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Thread: Monkcheric

  1. #1
    Community Member
    Join Date
    Apr 2010

    Default Monkcheric

    Well I started posting for a 12 Monk/6 Range/2 Arti split, but got some great feedback and have altered the last 2 levels to cleric so I'm making a separate post to keep focused on it.

    I have been waiting to pull a pinion, but no luck. Maybe one more CITW after my vacation then I pull the trigger and TR (I.e. this build is theory only and not tested yet)

    I went Human over half elf because 2 tiers of healing amp is cheaper, +2d6 ranged sneak attack (i realize with Rogue Dili +2 to hit with sneak attack, though only 1d6 damage, but healing amp was more important to me) and an additional damage action boost. Of course you get the extra skill points and extra feat when trying to shoe horn in Overwhelming Crit and the 3 pre-reqs that are worthless for ranged.

    The 12 Monk gets me Zen Archery, Ten Thousand Stars, Improved Invasion, Master of Forms and Abundant step all for free. In the enhancement trees I can grab a cheap +10 healing amp from Shintao and extra HP from Henshin Way of the Tortoise. The character planner has a glitch for the granted Master of Forms. It shows as being taken at Monk level 12, but does not let me grab Grandmaster saying I need Master. As such I have penciled that in below at level 27.

    The 6 Ranger gets me Bow Strength, Rapid Shot, Precise Shot and Manyshot. Not to mention the improved two weapon fighting for unarmed in between NS and 10k. You just have to be patient. It's tempting to grab before they are granted.

    The final 2 cleric gets me 3 levels of wand and scroll mastery at tier one through Radiant and in warpriest +2 AC (meh, but I'll take it), Divine Might, and 2 tiers of Rightous weapons which give +2 enhancement to all my longbows. Cleric also allows me to take Empower Healing for a cocoon boost. I looked at FVS, but the scroll mastery was the deciding factor.

    I focused on the AA line, but wanted sniper shot for sure from Deepwood as well as the +1 WIS, + to sneak attack die and action boosts.

    Skill points spread based on which class leveled, but UMD, concentrate, hide and move silently almost always. 1 into tumble and into Heal or Balance depending on Ranger or Monk level.

    I'd ideally like more WIS. That has been pointed out, but with just a 34 point build and wanting Overwhelming Crit and Combat Archery I needed to make cuts somewhere. I started with +4 tomes in STR and Dex, but if you have +5 then more level ups into WIS. A 36 point build I woudl have jumped Dex to 16 so another level up could go to WIS.

    As it stands I think I can get to 40: 16 Starting +3 Tome +4 Enhancements +2 Level ups +9 Item +3 Insightful = 37 Add in +2 shippies and a +2 Yugo, or upgrade to a +4 WIS tome and I'm set. Or I could go in Water Stance for +3 or +4 WIS depending on what level I'm at. Not to mention updates have gear with +11 Wisdom like Epic Elite Shadowsight, but that's not a reasonable gear item for me yet.

    Please critique my build. I'd love to fire him up post Mabar.

    Level 28 Lawful Good Human Male
    (12 Monk \ 6 Ranger \ 2 Cleric \ 8 Epic)
    Hit Points: 477
    Spell Points: 650
    BAB: 16\16\21\26\26
    Fortitude: 19
    Reflex: 18
    Will: 20

    Starting Ending Feat/Enhancement
    Abilities Base Stats Base Stats Modified Stats
    (34 Point) (Level 1) (Level 28) (Level 28)
    Strength 16 23 24
    Dexterity 15 21 21
    Constitution 14 16 16
    Intelligence 8 10 10
    Wisdom 16 22 25
    Charisma 8 10 10

    Tomes Used
    +4 Tome of Strength used at level 1
    +4 Tome of Dexterity used at level 1
    +3 Tome of Constitution used at level 1
    +2 Tome of Intelligence used at level 1
    +2 Tome of Wisdom used at level 1
    +2 Tome of Charisma used at level 1

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 28)
    Balance 4 24
    Bluff 0 8
    Concentration 7 34
    Diplomacy 0 8
    Disable Device n/a n/a
    Haggle 0 8
    Heal 8 33
    Hide 8 37
    Intimidate 0 8
    Jump 7 21
    Listen 4 18
    Move Silently 8 36
    Open Lock n/a n/a
    Perform n/a n/a
    Repair 0 8
    Search 0 11
    Spellcraft 0 8
    Spot 4 18
    Swim n/a n/a
    Tumble 5 14
    Use Magic Device 2 19

    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Past Life) Past Life: Ranger
    Feat: (Selected) Point Blank Shot
    Feat: (Human Bonus) Power Attack
    Feat: (Automatic) Attack
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy

    Level 2 (Monk)
    Feat: (Monk Bonus) Zen Archery
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) The Way of Air
    Feat: (Automatic) The Way of Fire
    Feat: (Automatic) The Way of Earth
    Feat: (Automatic) The Way of Water
    Feat: (Automatic) Unarmed Strike

    Level 3 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Precision
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation

    Level 4 (Monk)
    Ability Raise: DEX
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind

    Level 5 (Monk)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall

    Level 6 (Monk)
    Feat: (Selected) Great Cleave
    Feat: (Automatic) Improved Heroic Durability
    Feat: (Automatic) Purity of Body

    Level 7 (Monk)
    Feat: (Monk Bonus) Ten Thousand Stars
    Feat: (Automatic) Adept of Forms

    Level 8 (Ranger)
    Ability Raise: STR
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting

    Level 9 (Ranger)
    Feat: (Selected) Toughness
    Feat: (Automatic) Diehard

    Level 10 (Ranger)
    Feat: (Automatic) Precise Shot

    Level 11 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Elf
    Feat: (Automatic) Archer's Focus

    Level 12 (Ranger)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot

    Level 13 (Monk)
    Feat: (Automatic) Wholeness of Body

    Level 14 (Monk)

    Level 15 (Monk)
    Feat: (Selected) Improved Precise Shot
    Feat: (Automatic) Improved Evasion

    Level 16 (Monk)
    Ability Raise: STR
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity

    Level 17 (Cleric)
    Feat: (Deity) Favored by the Silver Flame
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Magical Training
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Turn Undead

    Level 18 (Monk)
    Feat: (Selected) Empower Healing Spell
    Feat: (Automatic) Diamond Body

    Level 19 (Monk)
    Feat: (Automatic) Abundant Step
    Feat: (Automatic) Master of Forms (ALL)

    Level 20 (Cleric)
    Ability Raise: DEX

    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical

    Level 22 (Epic)

    Level 23 (Epic)

    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Combat Archery

    Level 25 (Epic)

    Level 26 (Epic)
    Feat: (Epic Destiny) Toughness

    Level 27 (Epic)
    Feat: (Selected) Grandmaster of Forms

    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Toughness

    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
    Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Sniper (Rank 1)
    Enhancement: Human - Sniper (Rank 2)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Corrosive Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Awareness (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Awareness (Rank 2)
    Enhancement: Arcane Archer (Rgr) - Awareness (Rank 3)
    Enhancement: Arcane Archer (Rgr) - Dispelling Shot (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Flaming Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Soul Magic (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Frost Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Banishing Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Smiting Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Shock Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Moonbow (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Improved Elemental Arrows (Rank 1)
    Enhancement: Arcane Archer (Rgr) - Runebow (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 1)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 2)
    Enhancement: Deepwood Stalker (Rgr) - Damage Boost (Rank 3)
    Enhancement: Deepwood Stalker (Rgr) - Wisdom (Rank 1)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Toughness (Rank 1)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
    Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)

  2. #2
    Community Member
    Join Date
    Mar 2010

    Default Just gotta say....

    I found an error or two you might want to look at starting with.

    at level 26 and 28 you can not choose toughness you have to choose and epic destiny feat

    If you put ur tomes in at level 1 the character generators will think u have the skill bonuses to take them at the appropriate levels
    Level 3 take +1 level 7 +2 Level 11+3 level 15 +4

    DDO Character Planner Home Page
    you can down load that unzip it and plug in your build :P, you will see what I've said to be correct, although it could be bugged..I still know you cant take normal feats in place of epic destiny feat

    ... and just a question, if you were going to go ranged monk, why would you have so many points in Dex wasted? your feats only require 17 Dex anymore and ur wasting stats, they could go into wiz since you have Zen archery and that can be your ranged damage modifier..I understand the strength so you can do melee damage with your cleave and great cleave, but aren't monk skills damage mod wiz?

    Just trying to help, if I'm wrong and made a fool of myself so be it.. but that's what I see at the moment.... happy hunting and good luck!
    Last edited by whyyme; 10-12-2013 at 04:51 PM. Reason: fixing a typeo

  3. #3
    Community Member EvilKitteh's Avatar
    Join Date
    Jul 2011


    You can pick toughness at 26 and 28, it means if you don't have the destinies either one completed or purchased you can level.

  4. #4
    Community Member
    Join Date
    Apr 2010


    Trust me when I say it. Any and all feedback and comments are welcome. I'm far from an expert character builder and I enjoy seeing responses.

    The toughness feats I think can be taken at 26 and 28. I in fact did use the character planner and just chose to copy and paste it in the thread itself rather than use the output format it shows. In the planner it allows for it and it makes sense since you may not have destinies to chose a feat. Hence toughness is allowed. No other normal feta is though for 26 and 28. Just toughness.

    I agree I'd like more wisdom. I just don;t know how to and get the feats I want. My bumped STR is actually for the 23 STR requirement for Overwhelming Critical. That's a massive boost. I don't plan on melee-ing much so I hadn't done so for cleave or great cleave. In fact if OC didn't require cleave and great cleave I wouldn't have taken those at all (or power attack).

    The dex at 21 is required for Combat Archery. I'% sure CA is needed, but it seems pretty good. It only cost me 2 points of Wisdom. Though if 2 points of wisdom would give me more DPS than combat archery gives I will switch it out. I'm not sure it does though.

  5. #5
    Community Member
    Join Date
    Apr 2010


    Back from vacation and still looking for my Pinion for him before TR-ing. Looking for a few more "O"Pinions from the builders here too.


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