I knew that once upon a time the feat Vorpal Strikes was 100% broken but has since been fixed to some extent. What does this feat currently do?
1.) Is the inclusion of slashing type damage to unarmed attacks working?
2.) Does this provide the .5[W] increase included in current weapons with the vorpal property?
3.) Does this really destroy things when you roll a 20 for mobs under the hp kill mark for vorpal?
4.) Does this apply the 100 untyped damage on rolls of 20 for mobs above the hp kill mark for vorpal?
5.) Does taking this feat break your character in any ridiculous and/or unexpected way(s)?
Playing this game has taught me that you never EVER take Turbine's word for how things work in game and that the player base knows way more about what's really going on in terms of mechanics and game play. I would appreciate any answers people can give regarding this feat and if Turbine has stated if any of the properties of Vorpal Strikes have been declared as "working as intended."