Amossa d'Cannith, Sarlona, casually trying Completionist (12/14) [<o>]
Almost-never-played-alts: Arquera - Chapolin - Fabber - Herweg - Mecanico - Tenma
I want DDO to be a better game. Those are my personal suggestions on: Ammunition, Archmage, Combat Stances, Deities, Dispel Magic, Epic Destiny Map, Fast Healing, Favor, Favored Enemy, Half-elf Enhancements, Monk Kensai, Monk Stances, Past Life, Potency, Potions, Ranger Spells, Summons, Tiered Loot.
Put 10 per core in all Ranger trees and call it a day.
Imma gonna post here to add to the stupidity. Only cuz nothing gets done and no one is doing their job. Except those that are. They are exempt
If you are playing, you agree with: http://www.turbine.com/en/content/du...ense-agreement and http://www.turbine.com/en/content/du...ode-conduct-en
I like this thread. Popcorn, anyone?
<seemingly offensive Army of Darkness quote>
The flip side to this is that some capstones make it a no-brainer to splash.
Ghallanda - now with fewer alts and more ghostbane
Give everyone +20 hearts of wood
Wait for the majority to LR
Nerf 1 and 2 level splashes into the ground, 1 at a time in case people were still holding out on using the +20s
Advocating repeated nerfs in the name of "balancing the game" then complaining about how DDO is moving away from D&D, is a direct contradiction in logic - D&D 3.5 (what DDO is based on) is not a balanced game. We can either have a balanced clone MMO with homogenized classes, or we can have a D&D game. We cant have both.
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