2. I find the people point fingers and get angry, insulted, depressed, ect....usually all comes from the same 1 person in the group. It isn't the quest, it is the player.
3. Crucible is optional, as well as sagas.
4. If anyone thinks this is a good idea, spend the 5 AS and skip it. The system is already there to allow you to skip it every time you want a saga reward.
I'd would not complain if it was still required to flag.
It is a great quest. Learn it and you'll love it
Funny story. A couple of weeks ago I found such an LFM, and I'm a rogue now and there was a rogue icon up with 5 other people so I said "cool" and hit the LFM. Only when we got to the swim part did I realize that I'm the rogue and they're going to want me to do the swim. And my character is an assassin, Int-based, with fairly mediocre saves for the class.
I told them I'd never done it before, and apologized for not realizing the significance of the rogue icon when I hit the LFM. They were all very nice about it, tried to describe the swim to me, cast a couple of buffs. There was really nobody else in the group that could do it and I'm AWFUL with twitch stuff so I figured I was about to let 5 people down. I started, went slow, got most of the way but then the directions they gave me made no sense, I couldn't get to where I was supposed to. I was able to exit, so I got through most of it without dying, which shocked me. Tried again and the same thing happened -- turned out someone was telling me to go west when I should have gone east. Went in for the THIRD time and managed to get to the horn, solo all the mobs and get out. And I even went a fourth time to get a soulstone of someone who was trying to guide me but didn't have the saves for it.
That was one of the most fun times I've had in DDO -- and the only time I've enjoyed Crucible. Next life I will no doubt be back to the biggest challenge being not nodding off.
Quests that can only be completed by certain classes or builds, and where there's nothing for the others to do while they do it, are poorly designed and the more optional they are, the better.
Crucible along with all other non-raid quests can be completed by anyone of any class in game.
When it comes to the swim, reflex saves are simply a crutch. Avoiding the spikes requires no reflex save.
I'm glad I don't have to do it again unless I want to. It's a poorly designed quest that shouldn't gate a bunch of other content, and Turbine made the right call removing it from the flagging list... especially when they made GH epic.
Last edited by Qaliya; 10-04-2013 at 01:32 PM.
The great thing is The Crucible is now 100% optional for ALL players in the game. It is not required for flagging, and it is not required for sagas.
IE. I don't like running Beyond the Rift so I "choose" to skip it when completing An Eveningstar saga. I won't say that Beyond the Rift is a "poorly designed" quest simply because I don't like it. I use the option that we have been given to skip it to receive a saga reward.
You see the difference
having hand/eye coordination is not a skill reserved for "upper echelon players" thats a ridiculous statement.
I understand that finding a crucible group that is willing to let folks practice the swim is hard to do, but its not impossible.
My first crucible run was in the neighborhood of 200 minutes as I recall. we dinged that swim multiple times. released and came back. eventually, we all made it through.
yes. Its easier to just let one person go do it. but thats exactly why so many people say "its impossible" to too hard" nowadays. they never had to do it so they just assumed someone would always be there to do it for em...
Crucible is like the old joke about being an airline pilot: long periods of boredom punctuated by moments of terror.
I don't have a problem with it being part of the saga, which I already said. It was a horrible flagging quest and it was a smart move on Turbine's part to remove it when they launched epic GH.
Last edited by Qaliya; 10-04-2013 at 01:47 PM.
I believe that this opinion is what is shared by the majority of players. I myself think this is a great quest, as other posters have also said. But that is not the point.
It wasn't removed from flagging because a few forum posters complained it was too hard. It was most likely removed because someone somewhere at turbine read a report that showed the quest is not run as often as some of the others in that pack. And since the pack was to be epicified (new word?) with the potential of added revenue, a decision was made to change the flagging mechanism to attract more to buying and/or playing the pack.
I think it's great that it was made as an option now for sagas, and that the ddo majority that doesn't like the quest has options to skip it if desired. Or learn it. The options are there.
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This I agree with.The great thing is The Crucible is now 100% optional for ALL players in the game. It is not required for flagging, and it is not required for sagas.
I think people miss the true beauty of Crucible, in that the time it takes to kill the three bosses is a fraction of the time it takes for the announcer to actually introduce the three bosses.
That never fails to get a chuckle out of me...
My Beyond the Rift seems to be more related to your example than you think.
First, going along with the swim in a PUG-ed Crucible is a bad idea. If you die, the rescue attempts by the rest of the group may end up as a party wipe. So twiddling your thumbs while someone who actually KNOW the swim is just being smart. You want to do it, run it with some friends on normal or casual.
Second, I think that making Crucible a flagging quest again is a sound idea. I was not all that pleased when they decided to wimp out for the sake of solo players.
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