# Thread: A Three sided Dice in real life vs /roll 1d3 in this game.

1. ## A Three sided Dice in real life vs /roll 1d3 in this game.

In this game typing /roll d3 gives each number a 1 in 3 chance.

In real life this is a coin with the edge being the 3rd side. How many times would the 3rd side happen if you tossed the coin in the air and let it hit a surface, without tampering with how it lands?

Probably never.

Interesting and wild stuff to think about.

Have a nice day.

What if we made that 3rd side of the coin bigger so it had the same Diameter as the other 2 sides. Now it is a column.

By the way did I ever mention I had stitches in my head 5 times and played football when I was younger. I got my head hit a lot. Also I grew up around the time that leaded gasoline was still being used. I think about and say the most f'd up stuff sometimes.

2. I used to use a d6, 1-2=1, 3-4=2, 5-6=3. But sometime's I'd be odd and bring out the d12, 1-4=1, 5-8=2, 9-12=3. I was always looking for a chance to roll the d12.

3. A coin is an unfair 3-sided die, yes. You could also use your shoe as an unfair 4-sided die (bottom down, top down, left side/right side down). I don't really recommend either.

They do make 3-sided dice now; they look sort of like a football with three flat sides, and the points all rounded so it won't land on end. D6 was always my method of choice for a D3, though.

4. I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.

5. Originally Posted by Vargouille
And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
Sounds like a promotional item for some company where 5's were important somehow.

6. Originally Posted by Cordovan
I used to use a d6, 1-2=1, 3-4=2, 5-6=3. But sometime's I'd be odd and bring out the d12, 1-4=1, 5-8=2, 9-12=3. I was always looking for a chance to roll the d12.
Gotta give some love to the dodecahedron. It's the dual of the more iconic icosahedron, did you know?

I never much liked the d20, tbh. Felt a bit too wishy-washy. Too many sides; too subtle in the angles.
However, the d12 is a solid beast; not so angular as the d6, but still when you roll it, you know there's a solid resolution on which face it has come to rest.

7. Originally Posted by Vargouille
I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
Because its a lot easier to notice when you always roll a 6, than when you always roll a 5?

If you have a greatsword, swap that in for your damage rolls, and you're doing 1d6+5 instead of 2d6 base die

8. Originally Posted by Vargouille
...And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
Because it's always 5 somewhere

9. Originally Posted by Vargouille
I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make.
Yes. In addition to those bipolar dice for any even number, and the fairly well known d4s, d12s, d20s, and d30s, there are also possible fair d24s, d48s, d60s, and d120s.The article at http://www.fantasylibrary.com/lounge/diceprop.htm has a complete mathematical explanation for the math geeks among us, and a nice chart at the bottom that the non-math-geeks can skip straight to.

10. Originally Posted by Cordovan
I used to use a d6, 1-2=1, 3-4=2, 5-6=3. But sometime's I'd be odd and bring out the d12, 1-4=1, 5-8=2, 9-12=3. I was always looking for a chance to roll the d12.
That's the same way we used to do it.

*Bekki pours you a drink..

11. Originally Posted by Arnhelm
Because it's always 5 somewhere

"What would Jimmy Buffett do...?"

*Bekki pours you a drink..

12. Originally Posted by Arnhelm
Because it's always 5 somewhere

13. Originally Posted by Vargouille
And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
Roll to determine Hour: You roll 5! Happy Hour Success!
You gain the effect: Happy Hour! 1/2 Price Appetizer with Drink Purchase.
You gain the effect: Overstated sense of self-esteem.
You gain the effect: The waitress is totally in to me.

Happy Hour expired.
Your 1/2 price appetizer effect becomes Heartburn.
You gain the effect: Overindulgence.
You gain the effect: Angry Spouse.

You roll to determine Hangover: You roll 5. Sucker.

14. Originally Posted by CheeseMilk
Roll to determine Hour: You roll 5! Happy Hour Success!
You gain the effect: Happy Hour! 1/2 Price Appetizer with Drink Purchase.
You gain the effect: Overstated sense of self-esteem.
You gain the effect: The waitress is totally in to me.

Happy Hour expired.
Your 1/2 price appetizer effect becomes Heartburn.
You gain the effect: Overindulgence.
You gain the effect: Angry Spouse.

You roll to determine Hangover: You roll 5. Sucker.
Best thing I've read on the forum in a while. Thank you.

15. Originally Posted by Vargouille
I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
I have a d6 that has no numbers printed on it at all, when I dm and a player has been rotten..I tell them to roll it. If it comes up blank I get to roll a % on the 'special table' xD Don't ask what the special table is ^_^

16. Here is a miniatures game I playtest for. It has and uses dice from d4,6,8,10,12,14,16,20,24,30.

Fun game too check it out!

http://www.dgsgames.com/

17. I have a 14 sided dice. Came from a football game someone got me from a garage sale.

WHAT WHAT? 14 sides?!?! It wont roll equally.

Well actually it does... as well as you can. It's a (normal d30 sized) sphere with planed surfaces. 14 of them.

I sanded it down to get rid of the football icons. Carved numbers 1 to 14 into it and painted. Back in my minis painting days. Used to try to convince DM's to let me craft d14 base damage weapons.

18. Originally Posted by Vargouille
I have some fair d16s, which are basically the same model as d10s. Any even number of sides isn't too hard to actually make. I have some mildly unfair d7s, too. And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
d6s with 5s on all sides used to (probably still do) come in novelty packs along with a d6 that had all 2s and 6s. They would always roll either 7 or 11. You'd have to be pretty blind (or drunk) not to spot them tho. The sets usually came with a pair of normal d6s that were otherwise identically colored.

19. Originally Posted by Vargouille
And somewhere I have a d6 that was printed with 5s on all sides. I can't even imagine why that was useful to anyone.
For a skillcheck, Shadowrun 4 uses a number of D6 equal to your skill score plus the corresponding ability score plus any modifiers. Any 5 or 6 you roll is considered a success. Although you'd need more than one.

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