"While we're not able to comment on specific/individual action regarding what's become of particular accounts, I can speak in general terms regarding the type of issues we are investigating...
- 14 days is the minimum. Some may end up extending longer (or permanent) based on severity.
- Accounts that return from their break will have a significantly reduced inventory, as items are being removed from the characters with extreme prejudice. "
I wonder, did the Devs ever wonder why 80% (educated guess) or more of entire server populations were taking advantage of the latest server exploit or do they just believe that most of their client base are "evil" cheaters out ruin the world?
Did you "the Devs" ever consider that this is just mass emotional explosion from the populace crying out "We're so over the grind!".
Should we the players truly be asked to grind a single quest over 200 plus times (another educated guess) to upgrade a single raid item to enjoy?
Seriously this is a game (although a business too) and I for the life of me can't really see who got hurt here? So the DDO IN GAME economy took a dive, its digital currency, its make believe!!! I know turbine didn't take a hit financially, they made out like bandits, is Turbine going to return all the money for points bought during this time to purchase bags and shards, I HIGHLY doubt it.
In reality you had a server population that had never been more alive, we were able to craft freely, upgraded items they would have had to wait months or longer for. Truth be told I had never been happier playing DDO then during the last several days, it was a true joy.
DDO is truly a remarkable game, some of the design aspects are second to none, the graphics are without equal. But if you the Devs continue to go down this path you are going to alienate your fan base/customers (the people that pay your salaries) and then what will you be left with?