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  1. #1
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    Default Quick driud TR x3

    GREETINGS! Just need to do 3 Druid lives..... Quick TR at 20.

    Have:
    3 fighter/ 3 monk/ 3 Pally/ 3 Rogue/ 3 ranger/ 3 Barb done. So not to worry about to hit/saves/HAMP/or HP.
    All +3 tomes, Named hand wraps, and GS Khopheses.
    VIP for a few more months.

    This is the only thing must have.... 2 levels of rogue for 97% all traps and locks and doors. So level 1 rogue and usually level 11 when the +3 int tomes kicks in.

    Just need a basic build. As you can see from the past lives i have mostly played melee. Willing to try caster Druid for one of the lives.....

    Hit me with you best shot for fast 1-20 tr melee, 1-20 tr melee, 1-20 tr caster.

  2. #2
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    Default Quick TR druid Plan

    Ok i came up with this... SO MANY FEATS!!(19+++ at level 12)

    I went with 6 ranger, 6 monk, 8 DRUID to finish off quick TR life as druid...Will go standard DPS wolf after level 12...

    Feats Taken in order: 1)Dodge, 1)mobility, 1)Fav En: Undead, 3)PL:Barb, 5)Fav En: Reptile, 6)Spring Att, 7)PA, 9)Stun Blow, 9)Light path, 12)Master of Forms, 12)Stun Fist

    Feats GIVEN FREE: Bow Strength, Rapid Shot, TWF, Diehard, Precise Shot, ITWF, Manyshot, Evasion

    Chance to Dodge: 42%!!!!! i know it is capped at 25 but tempest is capped at 28 with improved mobility!!! Dodge +3, Mobility +2, TWF tempest enchancement +3, Spring att +2, Water Stance +2, Flurry of blows +2, Tempest Improve dodge +3, Elab Parry +10, reed in the wind Monk Enhancement +9, Item +6

    Add Blurry +20% chance to miss at level 4 (greater nimble trinket), and/or Ghostly +10% to miss from cloak of Night (mabar) or Cloak of invis from tempest spine

    If you see anything out of order PLEASE let me know, TR'ing soon



    Code:
    Character Plan by DDO Character Planner Version 04.19.02
    DDO Character Planner Home Page
    
    bangbang shrimp
    Level 12 Lawful Neutral Human Male
    (6 Monk \ 6 Ranger) 
    Hit Points: 240
    Spell Points: 115 
    BAB: 10\10\15\20
    Fortitude: 14
    Reflex: 14
    Will: 10
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 12)
    Strength             15                    21
    Dexterity            15                    18
    Constitution         16                    19
    Intelligence         10                    13
    Wisdom               14                    17
    Charisma             10                    13
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 12)
    Balance               4                    19
    Bluff                 0                     1
    Concentration         7                    19
    Diplomacy             0                     1
    Disable Device        n/a                   n/a
    Haggle                2                     8
    Heal                  2                     3
    Hide                  4                    16
    Intimidate            0                     3
    Jump                  6                    15
    Listen                2                     3
    Move Silently         6                    15
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     1
    Spellcraft            0                     1
    Spot                  6                    18
    Swim                  n/a                   n/a
    Tumble                3                     5
    Use Magic Device      0                     1
    
    Level 1 (Ranger)
    Feat: (Selected) Dodge
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Human Bonus) Mobility
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    Feat: (Automatic) Attack
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 2 (Ranger)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 3 (Ranger)
    Feat: (Selected) Past Life: Berserker's Fury
    Feat: (Automatic) Diehard
    
    
    Level 4 (Ranger)
    Feat: (Automatic) Precise Shot
    
    
    Level 5 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Reptillian
    Feat: (Automatic) Archer's Focus
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 6 (Ranger)
    Feat: (Selected) Spring Attack
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    
    
    Level 7 (Monk)
    Feat: (Monk Bonus) Power Attack
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) The Way of Air
    Feat: (Automatic) The Way of Fire
    Feat: (Automatic) The Way of Earth
    Feat: (Automatic) The Way of Water
    Feat: (Automatic) Unarmed Strike
    
    
    Level 8 (Monk)
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    
    
    Level 9 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Selected) Stunning Blow
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    
    
    Level 10 (Monk)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    
    
    Level 11 (Monk)
    Feat: (Automatic) Purity of Body
    
    
    Level 12 (Monk)
    Feat: (Selected) Master of Forms
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Automatic) Adept of Forms
    Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 1)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 2)
    Enhancement: Tempest (Rgr) - Improved Dodge (Rank 3)
    Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 1)
    Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 2)
    Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 1)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 2)
    Enhancement: Tempest (Rgr) - Haste Boost (Rank 3)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 2)
    Enhancement: Tempest (Rgr) - Critical Accuracy (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 1)
    Enhancement: Tempest (Rgr) - Critical Damage (Rank 2)
    Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 1)
    Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 2)
    Enhancement: Tempest (Rgr) - Elaborate Parry (Rank 3)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 1)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 2)
    Enhancement: Tempest (Rgr) - The Growing Storm (Rank 3)
    Enhancement: Tempest (Rgr) - Whirling Blades (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 1)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 2)
    Enhancement: Tempest (Rgr) - A Thousand Cuts (Rank 3)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 1)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 2)
    Enhancement: Tempest (Rgr) - Dance of Death (Rank 3)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 3)

  3. #3
    Community Member Munkenmo's Avatar
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    Default

    you should go 9 druid so you qualify for the natural fighting feats.

    google pastlifenmo.

  4. #4
    Community Member FranOhmsford's Avatar
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    Default

    Quote Originally Posted by fTdOmen View Post
    you should go 9 druid so you qualify for the natural fighting feats.

    google pastlifenmo.
    What would be the point?

    He's not taking ANY Druid Levels till Lvl 13 and He's gonna be TRing the Instant he hits 20 anyway!

  5. #5
    Community Member Munkenmo's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    What would be the point?

    He's not taking ANY Druid Levels till Lvl 13 and He's gonna be TRing the Instant he hits 20 anyway!
    The point would be making a more efficient leveling build, especially since he's going to be playing in wolf form.

  6. #6
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    Default

    I played my first life as druid.......... rogue 1, druid 9, rogue 2, then monk 6. Only took 1 NF feat... didnt do much
    I think I like the power of ranger 6(tempest), monk 6 shinto, the rest druid... more power up front, and better dodge/saves

  7. #7
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by awar1234 View Post
    I played my first life as druid.......... rogue 1, druid 9, rogue 2, then monk 6. Only took 1 NF feat... didnt do much
    I think I like the power of ranger 6(tempest), monk 6 shinto, the rest druid... more power up front, and better dodge/saves
    I played my first life as Druid with a splash of Rogue as well but, I found going in and out of Wolf form to be extremely annoying since you can't use Scrolls and I am a big UMD users I scroll everything.

    My second Druid life I played as a Pure WF Artificer and used the free +20 LR to swap to Druid and get the PL

    now the dreaded 3rd Druid PL is here

    I am either going to do 1 Rogue 8 Fighter 2 Rogue 9 Druid In that order Playing as a Kensii with a Rogue splash the entire life and just ignore Druid completely or something similar


    this Class is less fun than any other Class for me once I have all 3 Druid PL I will never have a druid level ever again.
    Last edited by Tanngiostr; 10-27-2013 at 01:02 AM.

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