Main: Amossa d'Cannith, Sarlona, casually trying Completionist [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
Has anyone tested this yet?
I want to TR into the Bladeforged. Will i get the new Bladeforged Cosmetic Armors from preordering on this character?
Not sure if this question has been answered yet. The thread is growing fast.
Say I currently have all my destinies capped. I'm assuming I have 6 million Karma in each sphere to start with then? So if I epic TR, gaining a martial past life in the process, I still have 6 million Karma in each of Divine, Primal and Arcane? So I could level up to 28 in Legendary Dreadnaught, refilling my Karma xp for martial, then choose to TR arcane, resetting the Arcane sphere Karma to 0?
This is my understanding of how it functions. Any banked Karma in a sphere you don't TR with carries over can be used on your next TR. Just want to make sure I'm straight on this functionality.
Kaarloe - Degenerate Matter - Argonnessen
Setting my genitals on fire is preferable to running up most ETRs.
Ghallanda - now with fewer alts and more ghostbane
Hell, why not have challenge sagas
The devs hate EE. They ran most of the old epic players off. I put a Hax on em. They want us to run a fighters as something they are not and our sorcs as something they are not.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
On first impression, this looks quite good.
I'll qualify that with - It's been a long day for me, and I'm tired.
There is no free lunch.
I much preferred the concept where you can get a past life in any capped destiny and you just lose epic xp. You still have to re level the 6.6mil xp, but what destiny you do it doesn't matter (because you have them all capped already.) If you don't have the destiny capped, then you have to run in that destiny (but only once ever).
Here's what we forgot to say this time around and should probably put somewhere more prominent:
Every four Epic Past Lives earns you one additional Fate Point.
You don't lose Karma in general, including during Reincarnation, except for the specific cost to earn a specific past life.
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Guild Management System (GMS) — Demi-God Reincarnation
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Now that's out of the way, I do have a question; I apologize if I simply have not been good at my reading skills and missed it somewhere. If a character uses the stone from Epic Otto's Box to gain 2 million epic exp, will it also give them 2 million karma? And, if so, if someone uses pots or other exp boosters, will it similarly boost how much karma they receive?
Anything can be explained by drunken wizards.
"Hey! I got a piece of the +1 Butter Knife of Victory! Ah-oh, wait, wait. It's just a crummy, normal +1 dagger of ghostbane..."
Thanks for the explanations and the Screenies Squeak...
On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...
Of course, you've still got to type your name in and if you don't look to make sure that you're doing the right thing it's your own dang fool fault, at least having the arrows in different places will prevent one of those situations followed by "I DID THE WRONG THING, GIMME 89 KAJILLION XP AND A NEW PET!" forum posts...
So where does a higher cap get you?
"Ignorance killed the cat, sir; curiosity was framed."
Tripoint, C.J. Cherryh
If I epic reincarnate my iconic, will I then have to relevel to the cap to true reincarnate into another life?
I'd love to challenge myself. This is about as terrible as you could ever design something in order to hamster wheel towards the karma goal. Most people reincarnate as efficiently as possible. That is to maintain streaks, get as most xp as possible out of the most xp per minute quests. This entire system guarantee that if you don't have synergy with that destiny you'll force yourself into running scores more low challenge quests over and over - more so then you ever suffered leveling a off destiny.
I can guarantee that you won't see the return on your design money as you have done with the Heroic reincarnation. I certainly won't be running a XP pot or buy any other resources in order to slow drip myself through easy content in double the time then others do their ER.
Personally I have not the foggiest idea why anyone would tie a time scale like karma points to something that guarantee you have to spend a lot more time doing it with less challenge and fun.
If that was the case you might as well require twice the amount of karma if you say have gained karma in A sphere but want to reincarnate in B sphere. I mean timewise you're looking about the same time, but at least by doing that you can guarantee that the player had some fun doing it.
Just untie karma from specific sphere. It's a stupid feature that guarantees complete burn out.
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