But yea, as Charonous stated, there are many more problems, this is just a small one.
I can only think of real life comparisons to the [lack of] logic of this proposal:
1. My guitar amp only has two settings, "elevator music" and "Metallica concert"
2. My shower has only two settings, "ice cold time for cryogenic sleep" and "scalding hot boiling steaming straight to burn unit"
3. My wife only has two moods, "ready for action" or "ready for argument"
4. My car has two gears, "full stop" or "full throttle"
5. My chess companion software has two settings, "IQ 110" and "god mode" as options for my opposing player
just a few I can think of.....
RTFM on Khyber, Toy Soldiers.
Toy Soldiers PD Roll Builds Guild on Wayfinder.
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
And not all EEs are created equal. Lords of Dust EE I swear is easier than Inspired Quarter Elite. EE doesn't really get ******** until High Road.
I completely understand if people don't like EE as it is a meta-gamey chunk of stupid, but what I don't understand is how people aren't bored on EH.
The question is, how to make ee more appealing to ppl like you. Simply inflating hp/dps/saves of the mobs doesnt cut it. Ideas like your sp pot timer are a good start imo. We need more of that, less of the im too good for eh
The SP-pot timer has come up before and generally gets brought up every time an EE raid is beaten the first day by people chugging hundreds and in some cases thousands of SP pots. It'll never happen, too many whiners and too much money is made in the store for this to happen.
As a result of this Turbine has to "challenge" us in the dumbest way possible. This has always been "epic's" problem. If I had a good solution that actually could happen I'd propose it, I don't so I'll just stick to trolling.
Speaking of trolling . .. the OP's idea is just plain dumb, removing difficulty options is idiotic. CHANGING the options is possibly a good idea.
You want something fast and dirty . . . triple the XP on EE.
Last edited by Teh_Troll; 09-30-2013 at 10:45 AM.
If there was no EH the people who run them would run EN or might even quit all together. The same people who play EE now would play
EE if you removed EH. I dont see how it would change anything but limit choices. Also, people like to choose different difficulties when
farming for seals, scrolls, and shards, not to mention ED xp. Sorry your EE groups don't fill but I don't see how this would help.
Mangas Geronimo (Paladin) Grocery Baggs (Ranger) Naiche Geronimo (Cleric)
Guild - Orien's Rejects
How is is it good from Turbine's perspective to limit player's options in this way? Basically I see this as just another misconceived idea from one who mistakes MMOs as competitions to see who can cut it and not for profit virtual entertainment venues. The game doesn't exist to filter out the lesser players, nor to make better players out of everybody.
If people get upset when you tell them why their character is terrible then they need to grow a thicker skin and a bigger brain because apparently they weren't smart enough to figure out why their toon was terrible on their own.
Building good toons is easy in DDO:
- Max you casting stats
- Build for self-healing
- All the good gear now is random so it don't matter
- Don't build paladins
That's pretty much it.
Last edited by Teh_Troll; 09-30-2013 at 10:58 AM.
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