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  1. #41
    Community Member Hendrik's Avatar
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    4 Dragon runs today, 4 fails.

    All 26-30. One fail was due to player(s) error remaining three were all lag fails. Dragon shows up, nobody can move or do anything, moments later, Altar went boom.


    While this was going on, guildmate in the L18 area, no lag and a win.

    After the last fail, went back and got a red conn then disconnected, now stuck at cleaning up old connections.

    Last edited by Hendrik; 10-24-2013 at 09:27 PM.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  2. #42
    Community Member Systern's Avatar
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    Quick question... you have a player populace that's used to running elite bravery bonuses. Why spawn Normal mobs below our CR? At least put them all in the Hard CR range for our chars so we never have this problem.

  3. #43
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    The Mabar graveyard was fine, but once we got to the dragon fight I was lagged out. I tried to cast spells but they didn't go off. I managed to stay alive by spamming reconstructs, but I have no idea how many of my spells actually went off due to lag.

    All the Lower levels seemed to do ok. It was only one of the 26-30 instances that lagged for everyone in the room with the dragon. Sarlona around 20 minutes ago.
    CC Casting Druid: https://www.ddo.com/forums/showthrea...C-Summer-Build
    Shiradi Wiz Plan for 1st Lifers: https://www.ddo.com/forums/showthrea...r-First-Lifers
    U25 Patch 1 Dex Halfling Assassin Build: https://www.ddo.com/forums/showthrea...x-Assassin-1-0
    Warlock DC Caster: https://www.ddo.com/forums/showthrea...ld-Blast-Build

    Several characters on Sarlona all starting with "Rand" in the Guild "Guardians of House Cannith". My main four characters are Randowl (18 rogue 2 artificer mechanic - hope to go back to DC casting some day), Randslar (Bard 14 / Fighter 4 / Rogue 2 Swashbuckler), Randek (Druid CC Caster 17/Fvs 3) and Randomall (Rogue 20 assassin).

  4. #44
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by slarden View Post
    The Mabar graveyard was fine, but once we got to the dragon fight I was lagged out. I tried to cast spells but they didn't go off. I managed to stay alive by spamming reconstructs, but I have no idea how many of my spells actually went off due to lag.

    All the Lower levels seemed to do ok. It was only one of the 26-30 instances that lagged for everyone in the room with the dragon. Sarlona around 20 minutes ago.
    Just lagfailed in the16-20 one....
    Quote Originally Posted by Cordovan
    Insulting the development team is not allowed.
    Quote Originally Posted by Jendrak
    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

  5. #45
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    Quote Originally Posted by Steelstar View Post
    The previous post was to clarify game mechanics, nothing more. If someone is still encountering the issue, please have them file a bug report with their character data and /loc so we can investigate.

    Thank you!
    My experience was right on! No noticeable lag, killed the dragon with success (+5 tome reward was a great draw for this years Mabar!) twice and received rewards without "too low" error. Sometimes people use Deleras to reset HP/MP quickly. When you exit you are sometimes put into the shared instance. I wonder if this is the cause for some?

    My only disappointment is that the items were re-vamped for lvl 28.

  6. #46
    Community Member Bimbelbo's Avatar
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    Ran 6 Dragons so far on different characters, 3 fails due to lag but also 3 completions.

    On the plus-side, no problem with "too low" mobs at all. And I farmed for hours with a lvl22 character in the 20-25 zone.

    Hint: If you use the Delera-quest to reset your SP you'll be put into the shared instance, it then is possible that other players spawn lower mobs which are too low for your lvl.
    Quote Originally Posted by Cordovan
    People are absolutely working on it at the moment.

  7. #47
    Community Member FestusHood's Avatar
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    Couldn't they just set the dragon event to automatically start loading people into a new instance as soon as one instance gets to a certain number?

    I ran the dragon today in the 16-19 range on Argo, and there was no discernible lag. I'm going to assume this was because there simply weren't as many people in the instance.

    They should just figure out exactly how many characters it takes to hit critical mass in an instance, and set it to start forming a new instance just before that number is reached. Apparently that number is set too high right now.

  8. #48
    Community Member Myrddinman's Avatar
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    Quote Originally Posted by Bimbelbo View Post
    Hint: If you use the Delera-quest to reset your SP you'll be put into the shared instance, it then is possible that other players spawn lower mobs which are too low for your lvl.
    Whereas I have not used Delera's to reset, I did notice that after getting booted from a failed dragon run, I was dumped into a higher level band. These couple of issues could be the cause of some lower level mobs spawning in higher levels.
    Quote Originally Posted by 404error View Post
    there will always be bugs in DDO it will never be bug free at any point in its lifetime.

  9. #49
    Community Member FestusHood's Avatar
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    Quote Originally Posted by Myrddinman View Post
    Whereas I have not used Delera's to reset, I did notice that after getting booted from a failed dragon run, I was dumped into a higher level band. These couple of issues could be the cause of some lower level mobs spawning in higher levels.
    Note that there is an option to change your level band on Jack's menu, similar to the one at the front door.

  10. #50
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    I dunno, I am 5 for 5. Maybe some of you need to upgrade your internet connection...?

  11. #51
    Community Member Schleprock45's Avatar
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    It seems that most of the chatter is about level 20+ when it pertains to the lag. I ran 5 today on Sarlona with L10 toon and succeeded 4 times, the fail in the early A.M. was due to far too few players in the instance. I'm playing wirelessly on a very slow DSL connection (around 2mb/sec). Didn't post for a medal or a golf-clap. It is a shame that folks are having troubles AND it seems to be isolated occurrences rather than across the entire game.

    P.S. I joined last year in the encore period of Mabar around Thanksgiving - never could run the dragon due to lag......

  12. #52
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    Quote Originally Posted by Gauthaag View Post
    just a question...shouldnt invisible vampires be fixed? if yeah, then they are obviously not=
    Yep, the invisible vampires stun-locking you and the shadows being in the ground are my only two gripes. It would be nice if they could be fixed.

  13. #53
    The Hatchery samthedagger's Avatar
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    A quick word on the notion of mobs having the "too weak" notification. I noticed this once today, but realized that it was right after I had stepped out of the dragon fight. I also noticed some fairly low-level mobs running around for the level 27 character I was running at the time. It seems that stepping out of the dragon fight had placed me in the shared instance. Once I moved back to the 26-30 instance, I received no more messages.

    I ran Mabar for many hours today in order to update my Mabar guide (see sig) and gather me some motes, signets, and scales. This was the only time I ever received the "too weak" notification, as after that point, I made certain to join the correct instance.

    I'm not saying that there aren't bugs. I'm just saying that I haven't experienced them, and maybe, just maybe, some folks have had the same or similar experience I had but failed to notice they had been dropped into the shared instance. Overall Mabar has been a very pleasant event so far and I am enjoying it.

  14. #54
    Community Member Ausdoerrt's Avatar
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    Quote Originally Posted by Schleprock45 View Post
    It seems that most of the chatter is about level 20+ when it pertains to the lag. I ran 5 today on Sarlona with L10 toon and succeeded 4 times, the fail in the early A.M. was due to far too few players in the instance. I'm playing wirelessly on a very slow DSL connection (around 2mb/sec). Didn't post for a medal or a golf-clap. It is a shame that folks are having troubles AND it seems to be isolated occurrences rather than across the entire game.

    P.S. I joined last year in the encore period of Mabar around Thanksgiving - never could run the dragon due to lag......
    Maybe that's the problem... I should get a modem connection and a Commodore 64 to run DDO, then perhaps the lagfest will stop :P
    "People are stupid; given proper motivation, almost anyone will believe almost anything. ... People's heads are full of knowledge, facts, and beliefs, and most of it is false, yet they think it all true." Terry Goodkind

  15. #55
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    These are my first impressions this year (having played the even that last two years, too):

    Dragon Lag - I haven't been able to do a dragon yet, so I can't comment on the lag. In previous years, I didn't have much of a problem...

    Shadar-Kai Assassins - I hate the inclusion of these stupid things in Mabar. Chain attack that does insane damage AND slows your toon down so he can't attack fast in order to kill it? Fail. Turbine should have left this in the Stormhorns where no body goes. I don't care for them one bit--and let's not mention they have not a damn thing to do with Mabar. Thankfully, my cleric can pretty much ignore them as his turns don't aggro them. But as I'm in the 20-26 instance a lot, sometimes others get them made and they attack me too.

    No Incentive to Group - If I solo on my cleric with turns killing 3-4 enemies a pop, I get a great drop rate, bones and skulls fill up my bags. If I group, I hardly get any rewards at all because they are going to everyone else. So, I just do solo laps around the graveyard. It'd be nice if there was an incentive to group and I didn't feel like I was getting screwed out of my drops. In the past I've had to actively avoid my friends, especially if they were barbarians or something, because I knew I'd be spending more time healing, less killing, and when I did kill, they'd get half or more of the drops. Frustrating...

    No New or Upgraded Items - Dissappointing. The +5 tome is nice, but I don't need to farm motes for that. I can just try to keep an eye on the count or something, and then fight the dragon once a day on the toon that needs the tome? That doesn't seem like it helps progress the countdown. The once a day mechanism for the sigil is stupid. I get that Turbine wants people to log in a lot, but it adds a level of tediousness to the event.

    Rather Boring - Running around for 1-2 hours until the dragon opens up is kind of boring. And it sucks if I miss an opening or have to leave just before. Maybe it's good that there are no new items; I won't feel I have to grind out motes...

  16. #56
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Wulverine View Post
    Edit:
    This quote from Cordovan might help
    "On the Signet timing questions: The Signet reward is once per day per character, not per account, and the day is based on the server clock, which means that the "day" will reset at the same time the Challenge tokens do. I think the server clock is based on Coordinated Universal Time."
    what the ....?

    Coordinated WHAT time now?

    Guessing you mean Greenwich Mean Time - Is this the same PC Trash that means we're no longer allowed to say AD or BC?

  17. #57

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    Quote Originally Posted by FranOhmsford View Post
    what the ....?

    Coordinated WHAT time now?

    Guessing you mean Greenwich Mean Time - Is this the same PC Trash that means we're no longer allowed to say AD or BC?
    GMT and UTC refer to essentially the same thing. Namely, that they both base zero degrees longitude at the center point of the Greenwich Observatory. UTC was developed in response to the availability of highly accurate atomic clocks which allow for incredibly precise measurements. So, there's nothing PC about it.
    The newest computer can merely compound, at speed, the oldest problem in the relations between human beings, and in the end the communicator will be confronted with the old problem, of what to say and how to say it. - Edward R. Murrow (1964)

  18. #58
    Hero Vyder's Avatar
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    Quote Originally Posted by Gauthaag View Post
    the lag on argo is so bad that many times when group of monsters is spawning in graveyard the mobs have the white octagon above head when they fully load. not mentioning it takes about three minutes to load mindflayer trader when u enter instance.


    well done, but i m getting tired of shooting at monsters that i see, but they arent there yet or arent there already

    Same me for me on Argo. The lag from monsters spawning is the worst I have ever seen in mabar for me. No lag at all in the dragon instance though.
    Eternal Champions of Argo

  19. #59
    The Hatchery Wipey's Avatar
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    Quote Originally Posted by Catteras View Post
    Shadar-Kai Assassins - I hate the inclusion of these stupid things in Mabar.
    I think it's awesome change especially for a cleric. Means you never have to go to tavern to get back turns unlike in the past when everything was undead. Lets you cycle implo / destruction / slay / undead to death / turns without spending turns too quickly.
    Shadar Kai even at cap are really weak, 50 necro or evo works flawlessly.
    Shahang Nezhat Bellezza Wipekin Farida of Ghallanda

  20. #60
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    Default Just curious

    a) What good does /loc do? I mean, your in the summoning chamber. location known! What, are there invisible pockets of lagdoom that are trying to be identified, and if you avoid them, all is well? Don't understand...

    b) Secondly, if a lvl 28 goes into a lower range slaying area and enters the chamber, will he be sorted back into the 26-30 chamber, or will he join the one associated with the lvl range he was in (I'm assuming lvl ranges have an associated dragon chamber)? Just wondering if this would work, or if it sorts players OR if it doesn't and killing the lower level dragon won't give you anything.

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