Not going to touch on any minor, flavor, or subjective issues here, but rather an actual serious mishap:
Step 1: Remove the ability to have summons. Good in concept, but a roundabout way of dealing with Mabar Lag.
Step 2: Mabar lag doesn't care that you don't have summons, screw you. Oh, and now, you're not doing damage while you're lag-locked.
Step 3: Critical bug: After the laglocks cleared, despite winning, once the party gets booted out, half the party does NOT receive scales or signets [we searched bags multiple times, relogged, etc]. (Keys were used up, however.)
Honestly, the event is far, far too dull a farm. FAR TOO DULL- we've been mentioning that for years, and now rednames don't even have a purpose, it seems..
And after that, you always run the risk of losing due to lag or low party size..
But now, bugs like these?
I am -emphatically exasperated- :P
In any case, devs, Teruka on Sarlona would like her Signet and Scale.
That aside- design decisions, release decisions, none of that matters.
Bugs aren't even an issue. Long-standing bugs aren't even an issue.
But this, of late.
From the awesomium process spam, to the post-UD-14 loadup lag and crashes, to the still broken ED and enhancements among the lot, to the quest completion lag (and post UD19 patch 1 or 2, crashes as well) to all the tons and tons of other bugs, ON TOP of all the long-standing bugs [hell, we still have UD9 spell bugs, nevermind some pre-physics-change ladder bugs!].
Look, it's lovely that you fixed the invisible ledges in front of Gianthold Tor.
Rather than fixing the invisible ledges in Coal Chamber.
Your priorities may be a bit screwed up.
Or you're just telling us, in a massive, emphatic, overwhelming way, to screw off.
This isn't accusatory, or meant to insult. I've been on your side- other than a tiff with a certain dev during UD14 beta, I've always supported the devs on the forums, 'cause, y'know, you seemed to care.
But at what point does seeming no longer make up for not actually showing such, and at what point do we simply assume the game's stability is so far down the drain that it can't ever recover?
Honestly, my entire guild ends up talking about it every day, how frustrated we are with the bugs, the lack of dev effort in that regard, how we'd stop playing if not for the guild.
A full half my guild is still boycotting the second expansion- and any other purchases- due to the bugs and current Turbine stance on them.
These being people who until then were long-standing VIPs, or point-buyers to the extreme, whom pre-ordered the first expansion, most with collector's edition.
Yeah, I get it- "In my experience" posts don't hold much weight on the forums.
But, come on. You don't have to have an example to look at the issues as a company, or an individual, and see something needs to be changed, that things as they stand just aren't tolerable- or at the VERY LEAST, aren't something you can have any sense of pride in.
Well, help me out, am I mistaken on some point?
I'm here, and I'm willing to listen.
Hopefully I'm not the only one.