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  1. #1
    Community Member Vallar's Avatar
    Join Date
    Feb 2010
    Posts
    155

    Default Rune Arm Potency Charge Bonus

    Hello guys,

    I was wondering if anyone is facing the same problem I am facing recently. I have my artificer at level 18 and he has points in both the Archanotechnician and Battle Engineer (more into the latter than the former). Anyway, as in Battle Engineer, when you charge your rune arm it should give you a potency increase bonus. Since I have the level 12 tier in the core enhancement (which gives +32 potency) it doesn't work.
    When I charge the rune arm I see the little yellow icon on my buff list however the buff shows +16 and not 32 as the description says. My question is, do you face the same thing? Is it a display bug? Or is it really bugged?

    Thank you very much.
    I am the architect of my own destruction...

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  2. #2
    Community Member
    Join Date
    Dec 2009
    Posts
    150

    Default

    Effect Descriptions are often misleading. Open your character sheet and check your total Spellpower, it's the purple icon near your Spell Points.

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