First of all, I have to say that despite facing some lag, Ive succeeded in all (6) my spectral dragon runs so far, getting +5 tomes on my two main chars. Now Im considering if I want more runs to get some augments or festival light damage. But what would they be good for?
Festival light damage: less damage than festival frost or icy burst, but works on my tidal longsword of lacerating, and maybe some low lvl skellie beaters. Any better ideas?
Vampire Bane: DR breaker with some extra damage, is there any low lvl red slot weapon thats really worth it? Would have been great for making harry beaters but who needs these nowadays? Nice vs werewolves, though... My Jugg uses antique, are there any handwraps that are worth slotting with this?
Ghostbane: Not really worth it imho, you dont need it too often and later on you have other options for ghost touch/ghostly. Does this stack with crafted undead bane? Id think not...
Level drain: Interesting, but not really sure where to slot this, my clonk uses grave wrappings which drain 1d3 levels, and on an Antique Greataxe I might prefer the spellpower. Probably good for handwraps or TWF chars. Does this work on bows? Might be interesting for repeaters or manyshot. Any good bows with red augments out there?