You can read my frustration and exasperation-derived post on Mabar lag bug here: https://www.ddo.com/forums/showthrea...-To-Ruin-Mabar
Continuing off that in a more composed manner, and taking into account new changes on lama, here are the considerations in mind:
* Long-standing bugs without signs of getting fixed
* New bugs being released to a staggering degree
* Old bugs resurfacing
* Old content, including events, still receiving minimal to no attention, giving the firm impression that the devs wish to scrap all existing content, or at the very least, have no interest in maintaining overall game stability, balance, creativity, interest, et al.
* Relatively new content coming out half-finished, and receiving little attention. EG, Epic Destinies still have bugged abilities.
* Bug tracker still not working after all these years
* All the broken promises of late, after assurances such was a thing of the past
* The continued rushing out of content [though, despite the ridiculously inappropriate tantrums and anxiety of some posters on the lama forums at how raw the content is, the current lama beta seems to be devoting enough time thus far on ensuring we get our say in. Thus far, that's looking like a good step forward.]
* Constant ignoring of our beta concerns- still. Again, this doesn't reference a majority of the upcoming UD20 content/changes, which have been given good consideration thus far, though perhaps light on ongoing feedback/discussion in some places.
Tons of us are stressed by an activity we once found relaxing. We're also deeply concerned over what seems to be a guaranteed future degeneration of the game's quality, leading us to believe the game won't last much longer [as a stable, balanced, growing [etc] product].
We have all this stress, and all this uncertainty, and all this frustration, and all these feelings that the devs are purposefully trying to sabotage the game, because so much in the game seems as if it could only derive from that sort of mindset- most especially due to Producer Rowan's recent guarantees that such matters [eg, bugs] would be given utmost priority, that the entire next update would be about them, that devs would focus on feedback, and work towards our desires, not ones picked at random by the management.
Not a single one of those things has come to pass- we've heard no response on many things we've wanted added or looked into [from bugs, to kobolds/other races, to old content reviewed/rebalanced, etc.]
All we needed on that end was confirmation that those matters had been put on the top of the list, as we were promised they would be if we responded to Rowan's gestures of goodwill.
Not that, nor any signs of the game finding its balance again any time soon.
Now, on to Lama-
You bring out heroic/epic stones of XP.
For reference, I have no personal feelings toward their addition either way, they are what they are.
But now, review what I wrote above.
Look at the timing.
Look at how other MMOs function, and the things they- especially flash or browser-based money-grab-oriented MMOs- do right before they start spiraling downward.
Now look at the proposed lama changes again.
What should have just been a change to game mechanics, with this timing, comes off entirely as Turbine knowingly, willfully, and with finality, jumping the shark.
It gives the impression that Turbine knows just how bad the bugs are, how bad all the issues in the game have gotten, how discontented we are, and how badly we feel we've been betrayed by Turbine in recent months [again, not due to any content changes, but due to inability to followup on promised stability reviews and provide acknowledgement of declared player content interest]-
That Turbine is fully cognizant of all this, and instead wants to milk out as much money as possible from a dying game.
Now, I'm not saying that's the case, nor am I saying that's an element inherent to the stones of XP themselves.
But, the timing.
It's really, really bad.
And for those of us already so deeply concerned about the game, who've received no reassurances-
it looks pretty awful.
The point of this thread is 'hope', to bring things in balance between players and devs, and work toward a promising future for DDO.
To give players a chance to stop holding their breath and breath in again.
In other words, the input of players in this thread is more than welcome, but, at least in this thread, keep it entirely civil, respectful-toned.
This is the spot where we hold out hope for a firm dev response, and the guarantee from Turbine that they will finally restructure in a way that they stop damaging relations with players [specifically in ways that other [quality] MMOs never do].
And devs, this is your shot- not necessarily in this thread, but this is your shot to go and say "Hey. Look. We KNOW we screwed up. We might not realize the full specifics of it yet, but we do understand your concerns, and we're going to make sure to try and learn the specifics and fix them as best we can. We're going to address player concerns. We're going to worry about how the game comes across to players, and make sure it's something we- and the players- can take pride in. We're going to fight to keep this game going for several more years, as best as it can be.
We do care.
We're not giving up on the game.
Things will change-