Turbine, powered by the sweet, sweet tears/rage of our fans.
Many, many mules...
Yeah, the mabar gem is 1 neg on vorpal. Noone will be using them anyway as everyone slots devotion.
And by the way, they're not nerfing life stealing because it's OP, it's because they're all Bret Hart fans...
Someone is at least kind of reading the thread. There were others posts in here earler today that are no longer here...
Here is a link to the thread that resulted in life stealing being un-nerfed.
I can't find a link to the thread detailing the folly of putting this effect on higher crit range weapons, but it was originally an effect that you could slot with cannith crafting. It, of course, did not make it to live.
Akori-Fighter Iroka-Sorcerer Censured-Rogue Isilti-Cleric Tony-Sorcerer Duress-Cleric Elaril-Fighter Avatard-Fighter Mitigation-Paladin Loose-Bard Shiken-Fighter Unreasonably-Barbarian Jueh-Monk
While I see the possible reasons for a slight nerf to TWF-styles Neg-levelling, I don't understand the heavy handed approach by nerfing every weapon type. Dreampiercer, Dreamspitter and Staff of Shadows should of been left alone to enjoy there niche on Staff Acrobat builds.
+15% Alacrity from Acrobat would never make comparisons to a 15-20 TWF Nightmare build, but still, there it is.
I guess the developer in question scores Management points for being efficient at upsetting lots of players once.
Why not do this instead - Two different effects:
Single handed weapons deal 1 neg level on Crit.
Two-handed Weapons deal 1d3 neg levels on Crit.
Or would that take too much time and effort?
PS Yes, I did have a Neg-levelling Staff build. I've turned in 20 tokens though and TR'd him now rather than hold some candle hoping for common sense.
Can we get Life Drain on nightmares to 100% back please?
It could open few build options more for upcoming content.
Thelanis: Gladnadjeva Limeny Bimbamboom Cutyslice
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