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  1. #341
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    Default Blue Bar and Spawn Rate

    Quote Originally Posted by Cordovan View Post
    Tonight only (6:00 PM until 12:00 AM Eastern, -4 GMT!) Visit Delera's Graveyard in House Jorasco to see a special preview of the Mabar Festival of Endless Night! Once you're done, come back here and tell us about your experience! Thanks, and have fun!
    I like the fact trhat mana bar regens -- I think the spawn rate is a tad low

  2. #342
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    Default not able to zone into Jorasco

    I was not able to enter Jorasco. I tried zoning in through the gate and also teleporting in with another character. Every time I tried, I crashed. Then, I was not able to log back into that character until I used the transport to Eberron button at the login screen.

  3. #343
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    Quote Originally Posted by Darwins_Stepchild View Post
    The invisible vampires were quite vexing. I noticed that monks seemed able to see them
    Not really, I just find that melees are a little better at tracking stuff down than ranged anything. We know where to hit. Having surround sound helps too, as well as watching the bats. Then it's just a matter of point + punch. Dunno, looks like I'm vastly outnumbered from reading the comments, but I actually *liked* the invisible monsters. Makes it a little more interesting.

    As far as the level stuff goes, I'm totally in favour of having mobs spawn by instance level, and *totally against* locking people out based on their character level. As an 18 light monk geared to fight undead, I guarantee you we can kill stuff 10 levels up a hell of a lot faster than most of the people running around crying about "this monster was too weak because you're griefing." It was a preview, made for testing, so once it became apparent that mobs at 16-20 or whatever were getting one-punched and not dropping anything, I jumped up to the next tier to see if that would be better. Somebody had mentioned that only liches in 26+ were dropping dust, so I bumped up again and tried that out. The shadar-kai were a little challenging, but there wasn't any problem killing undead at that level, whether spawned by me or anybody else.

    tl;dr I'd be happy with a minimum mob level, if only to stop people whining about underlevel toons wrecking their fun. You need dust to craft the 20+ items, and with those drop rates, there's no way I'm gonna spend 500 hours getting motes together to buy one.

  4. #344
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    Thumbs up Mabar Festival Preview

    As always I really enjoy this event. This year with the 26-28 level Epic characters I was hoping for a little extra and with the addition of some new MOBs I got it. Played it on my level 26 Bard in the 26-30 instance and only had 3 real issues:

    1. Some of the MOBs were to low level to count for drops.

    2. The overall drop rate for trade-ins after playing for about 2-3 hours seemed a little low, maybe it's just me.

    3. The lag in the Dragon quest was (as usual) a big problem. It's the same problem as last year. You really need to dedicate some more servers to this event.

    Overall I really enjoyed it, and look forward to playing more.

    PS. Please give us another preview period of this.

  5. #345
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    Quote Originally Posted by Cordovan View Post
    Tonight only (6:00 PM until 12:00 AM Eastern, -4 GMT!) Visit Delera's Graveyard in House Jorasco to see a special preview of the Mabar Festival of Endless Night! Once you're done, come back here and tell us about your experience! Thanks, and have fun!
    Great fun.

    Just wish that undead kills would be recorded in the Monster Manual records.




    I am thirsty in the desert with an empty cup.

  6. #346
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    Red face

    Quote Originally Posted by stubby68 View Post
    Great fun.

    Just wish that undead kills would be recorded in the Monster Manual records.




    I am thirsty in the desert with an empty cup.

    I agree , would be a great boost to the monster Manual Kills.
    Another preview is also a great idea.
    I enjoyed my run through with a Lvl 5 Cleric. There seemed to be more
    Skeleton Mages than previous years, but I did have an issue with targeting.
    In fact I couldn't target at all.
    One run through didn't spawn even one undead and I covered the entire map.
    I still enjoyed being there.. Mabar Festival is fun.

  7. #347
    Community Member Phaeton_Seraph's Avatar
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    Quote Originally Posted by Cordovan View Post
    I wanted to answer a couple of questions I've seen in this and/or other Mabar-related threads, and thanks again for all of the great feedback:

    On the Signet timing questions: The Signet reward is once per day per character, not per account, and the day is based on the server clock, which means that the "day" will reset at the same time the Challenge tokens do. I think the server clock is based on Coordinated Universal Time.

    Cosmetic helmets suppressing pumpkin heads is working as intended, due to an issue that came up during development. When working on Mabar, it was discovered that if you had a cosmetic helmet on and were hit with a pumpkin head, the visuals of both would display, which caused clipping and other issues. So, the decision was made to give cosmetic helmets priority. People hit with the Pumpkin Grenade who want to see the pumpkin on their heads should temporarily remove the Cosmetic Helmet from their cosmetic headwear slot.

    We are also taking a look at the possibility of making some tweaks to several things that could make it into a patch that would be released prior to the activation of the Mabar event, but it's a bit early to give any definite confirmation, since that work has not yet taken place nor been validated through the QA process. Among the things we're looking at is adjusting either the drop rates or Mote cost of Vampire Fangs and/or Lich Dust, fixing the issue where mummies are sliding on their backs or crawling out of the ground incorrectly, and looking at the "invisible vampire" issue, along with several other things. Again, don't read the above paragraph as a promise, but that's the goal. We'll bring you more information on this possibility soon.
    Cosmetic helmets suppress pumpkin heads? I I thought they were toff toys, but now I need one.


    Adjusting the Mote cost for the Fangs and Dust will probably be the simplest work-around. I would recommend creating an implementation of that, just in case, before getting to serious work on the drop rates and actually fixing the problem, which may not be doable in time. But that's just me.


    The Mummies sliding out from under bushes wasn't WAI? Things I Learn.


    What about the Shadar-Kai? People in my parties didn't like them much. Especially they way they aggro on the caster of pretty much any AoE, and seem to have very generous tethers. Throw in the over-spawn problem, and they're like army ants armed with manriki kusari and a bigger obsession than Glenn Close. If there were fewer spawn points, but they were sneakier, that might be fun. But as is, we hates them.



    I won't belabour the lag, as that dead horse is fully flattened by now.



    I want to know about the over-spawn issue (which does seem to contribute to lag events too... poor horsey...)


    • Is the cause of the problem known to the Devs?
    • Is a fix possibly in the works, this year? Or any year?
    • Is a last resort simply to not allow raid sized parties into Deleras?
    • Is there any information that can be shared with us to help us avoid causing these events?
    • What's up with the too weak for reward issue. Can you tell us anything about it?




    It was nice to get some response back, for those of use who took time to share our observations. Thank you.
    I look forward to the idea of y'all sharing more information with out.

    I think we can take your caveat and not turn around and take your optimistic intentions as promises.
    Last edited by Phaeton_Seraph; 09-26-2013 at 04:44 AM.

  8. #348
    Community Member Hendrik's Avatar
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    Quote Originally Posted by Qaliya View Post
    I have as much right to kill the mobs in that instance as anyone else does. Since I was sensitive to the potential issue involved, I took specific steps to avoid affecting others. I think that's a reasonable compromise between my needs and others' needs, and given that nobody indicated that I was causing them any hardship, I quite honestly couldn't give a fig how you put any of it.
    So follow you around with a L4 in your instance and so long as I claim to be killing MOBs it's all good!



    What about all the other far under level characters there NOT killing a thing? The ones just standing around, dancing, following large parties around, and not engaging MOBs? The same ones that like to state that they can go anywhere?
    Last edited by Hendrik; 09-26-2013 at 08:24 AM.

    Quote Originally Posted by hsinclair
    I heard the devs hate all wizards, bards, clerics, fighters, and fuzzy bunnies and only want us to play halfling barbarian/paladin shuriken specialists!

    It's totally true, I have a reliable source. You better reroll now.
    Adventurer, Bug Reporter, Mournlander.

  9. #349
    Community Member twigzz's Avatar
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    Quote Originally Posted by Qaliya View Post
    Spurious, unsupported claims don't make things true.

    Per Wikipedia: "A griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways."

    I was not doing that. I was there to kill mobs, and I did kill mobs. Furthermore, since I saw mobs spawning that looked the same as all the other mobs and had CRs over 20, I had no reason to believe there was a problem. Nobody asked me to leave. And I wasn't playing near others anyway.

    People have now explained that the mobs near me were likely at lower CRs than they would be near people in the 20s. If when Mabar comes back my presence causes too-low-level mobs to spawn for others even when they are not near me, I will leave the instance. But I don't think that happens, in which case I will play in that instance if I wish, just staying away from other players.

    I'm not an unreasonable person. And at no time whatsoever was I engaging in "griefing", regardless of your apparent desire to invent your own definitions of the term.
    We asked you guys to leave repeatedly bro. Your answer was something to the effect of "What? I'm killing stuff in this instance at lvl13!, I'm not spawning low CR's". No matter what we said to you, you would not leave.

    Level lock it Turbine!! It's a must!

    Edit: Just seen your post Hendrik. Exactly his attitude.
    Last edited by twigzz; 09-26-2013 at 08:26 AM.

  10. #350
    Scholar Of Adventure & Hero Missing_Minds's Avatar
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    Quote Originally Posted by Qaliya View Post
    People have now explained that the mobs near me were likely at lower CRs than they would be near people in the 20s. If when Mabar comes back my presence causes too-low-level mobs to spawn for others even when they are not near me, I will leave the instance. But I don't think that happens, in which case I will play in that instance if I wish, just staying away from other players.

    I'm not an unreasonable person. And at no time whatsoever was I engaging in "griefing", regardless of your apparent desire to invent your own definitions of the term.
    Turbine has the instances marked for levels. By not being in your level region and not leaving when asked (and I'm going to assert being asked politely here.), you are being unreasonable

    It is the same as a bunch of kids hanging outside a store that has a sign hung up that states "no loitering" and they not leaving because "they aren't hurting anything."

    Just because you can go somewhere, does not mean you should.

  11. #351
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    Default Mabar is boring as hell

    I have been playing DDO as a VIP for a few years now, and challenges like mabar and crystal cove are by far the most boring part of the game I have encountered. While the story line is that 'Delera's graveyard is under attack by undeads,' it feels more like 'run around and hope to see some undeads spawn near you.' It feels like being trapped in the smallest slayer map where spellcasters can't hurt anything unless they manually target it first, where there are no shrines. Add to this the long periods of running around and seeing no mobs at all, or waiting interminably for them to spawn, makes it difficult to stomach. For those who can tolerate it, there are some decent rewards. I know that mindless repetition is part of the game, but mindless repetition of things which are really boring to start with is a bit much. If there were a seriously aggressive undead army marauding, instead of a couple wandering around not attacking anyone, it might be slightly less monotonous, also, if it happened on a much larger map, it might be tolerable for me. It doesn't matter how nice the rewards can be, if it's no fun to get them I'm not going to play.

  12. #352
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    Quote Originally Posted by Hendrik View Post
    So follow you around with a L4 in your instance and so long as I claim to be killing MOBs it's all good!
    If you really are, fine by me if you are there. Now if I'm trying to go off by myself and you're following me deliberately to be annoying, that's different.

    Quote Originally Posted by Hendrik View Post
    What about all the other far under level characters there NOT killing a thing? The ones just standing around, dancing, following large parties around, and not engaging MOBs? The same ones that like to state that they can go anywhere?
    They're being inconsiderate.

    I've already said that I would love to see Turbine change the instances so that in an X-Y instance no mobs below CR X can spawn. That's how it should have been from the start. If I'm in an X-Y instance it's because I want to fight mobs with those levels. If people are there for other reasons, they shouldn't affect those who are there to kill stuff.

    Adding a bit more challenge to at-level mobs would be nice too. They're mostly pushovers.

    Quote Originally Posted by Missing_Minds View Post
    Turbine has the instances marked for levels. By not being in your level region and not leaving when asked (and I'm going to assert being asked politely here.), you are being unreasonable
    As I've already repeated 2 or 3 times in this thread: I was off by myself nearly the entire time, and nobody asked me to leave (politely or otherwise) nor said anything else to me at all.

    And by the way, the fact that people of all levels are offered the opportunity to go into any instance suggests to most players that that is an entirely reasonable option for them. Those who are informed of the problem and then stay on purpose anyway are being jerks. But on the whole, this mess is entirely due to how Turbine has the instances set up, and they could fix it very easily. Why they do not is yet another in an endless series of mysteries with regard to their priorities.

  13. #353
    DDO Trivia Champion alancarp's Avatar
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    Quote Originally Posted by Qaliya View Post
    ...I would love to see Turbine change the instances so that in an X-Y instance no mobs below CR X can spawn...
    Yes - that's the solution. If you can handle an increased level, more power to you. If you're in there just piking, then you're liable to die as the result of somebody engaging an enemy in your vicinity. That solves every problem - including the need to define 'griefing'.

  14. #354
    Community Member Peter_Principle's Avatar
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    Two problems.

    1. 20/8 Sorc in a lvl 26-30 instance. Received *several* of the "monster was too low level to give a reward" messages. If I'm max level running in a max level instance, I shouldn't be dealing with that sort of thing. It's especially annoying since the monsters giving this message certainly weren't too low of a level to kill me deader than disco with if I were to stand around for a few seconds!

    2. Managed to get in on one Summoning run, manning a lever station, killed by gargoyles. While dead, the dragon was slain. I received neither a sigil nor a dragon scale. General chat indicated that I received one of each, but neither was in my general inventory or in my collectables bag.

    I am, however, happy to see that vampire fangs are now classified as collectibles and can be stored as such.
    FYI, when I summon an earth elemental, it's not a "he," it's a "she." And her name is Pebbles.

  15. #355
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    I (mostly) enjoyed the event.
    However, I encountered 3 issues, one major and two minor.
    For reference, I was lvl 26 at the time, in the max level version.

    1) (major) While in the summoning area trying to kill the dragon, we got hit with so much lag that we failed. It wouldn't be such a big deal if we could just try again, but when trying a kill consumes a key, is on a timer and you can't try it anytime, this is a very severe issue.

    2) (minor) Killing vampires did not seem to ever generate a Vampire Fang. I was in a raid group of 12 farming for about an hour. We got plenty of Lich Dust across all players, but not a single Fang. Either we were extremely unlucky or the drop rate is bugged.

    3) (minor) Every once in a while, I would see a message that the mob killed was too low to generate a drop. This should never happen in the max level version.

  16. #356
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    Quote Originally Posted by Cordovan View Post
    Tonight only (6:00 PM until 12:00 AM Eastern, -4 GMT!) Visit Delera's Graveyard in House Jorasco to see a special preview of the Mabar Festival of Endless Night! Once you're done, come back here and tell us about your experience! Thanks, and have fun!
    couldn't watch it because you were down in my area and wouldn't mind seeing it but that would probably cause the game to be down again

  17. #357
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    ran in 20-25 area, no vampires to be found, and the liches did so much damage it seemed a little over the top. luckily they were easy enough to take down. also the spawn rate was a tad slow and i think the goal of 15000 turn ins is absolutly rediculous. if i did already have stuff to upgrade that would make me skip the event by itself. still considering skipping it if its that high and takes 6 hours between dragon runs.

  18. #358
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    Quote Originally Posted by Peter_Principle View Post
    General chat indicated that I received one of each, but neither was in my general inventory or in my collectables bag.
    For some inexplicable reason, sigils go in green bags rather than red. Check yours.

  19. #359
    Community Member FrostBeard's Avatar
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    Quote Originally Posted by Cordovan View Post
    Tonight only (6:00 PM until 12:00 AM Eastern, -4 GMT!) Visit Delera's Graveyard in House Jorasco to see a special preview of the Mabar Festival of Endless Night! Once you're done, come back here and tell us about your experience! Thanks, and have fun!
    Horrible lag grinding out 20,000 hand-ins to get the dragon to spawn, I was getting intermittent lag spikes.

    Finally event doors open, zoned into dragon area used spectral key, seemed ok at first.
    then after 10 minutes the event starts i drop down to protect the alter and the lag starts really badly.
    I couldn't move at all, everyone was experiencing it and eventually after 10 minutes the entire raid wipes.
    I release and i am still lagged out and cant move in the necropolis. I quit the game and play something else.

    Rubbish servers. i want my spectral key back those things take a long time to get.
    not to mention the 3 hours+ it took for the event to happen.

    Is this a problem with my computer or bandwidth - I immediately jump into Warcraft with 0 issues and play for several hours.
    Graphics max or min doesn't matter the servers or the bandwidth in this game is garbage and needs replacing or fixing.
    constant stuttering spikes that the whole party gets is not a problem at our end so stop selling that junk.

    Please Note: This was on Monday/Tuesday but happens more often with the population growing in this game.
    Last edited by FrostBeard; 09-27-2013 at 12:35 AM.

  20. #360
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    Quote Originally Posted by Cordovan View Post
    Tonight only (6:00 PM until 12:00 AM Eastern, -4 GMT!) Visit Delera's Graveyard in House Jorasco to see a special preview of the Mabar Festival of Endless Night! Once you're done, come back here and tell us about your experience! Thanks, and have fun!
    Slow to reply...I got sucked into a portal leading to Real Life.

    Lag in the graveyard was at times crippling. I also experienced invis Vampires. Keys seemed to drop pretty often (16-19 lvl zone) but I didn't really track the other drops. Count number seemed to be way off as I remember there still being thousands to go and poof doors opened. Had a great bunch fighting the dragon and we whooped his butt. Can't wait for the return as I need that tome for my multi TR character...never hits epic levels so only one tome at +3.

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