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  1. #1
    Community Member maddmatt70's Avatar
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    Default The Battleragers 12 barbarian 4 Favored Soul 4 Rogue

    Do not count out the beauty of barbarian self sufficient killing. 4 levels of rogue is for evasion and some sneak damage, 4 levels of favored soul is for defense and 400 hit point area of effect healing from amelioriating strike every 15 seconds, and 12 barbarian levels is for dps and well barbarian fun. The more the merrier looking for more high dpsing amelioriating strikers so sign up and join so we can all heal each other.

    Playstyle: keep the boosts going with 11 haste and damage boosts, frenzy, 8 rages, 11 inflame damage/saves, 11 save boosts, and improved uncanny dodge. High Stun Blow and when need be amelioriate strike for healing or for making your opponent vulnerable. Excellent speed and boost speed, great saves, and not much need for shrines so keep up the smart zerge. Can no fail res scrolls and use various scrolls for buffs before or between rages or for helping out other party members.

    12 Barbarian 4 Favored Soul 4 Rogue
    Human 36 pt (2 barbarian past lives (Note: fighter or paladin are better past lives))
    72 Strength 18 +7 level ups +5 tome +2 enhancements +1 destiny + 6 rage +1 power rage + 5 primal scream + 10 enhancement item + 1 exceptional +11 insight +2 ship
    12 Intelligence 8 +4 tome
    12 Wisdom 8 +4 tome
    30 Dexterity 14 +4 tome + 7 enhancement item +3 insight dexterity +2 ship buff
    46 Constitution 14 +4 tome + 1 enhancement +6 rage +3 hardy rage +5 primal scream + 7 enhancement item +1 exceptional +3 insight +2 ship
    32 Charisma + 15 +4 tome +8 charisma enhancement item + 1 exceptional +2 insight + 2 ship
    Hit Points: about 1k when raged.
    Saves:
    56 Fortitude: 13 (base) + 18 (ability score) + 4 (epic levels) + 10 (item resist enhancement) + 1 (enhancement)+ 4 (greater heroism) +2 (good luck balizarde) +4 (parry balizard).
    48 Will: 9 (base) + 11 (ability score) + 4 (epic levels) +3 (greater rage) + 10 (item resist enhancement) + 1 (enhancement)+ 4 (greater heroism) +2 (good luck balizarde) +4 (parry balizard).
    53 Reflex: 12(base) + 10 (ability score) + 4 (epic levels) + 10 (item resist enhancement) + 1 (enhancement)+ 6 (unearthly reactions twist) + 4 (greater heroism) +2 (good luck balizarde) +4 (parry balizard).

    with action boost saves or inflame F: 60, W: 52, R: 57. With Improved Uncanny Dodge: Reflex = 63. Also can not fail on 1 when action boost saves ongoing.

    Key Skills Maxed: Heal, Open Lock, UMD.
    Feats:
    Human Bonus: Power Attack
    Two Weapon Fighting
    Cleave
    Great Cleave
    Improved Two Weapon Fighting
    Greater Two Weapon Fighting
    Improved Critical Slash
    Empower Healing
    Stunning Blow
    Overwhelming Critical
    Perfect Two Handed Fighting
    Force of Personality
    Tactician
    Enhancements:
    Warpriest: (22)
    (1) Smite Foe
    (3) Divine Might
    (2) Smite Weakness
    (3) Wall of Stone
    (3) Inflame
    (3) Inflame Saving Throws
    (3) Toughness +15 hp
    (2) Strength
    (2) Ameliorating Strike

    Ravager: (34)
    (1) Furious Rage
    (1) Pain Touch
    (1) Demoralizing Success
    (1) Pain Touch
    (3) Barbarian Power Attack 3
    (3) Action Boost Damage
    (6) Slaughter
    (3) Cruel Cut
    (3) Festering Wound
    (3)Dismember
    (3) Hardy Rage 3
    (2) Constitution
    (4)Critical Rage 2

    Frenzied Berserker: (13)
    (1) Die Hard
    (1) Toughness
    (1) Frenzy
    (3) Extra Rage 3
    (3) Extra Action Boost 3
    (1) Sprint Boost
    (3) Power Rage 1

    Occult Slayer: (6)
    (1) Weapon Bond
    (1) Resistance
    (3) Extend Rage 3
    (2) Uncanny Dodge 2

    Human: (5)
    (1) Saves Boost
    (2) Strength
    (2) Human Improved Recovery

    Legendary Dreadnaught:
    (3) Extra Action Boost 3
    (3) Legendary Tactics 3
    (2) Improved Power Attack
    (3) Critical Damage
    (3) Action Boost Haste
    (2) Strength
    (2) Devastating Critical
    (2) Advancing Blows
    (2) Headman’s Chop
    (2) Master’s Blitz
    Twists:
    Sense Weakness
    Primal Scream
    Unearthly Reactions
    63 = Stunning Blow: 10 (base) + 31 (strength) + 6 Dreadnaught tactics) + 2 (tactician) + 10 (item) +4 combat mastery. (could get to 66 with 3 fighter past lives and even higher with different gear and enhancement).
    Physical Resistance: 56 = 14 artifact + 14 augment slot + 10 Wall enhancement + 18 Medium Armor.
    Positive Spell Power: 233 = 44 (heal skill) + 114 (devotion item) + 75 (empower healing).
    Dodge: 17% = 4% dodge barbarian levels + 1% Dodge Rogue Levels +8% Balizard or wolf cloak + 1% enhancement +3% unearthly reactions.
    Incorpeality: 10%
    Minor Displacement: 25%
    Healing Amp: Varies with gear.
    Gear
    Helm: EE Black Dragon Helm + 3 insight dexterity (slot +7 dexterity, Slot +2 charisma)
    Goggles: +10 resistance of +9 Deadly
    Trinket: planar focus +3 insight constitution
    Armor: Black Dragon Armor: (slot physical resistance +14)
    Necklace: 125 fortification of combat mastery 4 / Stormreavers Pendant
    Cloak: Adamantine Cloak of the Wolf
    Belt: +10 strength of 50 false life (color slot: imperial blood)
    Bracer: Greater Convalescence of sustenance +13
    Ring 1:EE ring of shadows (slot +7 charisma)
    Ring 2: Dun Robar( +10 stun +7 constitution)/tower ring +6 con w 20% healing amp
    Boots: shroud mineral 2 +45 hp/Freedom of movement boots
    Weapon 1: Epic Elite Axe of Adaxus
    Weapon 2: Balizarde fully upgraded (slot +114 devotion)

    Crit Range Axe of Adaxus: x4 15-18, x7 19 and 20.
    Last edited by maddmatt70; 11-02-2013 at 11:52 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  2. #2
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    Very nice build. I may do my first TR into this.
    Thanks for sticking up for Barbs!

  3. #3
    Community Member Chai's Avatar
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    Order? As follows or different?

    Human Bonus: Power Attack
    1 Two Weapon Fighting
    3 Cleave
    6 Great Cleave
    9 Improved Two Weapon Fighting
    12 Greater Two Weapon Fighting
    15 Improved Critical Slash
    18 Empower Healing
    21 Stunning Blow
    24 Overwhelming Critical
    26 Perfect Two Handed Fighting (Did you mean perfect TWF?)
    27 Force of Personality
    28 Tactician
    Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.

  4. #4
    Community Member Charononus's Avatar
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    whats the average damage on your swings with a non-crit?

  5. #5
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Chai View Post
    Order? As follows or different?

    Human Bonus: Power Attack
    1 Two Weapon Fighting
    3 Cleave
    6 Great Cleave
    9 Improved Two Weapon Fighting
    12 Greater Two Weapon Fighting
    15 Improved Critical Slash
    18 Empower Healing
    21 Stunning Blow
    24 Overwhelming Critical
    26 Perfect Two Handed Fighting (Did you mean perfect TWF?)
    27 Force of Personality
    28 Tactician
    I would probably have to change greater two weapon fighting with icrit slash. The rest are probably right.
    Last edited by maddmatt70; 10-17-2013 at 06:21 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  6. #6
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Charononus View Post
    whats the average damage on your swings with a non-crit?
    This is one of the key questions is what is the damage for crits, non crits, and overall damage (some damage would not be applied to criticals). Going to take me sometime to take a stab at that so for now let's say a lot.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  7. #7
    Build Constructionist unbongwah's Avatar
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    I'm surprised you invested so many APs into Ravager; apart from Crit Rage, I didn't find most of their abilities very interesting, but I haven't spent much time w/barbs post-U19. What makes it so worthwhile? I thought OS's Vampiric Bond might be more interesting for this build, but I don't have a good sense of how hard it is to build up Weapon Bond.

  8. #8
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by unbongwah View Post
    I'm surprised you invested so many APs into Ravager; apart from Crit Rage, I didn't find most of their abilities very interesting, but I haven't spent much time w/barbs post-U19. What makes it so worthwhile? I thought OS's Vampiric Bond might be more interesting for this build, but I don't have a good sense of how hard it is to build up Weapon Bond.
    Ravager is not that great in a sense other then pain touch, crit 2, etc., but it is better for two weapon fighting dps then others. I like the weapon bond effect somewhat, but too much dps loss.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  9. #9
    Community Member Chai's Avatar
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    Do you get a smite per each hand each time you use it and if so does the healing effects proc from each hand or only once?
    Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.

  10. #10
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Chai View Post
    Do you get a smite per each hand each time you use it and if so does the healing effects proc from each hand or only once?
    its per each hand so technically 200 per hit, but since you attack twice with twf 400.. A party of these 12 barbarian 4 fvs 4 rogues would rule.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  11. #11
    Community Member galei's Avatar
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    Possible to work this build as a first life 32 point? Seems interesting and the only downfall to me ever trying a barb was its lack of self sufficiency but this seems to fix that.

  12. #12
    Community Member psykopeta's Avatar
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    i would go 6 clr 2 rogue instead of 4-4

    to get aura+burst, u know what for, having to dismiss strike to heal isnt useful, with aura on u have more time to smash heads before healing
    psykopeta - hoarding pl, for the sake of hoarding, the day i become ubercompletionist will be because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS i'm not a pro, maybe if i reincarnate in RL...

  13. #13
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    if you go for T5 in radiant servant, you cannot take T5 in barbarian. no crit rage, no fun.

    also, AP cost. Aura is at least 32. Ameliorating Strike is at least 22. Leaving you 26 for rogue and barb trees...

  14. #14
    Community Member flaggson's Avatar
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    Default nice

    This is the first Barbarian build that I've seen that looks legit fun and like it would fit my play style.. Kudo's to you Matt, nice job.
    Infynity, Flaggson, Grazzit, Liryc
    Yep, I think I facepalmed my nose off.

  15. #15
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by cru121 View Post
    if you go for T5 in radiant servant, you cannot take T5 in barbarian. no crit rage, no fun.

    also, AP cost. Aura is at least 32. Ameliorating Strike is at least 22. Leaving you 26 for rogue and barb trees...
    Maybe for a rgr instead of barb build; e.g., rgr 12/cleric 7/rog 1. 32 in RS, 22 for WP, 21 in Tempest (100% offhands instead of Crit Rage), 5 into...I dunno, DWS for +Pos Spellpower or AA for Conjure + 1st imbue? Plus you can cast spells and gain full ranged feats.

  16. #16
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    Looks pretty similar to https://www.ddo.com/forums/showthrea...-Healing-Barb)
    Which everyone ignored 2 weeks ago!

  17. #17
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by galei View Post
    Possible to work this build as a first life 32 point? Seems interesting and the only downfall to me ever trying a barb was its lack of self sufficiency but this seems to fix that.
    Yes reduce the charisma to 14 is my advice. Remember to have a +3 dexterity tome available for greater two weapon fighting.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  18. #18
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by maddong View Post
    Looks pretty similar to https://www.ddo.com/forums/showthrea...-Healing-Barb)
    Which everyone ignored 2 weeks ago!
    Nice build, but I prefer evasion, really high umd, and the little sneak damage over the ranged burst. Yeah I know all the Flavor of the month players got to have their ranged burst right now, but shrug.
    Last edited by maddmatt70; 10-18-2013 at 01:20 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  19. #19
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by maddmatt70 View Post
    Yeah I know all the Flavor of the month players got to have their ranged burst right now, but shrug.
    Nahhh, that was the last FotM; this month's edition is all about centered Kensei / Monks wielding eSOSs. WHAT'S WRONG WITH YOU MAN DON'T YOU LIKE FOLLOWING THE HERD?!

  20. #20
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    Default heal per ameliorating strike?

    looks like a nice build.

    i just want to ask: how much healing does ameliorating strike give, with your 200+ positive spellpower and heal amp?

    also wanted to point out that Power Rage is 2AP per rank, not 1AP as included in your build. (unless ddowiki is wrong)

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