1. ## XP Calculation issues

I’m working on a tool to help me plan a leveling strategy, (efficient TRing to be exact) I know I’m messing up my calculations somewhere.

From my understanding, it’s a simple stacking scenario: Base XP*Streak*first time completion bonus*Tome of learning bonus (1st time comp)*daily bonus*VIP

So if you use Heyton's Rest elite base of 356 XP, it would look something like this: 356 (Base XP) X 1.2 X 1.8 X 1.5 X 1.2 X 1.1
Or
356(1.2) + 427.2(1.8) +768.96(1.5) + 1153.44(1.2) + 1384.128(1.1)= 1522.5408 XP

Problem is when I run the quest; the XP is significantly lower… which tells me I have a problem in my calculations…

If someone could set me straight, I’d be grateful.

2. Originally Posted by MuleAxe
I’m working on a tool to help me plan a leveling strategy, (efficient TRing to be exact) I know I’m messing up my calculations somewhere.

From my understanding, it’s a simple stacking scenario: Base XP*Streak*first time completion bonus*Tome of learning bonus (1st time comp)*daily bonus*VIP

So if you use Heyton's Rest elite base of 356 XP, it would look something like this: 356 (Base XP) X 1.2 X 1.8 X 1.5 X 1.2 X 1.1
Or
356(1.2) + 427.2(1.8) +768.96(1.5) + 1153.44(1.2) + 1384.128(1.1)= 1522.5408 XP

Problem is when I run the quest; the XP is significantly lower… which tells me I have a problem in my calculations…

If someone could set me straight, I’d be grateful.

Try this
(Base + Streak +first time+tome+daily) = 1+.8+.2+.5+.2=2.7(base) x 1.1(vip) x 1.x potion x 1.05 voice x 1.05 ship

So in your case 356*2.7x1.1(vip) = 1057xp

alternatively what was the xp you got. I can back calculate from that.

3. Rooting around I think this might be more correct
( Modified Basex VIP x World Bonus x Voice x Ship) x XP Pot
Modified base = (Base XP + trap bonus + breakables+death penalty+ reentry+conquest+ all streak bonuses(.2+.8+.5 on full elite streak only .2+.8 if not streaking but not breaking) + xp tome + daily bonus)

Full numbers
conquest values are .10/.07/.05/ 0/.10/.15/.25
death values 0/.05/.1
reentry values 0/.1
breakables 0/.08/.10/.15
Traps 0/.08/.10/.15
Streak up to .5 (full elite streak)
up to +.2 (first time elite)
up to .8 First time difficulty
up to .5 first time w/ tome
.2 daily bonus
-.x repeated runs for ransack

Modified formula to make it easier:

1st time every run on elite all bonuses xp total for a quest doing a one and done philosophy

(3.2+ breakables +traps+conquest +reentry + death) x Base quest xp x 1.05(voice)x1.0x(ship)x1.x(potion)x1.1(vip)

So in your case I was slightly off if you had no deaths no reentry and no other in quest bonuses your xp should have been
2.9*356x1.1(vip) = 1135 xp

4. Originally Posted by B0ltdrag0n
Try this
(Base + Streak +first time+tome+daily) = 1+.8+.2+.5+.2=2.7(base) x 1.1(vip) x 1.x potion x 1.05 voice x 1.05 ship

So in your case 356*2.7x1.1(vip) = 1057xp

alternatively what was the xp you got. I can back calculate from that.

I'll need to run something else later tonight to get a comparable example.

I was always under the impression the numbers were progressively multiplied, that must be the issue.

Thanks for the help!

5. Originally Posted by B0ltdrag0n
Rooting around I think this might be more correct
( Modified Basex VIP x World Bonus x Voice x Ship) x XP Pot
Modified base = (Base XP + trap bonus + breakables+death penalty+ reentry+conquest+ all streak bonuses(.2+.8+.5 on full elite streak only .2+.8 if not streaking but not breaking) + xp tome + daily bonus)

Full numbers
conquest values are .10/.07/.05/ 0/.10/.15/.25
death values 0/.05/.1
reentry values 0/.1
breakables 0/.08/.10/.15
Traps 0/.08/.10/.15
Streak up to .5 (full elite streak)
up to +.2 (first time elite)
up to .8 First time difficulty
up to .5 first time w/ tome
.2 daily bonus
-.x repeated runs for ransack

Modified formula to make it easier:

1st time every run on elite all bonuses xp total for a quest doing a one and done philosophy

(3.2+ breakables +traps+conquest +reentry + death) x Base quest xp x 1.05(voice)x1.0x(ship)x1.x(potion)x1.1(vip)

So in your case I was slightly off if you had no deaths no reentry and no other in quest bonuses your xp should have been
2.9*356x1.1(vip) = 1135 xp
Yup, this is what I was understanding with your previous post.
Was going with strait base xp with given add on's; otherwise neglecting to calculate the in-game xp bonuses and optionals. Just getting though the quests with no re-entry's or deaths - and, considering all the other stuff an uncalculated bonus

6. It's surprising how many people don't know this :-)

There are basically 2 types of modifiers to xp. The ones that affect the base quest xp value and ones that affect the end amount of XP you get (once those base modifiers have been factored in)
I'm not a VIP so i can't say for sure which type of bonus the VIP bonus is, but I'm pretty sure it's a base value modifier.

Basically everything is a base modifier except XP Pots, Item bonuses (voice,mantle, etc) and the Shipbuff.
Things like ransack, conquest, reentry, deaths, XP tome, bravery bonuses all fall under base XP modifiers.

The quest xp formula is calculated like this
BaseXP x (all base quest modifiers) x (all end XP modifiers)

The correct formula for Heytons Rest on a character with no built up streak but with a Gift of the Master augment slotted, 5%shipbuffs and 30% xp pot would be (and i'll assume you got agression bonus):
356base x (1.0 + 0.20bravery + 0.80first time + 0.50tome + 0.20daily +0.10agression +0.10nodeath +0.10persistance) x (1 + 0.05ship +0.05voice +0.30 pot)
356base x 3 x 1.4 = 1495XP

Hope this clears some stuff up

7. Thanks guys - Worked through it and all seems to be working well. I'm putting together a spreadsheet and will make it available to download from DDO-Monarch.com once complete

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