- 15% from Shield Mastery feats & Legendary SM (US)
- 15% Enhancement (EE First Blood)
- 6% morale bonus
- 5% Alchemical bonus
- 3% Artifact bonus
- 3% Hail of Blows (GMoF)
- 25% from Block & Cut in T5 Stalwart D. tree (10 sec. duration, 20 sec. cooldown)
That's 47% base doublestrike once fully kitted out, 72% while B&C is active; so the idea would be to use B&C just before using Smite Foe to max out chance of double-procing Ameliorating Strikes. If I also double-proc Smite Weakness, well, so much the better.
AP costs make things tight, though: I need to spend at least 33 APs in SD for B&C, 22 APs in WP for Ameliorating Strike. Which leaves 25 APs for whatever else I need/want.
Quick question Ellis
You said you don't use this build in EE (whatever it is, lol) but you built it to level 28...
At cap level: can the build perform well enough (outside EE)?
Also, while leveling and beyong, any specific gear should i aim for (all ready have GS boots, bracers, ESoS, bunch of stuff from TOD), was really looking more of the "new stuff", expansion and whatnot...
I like to have a certain goal to end game
With U20 around the corner, do you foresee any major changes?
I can see Tring into the DPK, for more cheese enhancements wise... but that's about it...
Noob alert: I read a couple of times about cleric's aura, how do you get them? what they do? I look into enhancements, found out about bursts (powered by turn undead) but aura...
You must spend at least 30 points in the RS tree and have 6 cleric levels to get it.
Getting it will lock you out of any other Tier 5 abilities in any other tree. But it is a pretty potent one to have.
Panzermeyer - Huge Terry Brooks Shannara Fan
Jelara Shannara - Morning Lord Warlock (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XII - Epic Completionist - ItR III - PDK x3)
DamsonRhee Shannara - PDK Swashbuckler Challenge Farmer
Eritria Shannara - Human Swashbuckler (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
Kirisin Shannara - Sun Elf Shadovar Infiltrator (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR V - Mart x2, Div x3 - ItR - MLE x1)
I tested it on lama, and aura only ends up being worth in the teens per tick. A real cleric's aura will be worth 50-100 per tick.
For this build it is much preferred to take kensei to tier 3 for the +1 crit range. (Keen Edge) "Dumping" heals almost entirely (investing 0 in the radiant servant tree) still gives you a massive amount of healing.
With U20 you can now TR into iconic race, even at only 20th level and restart at 15... what you think of this build as a PDK? Almost all same enhancements, and racial (feat, extra skill points)
I would miss the dragonmark (expeditious retreat is so useful at low level, and DD also), BUT all this is redeem with: For Cormyr!!! On top of it, they start as fighter...
So... I sort of tried a build quite similar to this... only with a lot more gimmick to it. Its basically a WF Lord of The Blades Greatsword wielding kensai centered monk.
What I wanted was the following:
1. Monk for Stances and Evasion
2. Enough Fighter so I could be centered with a Greatsword
3. Enough Cleric to make using my religion's weapon Greatsword actually worth it
The split I originally came up with was Monk3/Fighter8/Cleric9... but now that I've read through this thread I'm pondering if it would be worth it giving up the ability to cast level 5 cleric Spells an Evasion for the +8 Strength boost. What are your thoughts on this? And also... the Warpriest religious weapon enhancements and Kensei Battle meditation stack right?
I might toy around with 12/4/4 fighter/monk/cleric or 8/8/4 fighter/monk/cleric. Heck, even 12/6/2 fighter/monk/cleric might be good, though cleric 4 is nice for deity weapons.
EDIT: And I would also lose Bladesworn Transformation... its sort of weird but damage-wise its comparable to the fighter boost although of course it comes at a greater cost.
Last edited by LaryTrueman; 11-22-2013 at 09:24 AM.
Bladeforged really shine here, no pen to CHA, reconstruct as a SLA, good enhancements.
5 cleric open 3rd level spells and all the warpriest enhancements (including weapon of faith)
3 monk is enough for evasion, earth stance, and 2 feats! (level 4 give you what? slow fall?)
You'll loose some healing amp, but gain reconstruct to compensate.
One more thing: one a WF/BF platform, i'll go TWF, cost more feat, but the double proc of ameliorating strike fills your health bar even faster
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