At some point, Turbine(WB) whoever, those that make decisions, will end this game. Reasons are:
1. it isnt making money.
2. it is losing money.
3. the players leave (which causes 1 and 2)
4. they can't think of anything more to do.
Since F2P came out in mod 9, DDO has made a ton of money off players reaching for their credit card. Happy players equal playing players equal money for coffers.
there is a ton of things turbine can do to tank ddo. its almost pointless to try to dream how many ways they can make it worse.
I want to concentrate on #4.
That is where all new content comes from. when the well is dry #4 kills the game.
we as players can:
1. Quit (useless)
2. become active and promote the game, feeding suggestions and dialog (what we already are doing, sigh)
3. do nothing.
The only thing I despair, is this game has since 2006 a huge amount of suggestions, already written down and well thought out, in this very forum!! How many actually get read by anyone?
the programmers and devs that is?
i BET NONE.
Untill people running this game want to create new content, and willing to read and adapt and design, We are farting thru a paladin's full plate.
They could put team of devs hard at work reworking the old content to bring many new features to experience. Like random mobs, random rares, random quest locations, and random quest layouts! that would greatly enhance gameplay, but I fear not.
Once again, I have absolutely no idea what you are going on about. I never implied anything remotely similar to "adultery".
You seem to think that since I decided to play a different game, that I'm somehow no longer allowed to post my opinions here. You're quite mistaken.
Blame me for pointing out the reality of the situation if you want, but I'm not the one that made it this way -- Turbine is.
Last edited by Qaliya; 10-30-2013 at 01:49 PM.
Allow me to show what I have seen in your posts, you said this.
As I see it, that seeking is either: For someone to tell you that you are special, needed, important and should not leave OR to validate your feelings that the game sucks and we should all leave with you.
Well, if you have been paying attention to any posts so far, you should know better then to expect anyone here to join you out the door, if someone was going to leave, they would have left already, and thus would not be around to validate your feelings or decision by joining you, equally so, no one is going to leave because you said something. If anyone leaves this game it is because they were personally tired of the game.
If you were looking for someone to ask you to stay, then anyone could have told you that General Discussions is the wrong place to do it, you would be better served to post up some Good-Bye or "I'm tired of the game" post on your personal servers sub-forums where the people most likely to have played with you read your commentary, maybe offering a reason why you are leaving, perhaps give away your digital baubles, as a sign of good-will as you walk out the door, and you would get people saying they will miss you, or that it was a sad day to see you go and the like.
But to come to general to just say "Oh the game has lost it's shine in my eyes", meh, what do you think you're going to get? The people who enjoy playing the game will tell you to sod off you cry baby, and the people who perpetually criticize the game have developed exacting and concise reasons for it, however, both groups however will gladly throw you out the door if you are unhappy here.
So, I gave you best I could, told you, if you are unhappy playing a game, then move on. The biggest mistake you will make is playing this game long after you should have quit, but feel free to make that mistake if you think that will make happy.. as odd and convoluted as that sounded.
MMOs arent a typical computer game. They are a community centered around a persistent virtual world. They dont fall into the same class as skyrim where you get to the end and shelve it for a year before you take it out and play it again.
Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
This is a forum, and I am discussing the subject of a thread. I'm not "seeking" anything, nor asking anyone to ask me to stay. I'm conveying my disappointment, shared by many, that I've been pushed into leaving a game I enjoy inherently because of extremely poor management.
I don't care if anyone here stays or leaves. I do want to encourage people to not get trapped into thinking they have to stay in one place even if they are unhappy. Nor to settle for less if they feel they aren't getting their money's worth.
And sure, people leave if they get tired of a game. The question is why they get tired of the game. People who stay with a game very much want to believe that those who leave did so because they were personally burnt out. But that's not always true, and in my case, most certainly isn't.
If Turbine were doing now what they were doing in 2011 when I joined, I'd have no interest in any other game. If I'm tired of the game it's largely because the company that runs it has done a poor job of keeping my interest. It's not that I've done it all and have nothing left to do entirely. It's just that it's abundantly obvious at this point that Turbine is phoning it in, and if the game is now to be entirely about TRing, the point where I would have nothing to do can't be far off. Many others have come to the same conclusion.
Last edited by Qaliya; 10-30-2013 at 05:23 PM.
Nothing has changed in the way Turbine manages DDO since 2009 when I started playing.
There is no better D&D MMORPG than DDO, Neverwinter was a big disappointment and a waste of potential so we have to stick with DDO until the Messiah comes.
Last edited by NaturalHazard; 10-30-2013 at 07:25 PM.
What kind of wheel do you want to run?
Asking honestly. You've got your top notch character you want to play with, so how do you want to play with it? Are you wanting to explore brand new quests on a weekly or monthly basis? I noticed the "do they expect me to solo Sagas" I the OP, do you help other peope meet their goals now that you've met yours? Are you a dedicated soloist? How would you like to be entertained during your time in the game?
Ok, off to read the rest of the thread...
Now excuse me while I wander off to arm myself with Grilled Cheese Sandwiches and hunker down behind my Armored Beer Refrigerator, while I have the UFO's take control of the Congresional Wives with the help of the International Cocaine Smugglers and the Evil Geniuses for a Better Tomorrow - btw, do you have change for 10 million population?
what I do at end game:
Master EE's. Beating EE's is what I play for. Getting gear is an importand part of play, grinding for mats and stuff, but I play for beating the hard content.
I am not a soloer, and I probably still can't solo EE's, at least not any hard ones. But in small groups of 2-3 players, using my skills, USING all that gear I worked so hard for, that is what I love doing.
And I play 3 vastly different characters. Only one is finally nearing lvl 28, because I have not been grinding out XP, rather I have been leveling them up doing less, but harder content.
And I don't believe for a second all those "This game is so easy I beat everything already". I actualy know a few players who can solo everything on EE, but these are few and far between and the only reason they CAN, is becasue they have all the gear and a deep KNOWLEDGE of every quest. They spent time learning every quest and HOW to beat it. They spent time building and optimizing their builds and know how to play their toons very very well.
I have found duoing or trioing EE content strikes a great balance between boredom, zerging, playing-with-friends-without-having-too-large-a-party and FUN.
~~ Adrunil - Rogue. Halfling, big guy you can't miss him. ~~
~~ Adrunel - Monkcher. (Moncher?) ~~
Robodoc - FvS Evoker-Healer. Post 19: Ended up LRing into 13/7 forc
Dystopia = utopia achieved
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