Last edited by Darthsarlacc; 12-20-2013 at 10:42 PM.
If you thought outpouring of anger over f2pers was bad, the console kids could unleash a new paradigm of outrage upon this community. Although I'd love an influx of players to the game I doubt that Turbine has the manpower, time or resources to code a console port.
Last edited by blackdoguk; 10-12-2013 at 12:28 PM.
Barbachop/Fizzburn/Politikills & Boaby - Omnipresence,Ghallanda
Assuming seperate servers this would be great.
Wherever you went - here you are.
They can barely make programs for PCs.
DDO is running on a very old, poorly optimized engine, not the sort of engine to take advantage of a next gen console.
Not a chance
The ANTI-Realms FANBOI NUKE THE REALMS ITS THE ONLY REAL WAY TO BE SURE
I think They (Warner Brothers) should make their own Console and License it to Turbine and call it The D&D Console! Complete with reprints of all the original Rule-books. 50,000 Turbine points and History of where it all began From, 'Chain Mail' to Current!
I would buy it!
I knew a Dungeon Master PnP prodigy that used a PS2 controller to play DDO back in 2010. So it can be done.
I don't think so, and i definetely don't hope so. In fact i hope the console scourge is dying out, but i'm just dreaming :P
I like my consoles but I see no reason to port an mmo to one. In fact most mmo's feel very clunky on consoles and imo the two should stay away from each other.
might be a good idea.. if it bring more population to the game.. though i highly doubt it.. rather complicate game to play with console..
Not this game. The graphics aren't up to speed for PS4, and the controls are way too complicated. I could see a sequel happening.
I play with a gamepad, but I still use my mouse (not enough ways to do everything you need without it). Personally, I wouldn't want to see a sequel happen that way either. I like the complexity of the controls of this game. I like my shortcuts too much .
This form's session has expired. You need to reload the page.Reload