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  1. #1
    Community Member zDragonz's Avatar
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    Cool A Three sided Dice in real life vs /roll 1d3 in this game.

    In this game typing /roll d3 gives each number a 1 in 3 chance.

    In real life this is a coin with the edge being the 3rd side. How many times would the 3rd side happen if you tossed the coin in the air and let it hit a surface, without tampering with how it lands?

    Probably never.

    Interesting and wild stuff to think about.

    Have a nice day.

    What if we made that 3rd side of the coin bigger so it had the same Diameter as the other 2 sides. Now it is a column.

    By the way did I ever mention I had stitches in my head 5 times and played football when I was younger. I got my head hit a lot. Also I grew up around the time that leaded gasoline was still being used. I think about and say the most f'd up stuff sometimes.
    Last edited by zDragonz; 10-18-2013 at 10:37 AM.

  2. #2
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    Cordovan's Avatar
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    I used to use a d6, 1-2=1, 3-4=2, 5-6=3. But sometime's I'd be odd and bring out the d12, 1-4=1, 5-8=2, 9-12=3. I was always looking for a chance to roll the d12.
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  3. #3
    The Hatchery Nibor's Avatar
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    A coin is an unfair 3-sided die, yes. You could also use your shoe as an unfair 4-sided die (bottom down, top down, left side/right side down). I don't really recommend either.

    They do make 3-sided dice now; they look sort of like a football with three flat sides, and the points all rounded so it won't land on end. D6 was always my method of choice for a D3, though.

  4. #4
    Developer Vargouille's Avatar
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    I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.

  5. #5
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    Quote Originally Posted by Vargouille View Post
    And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    Sounds like a promotional item for some company where 5's were important somehow.

  6. #6
    The Hatchery Urist's Avatar
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    Quote Originally Posted by Cordovan View Post
    I used to use a d6, 1-2=1, 3-4=2, 5-6=3. But sometime's I'd be odd and bring out the d12, 1-4=1, 5-8=2, 9-12=3. I was always looking for a chance to roll the d12.
    Gotta give some love to the dodecahedron. It's the dual of the more iconic icosahedron, did you know?

    I never much liked the d20, tbh. Felt a bit too wishy-washy. Too many sides; too subtle in the angles.
    However, the d12 is a solid beast; not so angular as the d6, but still when you roll it, you know there's a solid resolution on which face it has come to rest.

  7. #7
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    Quote Originally Posted by Vargouille View Post
    I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    Because its a lot easier to notice when you always roll a 6, than when you always roll a 5?

    If you have a greatsword, swap that in for your damage rolls, and you're doing 1d6+5 instead of 2d6 base die

  8. #8
    Community Member Arnhelm's Avatar
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    Quote Originally Posted by Vargouille View Post
    ...And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    Because it's always 5 somewhere
    There is no free lunch.

  9. #9
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    Quote Originally Posted by Vargouille View Post
    I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make.
    Yes. In addition to those bipolar dice for any even number, and the fairly well known d4s, d12s, d20s, and d30s, there are also possible fair d24s, d48s, d60s, and d120s.The article at http://www.fantasylibrary.com/lounge/diceprop.htm has a complete mathematical explanation for the math geeks among us, and a nice chart at the bottom that the non-math-geeks can skip straight to.

  10. #10
    Community Member Bekki's Avatar
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    Quote Originally Posted by Cordovan View Post
    I used to use a d6, 1-2=1, 3-4=2, 5-6=3. But sometime's I'd be odd and bring out the d12, 1-4=1, 5-8=2, 9-12=3. I was always looking for a chance to roll the d12.
    That's the same way we used to do it.

    *Bekki pours you a drink..
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  11. #11
    Community Member Bekki's Avatar
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    Quote Originally Posted by Arnhelm View Post
    Because it's always 5 somewhere
    Hmmm.... That leads me to.....

    "What would Jimmy Buffett do...?"



    *Bekki pours you a drink..
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    "It's a dangerous business, going out of your door, Frodo my boy." He used to say. "You step into the road, and if you don't keep your feet, there is no telling where you might be swept off to." ~ Frodo Baggins (Quoting Bilbo Baggins)

  12. #12

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    Quote Originally Posted by Arnhelm View Post
    Because it's always 5 somewhere
    The newest computer can merely compound, at speed, the oldest problem in the relations between human beings, and in the end the communicator will be confronted with the old problem, of what to say and how to say it. - Edward R. Murrow (1964)

  13. #13
    Community Member CheeseMilk's Avatar
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    Quote Originally Posted by Vargouille View Post
    And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    Roll to determine Hour: You roll 5! Happy Hour Success!
    You gain the effect: Happy Hour! 1/2 Price Appetizer with Drink Purchase.
    You gain the effect: Overstated sense of self-esteem.
    You gain the effect: The waitress is totally in to me.

    Happy Hour expired.
    Your 1/2 price appetizer effect becomes Heartburn.
    You gain the effect: Overindulgence.
    You gain the effect: Angry Spouse.

    You roll to determine Hangover: You roll 5. Sucker.

  14. #14
    Who does your taxes?
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    Quote Originally Posted by CheeseMilk View Post
    Roll to determine Hour: You roll 5! Happy Hour Success!
    You gain the effect: Happy Hour! 1/2 Price Appetizer with Drink Purchase.
    You gain the effect: Overstated sense of self-esteem.
    You gain the effect: The waitress is totally in to me.

    Happy Hour expired.
    Your 1/2 price appetizer effect becomes Heartburn.
    You gain the effect: Overindulgence.
    You gain the effect: Angry Spouse.

    You roll to determine Hangover: You roll 5. Sucker.
    Best thing I've read on the forum in a while. Thank you.

  15. #15
    Community Member Veriden's Avatar
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    Quote Originally Posted by Vargouille View Post
    I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    I have a d6 that has no numbers printed on it at all, when I dm and a player has been rotten..I tell them to roll it. If it comes up blank I get to roll a % on the 'special table' xD Don't ask what the special table is ^_^

  16. #16
    2015 DDO Players Council B0ltdrag0n's Avatar
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    Here is a miniatures game I playtest for. It has and uses dice from d4,6,8,10,12,14,16,20,24,30.

    Fun game too check it out!


    http://www.dgsgames.com/
    Officer of Renowned

  17. #17
    The Front Side Gratch's Avatar
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    I have a 14 sided dice. Came from a football game someone got me from a garage sale.

    WHAT WHAT? 14 sides?!?! It wont roll equally.

    Well actually it does... as well as you can. It's a (normal d30 sized) sphere with planed surfaces. 14 of them.

    I sanded it down to get rid of the football icons. Carved numbers 1 to 14 into it and painted. Back in my minis painting days. Used to try to convince DM's to let me craft d14 base damage weapons.

    Mmmm.... leaded gasoline and lead minis.
    Quote Originally Posted by Cordovan View Post
    DO NOT DO THIS. We are investigating.

  18. #18

  19. #19
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    Quote Originally Posted by Vargouille View Post
    I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    d6s with 5s on all sides used to (probably still do) come in novelty packs along with a d6 that had all 2s and 6s. They would always roll either 7 or 11. You'd have to be pretty blind (or drunk) not to spot them tho. The sets usually came with a pair of normal d6s that were otherwise identically colored.


    Quote Originally Posted by MajMalphunktion View Post
    *Handwraps. Yes we know. Here is my known issue for handwraps. Hand wraps in assorted flavors are borked.

  20. #20
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by Vargouille View Post
    And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
    For a skillcheck, Shadowrun 4 uses a number of D6 equal to your skill score plus the corresponding ability score plus any modifiers. Any 5 or 6 you roll is considered a success. Although you'd need more than one.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
    Quote Originally Posted by Vargouille View Post
    We may or may not intentionally insert in red herrings, purple mackerels, or horses of different colors. Void where prohibited. Not available in all planes of existence.

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