon) (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Head Shot (Rank 1)
Enhancement: Deepwood Stalker (Rgr) - Improved Archer's Focus (Rank 1)


Level 17 (Ranger)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
Enhancement: Halfling - Break Out The Leeches (Rank 1)


Level 18 (Ranger)
Feat: (Selected) Maximize Spell
Enhancement: Halfling - Stealthy (Rank 2)
Enhancement: Halfling - Cunning (Rank 1)
Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)


Level 19 (Ranger)
Enhancement: Halfling - Cunning (Rank 2)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Guile (Rank 1)
Enhancement: Halfling - Guile (Rank 1)


Level 20 (Ranger)
Ability Raise: DEX
Enhancement: Halfling - Stealthy (Rank 3)
Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
Enhancement: Mechanic (Rog) - Wand and Scroll Mastery (Rank 1)


Level 21 (Epic)
Feat: (Selected) Epic: Combat Archery
Feat: (Automatic) Epic: Epic Skills


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: INT
Feat: (Selected) Weapon Focus: Ranged Weapons


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Holy Strike


Level 27 (Epic)
Feat: (Selected) Epic: Blinding Speed


Level 28 (Epic)
Ability Raise: INT
Feat: (Epic Destiny) Epic Destiny: Doubleshot