The whole chain was completed and with absolutely no risk or challenge involved. This was also one of the most boring times I had playing this game and I logged off afterwards. Absolutely no risk and no challenge means the game is just a pure xp grind, which isn't fun to me. I don't play just to grind and blaze past the current life using the most efficient xp/min formulas -- I enjoy playing varied quests and having some challenge. The spam of epic destiny abilities at level 7 completely ruined the experience for me. I would have rather had a group of 1-2 gimps or new players, 1-2 average players, and 1-2 good players.
Other LFMs I posted that had the "no epic destiny abilities" attached had about one person per two groups who would still use but would try in a more discreet way. Sometimes it was still obvious, though. One was a pure sword-and-shield bard with an Elyd Edge that zerged (away from the main group) until he picked up yellow alert. Then his marker stops moving on the mini-map and suddenly no more dungeon alert -- so all of the monsters suddenly die around him with none to very little spell points used on his part.
So, my options are
1) Have a really dull and boring grind when I get a party full of TRs that spam epic destiny abilities
2) Yell at and fight with people that use epic destiny abilities in my LFMs when I explicitly listed against that
3) Solo and have a more challenging, fun experience
Back to solo for me.
The real kicker is that this is the first time I rolled a cleric and am actually willing to heal people.
Melees having 5*primal scream per rest?
That's.. what? 5 fireballs that can't crit hit per rest? Yeah, that should be at the top of Turbine to-do list! /sarcasm
ED twists will never be as strong as a caster, they just speed up heroics. If the exploit is fixed, cool. Won't make a difference to me, I don't use them anyway. (Nobody has the decency to tell me how :c)
If youre bright enough(doesn't take a genius) to perform an exploit over and over again, you are also bright enough to know youre exploiting, even if you lack the moral compass to know its wrong you know exploiting is against the rules and should expect repercussions when caught.
Even my 4 yr old knows better than to do many things that are not allowed despite being fun/rewarding, like drawing on her walls with crayons, I think she learned that at 2 yrs old. Cant the players in this game attempt to be as responsible as a 2 yr old at least? Cause and effect, grow up. Take it like a man (an adult).
At level 1, Energy Burst does around 100 damage. Still enough to one-shot anything at that level, but hardly enough to call it "overpowered." It's very much in-line with what Casters are capable of doing. I actually think that out of all the ED twists people use, Energy Burst is one of the most balanced.
I've got several low-level characters, and while I like quick completions to get through the TR grind as much as anyone, it's starting to get ridiculous. I used to enjoy running lowbies and teaching newer players the game, but it seems like EVERY SINGLE GROUP I join now has at least one player abusing this, if not more. I kind of feel sorry for new players who get caught up in one of these groups - you barely have time to say "hey guys" before the party leader has finished the quest...
Hope they fix it soon, although I personally don't think it's worth banning over.
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