Pretty straight forward. How does a soloing Rogue best handle an ambush? Specifically, the ambushes that require you to come out of stealth to spring, and that are required to advance the dungeon crawl. Stealth, run away, and circle back? Stand and fight and hope you are evasive enough to make it through? Just wondering, since I enjoy the sneaky play, but to date have always done a Ranger/Rogue split to handle the parts of the game that force a stealth character to leave their strengths on the floor just to fit some arbitrary requirements.